My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Cage Wizard Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Dark Prince
Giant Snowball
Goblin Barrel Skeleton Army
Zap
Firecracker Goblin Barrel Skeleton Army Dark Prince
Barbarian Barrel
Firecracker Goblin Cage Wizard Goblin Barrel Skeleton Army Dark Prince
The Log
Firecracker Goblin Cage Goblin Barrel Skeleton Army Dark Prince
Earthquake
Firecracker Goblin Cage Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Goblin Cage Wizard Goblin Barrel Skeleton Army Dark Prince
Fireball
Firecracker Goblin Cage Wizard Goblin Barrel Skeleton Army
Poison
Firecracker Goblin Cage Wizard Skeleton Army
Lightning
Goblin Cage Wizard Dark Prince
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Dark Prince The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Skeleton Army Goblin Cage Dark Prince Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Skeleton Army

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Cage Goblin Barrel Dark Prince Mega Knight
Goblin Cage
Firecracker Goblin Barrel Dark Prince The Log
Wizard
Dark Prince Mega Knight
Goblin Barrel
Dark Prince Firecracker Goblin Cage Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Dark Prince
Goblin Barrel Firecracker Goblin Cage Wizard
The Log
Goblin Cage Mega Knight
Mega Knight
Firecracker Wizard Goblin Barrel The Log

Defense Synergies 1 14

Firecracker
The Log Goblin Cage Skeleton Army Dark Prince Mega Knight
Goblin Cage
Firecracker Wizard Skeleton Army The Log
Wizard
Goblin Cage Skeleton Army Dark Prince The Log Mega Knight
Goblin Barrel
Skeleton Army
Firecracker Goblin Cage Wizard The Log
Dark Prince
Firecracker Wizard The Log
The Log
Firecracker Goblin Cage Wizard Skeleton Army Dark Prince Mega Knight
Mega Knight
Firecracker Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Wizard The Log
Skeleton Army Firecracker Goblin Cage Dark Prince The Log Mega Knight
Goblin Cage Skeleton Army Mega Knight Dark Prince
Goblin Cage Skeleton Army Firecracker Dark Prince Mega Knight
Firecracker Goblin Cage Skeleton Army Dark Prince The Log Mega Knight
Skeleton Army The Log Firecracker Dark Prince Mega Knight
Firecracker Goblin Cage Wizard
Goblin Cage The Log Mega Knight
Goblin Cage Skeleton Army
Skeleton Army Firecracker Dark Prince Mega Knight
Skeleton Army Firecracker Wizard Dark Prince The Log Mega Knight
Firecracker Wizard
Goblin Cage Skeleton Army Mega Knight Wizard Dark Prince The Log
Wizard Skeleton Army Mega Knight Firecracker Goblin Cage Dark Prince The Log
Skeleton Army Goblin Cage Mega Knight
Skeleton Army Goblin Cage The Log Mega Knight
Wizard Mega Knight Firecracker Goblin Cage Skeleton Army Dark Prince
Goblin Cage Mega Knight Firecracker Wizard Skeleton Army Dark Prince The Log
Goblin Cage Wizard The Log Firecracker Dark Prince Mega Knight
Goblin Cage
Wizard Skeleton Army Dark Prince Mega Knight Firecracker The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Goblin Cage Dark Prince
Firecracker Wizard The Log Mega Knight
Skeleton Army Mega Knight Goblin Cage Dark Prince The Log
Skeleton Army Dark Prince Mega Knight Goblin Cage The Log
Goblin Cage Skeleton Army Dark Prince Mega Knight
Firecracker Wizard
Skeleton Army Dark Prince Goblin Cage
Mega Knight Goblin Cage Skeleton Army Dark Prince
Goblin Cage Mega Knight Firecracker Skeleton Army Dark Prince The Log
Goblin Cage Skeleton Army
Mega Knight Goblin Cage Dark Prince
Skeleton Army Mega Knight Goblin Cage Dark Prince The Log
Skeleton Army Dark Prince Mega Knight Goblin Cage Wizard
Wizard Firecracker Goblin Cage Skeleton Army Mega Knight
Skeleton Army Firecracker Goblin Cage Dark Prince The Log
Mega Knight Firecracker Goblin Cage Wizard Dark Prince The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker Dark Prince The Log
Wizard Firecracker Dark Prince The Log Mega Knight
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Firecracker Wizard Dark Prince The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Firecracker Wizard Dark Prince The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Dark Prince Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Firecracker Wizard
Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Wizard The Log
Skeleton Army Dark Prince
Firecracker Wizard
The Log
Firecracker Wizard Dark Prince Mega Knight
The Log Firecracker Wizard
Firecracker Dark Prince Mega Knight
Firecracker The Log
Firecracker
Firecracker Dark Prince The Log Mega Knight
Firecracker Wizard Mega Knight

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