My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess Mother Witch Ram Rider Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Princess Bandit Mother Witch Ram Rider Sparky Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Princess Bandit Ram Rider Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit Ram Rider Sparky
Giant Snowball
Hog Rider Princess Ram Rider
Zap
Firecracker Princess Bandit Ram Rider Sparky
Barbarian Barrel
Firecracker Princess Bandit Sparky
The Log
Firecracker Hog Rider Princess Bandit Ram Rider Sparky
Earthquake
Firecracker Hog Rider
Arrows
Firecracker Princess
Royal Delivery
Firecracker Hog Rider Princess Bandit Mother Witch Ram Rider Sparky
Fireball
Firecracker Hog Rider Princess Bandit Mother Witch Ram Rider Sparky
Poison
Firecracker Princess Mother Witch Sparky
Lightning
Bandit Mother Witch Ram Rider Sparky Archer Queen
Rocket
Hog Rider Ram Rider Sparky Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Princess Mother Witch Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Princess Bandit Hog Rider Mother Witch Ram Rider Archer Queen Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Princess Bandit Hog Rider

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Princess Bandit Ram Rider Sparky
Hog Rider
Firecracker Princess Bandit Mother Witch Archer Queen
Princess
Firecracker Hog Rider Mother Witch Sparky
Bandit
Firecracker Hog Rider Ram Rider
Mother Witch
Hog Rider Princess Ram Rider
Ram Rider
Firecracker Bandit Mother Witch Archer Queen
Sparky
Firecracker Princess Archer Queen
Archer Queen
Hog Rider Ram Rider Sparky

Defense Synergies 0 5

Firecracker
Princess Bandit
Hog Rider
Princess
Firecracker Bandit Mother Witch
Bandit
Firecracker Princess Ram Rider
Mother Witch
Princess
Ram Rider
Bandit
Sparky
Archer Queen

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ram Rider Sparky
Sparky Firecracker Bandit Ram Rider
Ram Rider Sparky Bandit
Sparky Firecracker Bandit Ram Rider
Firecracker Princess Sparky
Firecracker Bandit Mother Witch
Ram Rider Firecracker Princess
Bandit Ram Rider Sparky
Sparky Princess Archer Queen
Firecracker Bandit Sparky
Mother Witch Firecracker Princess Bandit Ram Rider
Firecracker Princess Ram Rider
Sparky Bandit Ram Rider
Sparky Firecracker Princess
Sparky Bandit Ram Rider
Bandit Ram Rider Sparky
Sparky Firecracker
Firecracker Bandit Ram Rider
Firecracker Princess Bandit Mother Witch Ram Rider
Sparky Ram Rider
Firecracker Bandit Mother Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Sparky
Bandit Firecracker
Bandit Ram Rider Sparky
Bandit Ram Rider Sparky
Bandit Ram Rider Sparky
Firecracker Mother Witch Princess Ram Rider
Sparky Bandit Ram Rider
Sparky
Firecracker Bandit Sparky
Sparky
Sparky
Archer Queen
Bandit Ram Rider Sparky
Firecracker Princess Sparky
Sparky Firecracker Archer Queen
Firecracker Princess Mother Witch Sparky Archer Queen

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Bandit Sparky
Firecracker Princess Bandit Ram Rider
Bandit Sparky
Firecracker Sparky
Firecracker Sparky
Firecracker Mother Witch Princess Ram Rider
Firecracker Princess Sparky
Firecracker Princess Ram Rider
Firecracker Bandit Ram Rider
Sparky
Firecracker Princess Bandit Ram Rider Sparky
Firecracker Princess Archer Queen
Firecracker Princess Bandit Sparky
Firecracker Princess Bandit
Princess Firecracker Sparky
Firecracker Princess Bandit Sparky
Firecracker Princess Bandit Sparky
Sparky
Sparky
Firecracker Princess Bandit Sparky
Firecracker Princess Mother Witch
Sparky
Princess
Sparky
Firecracker Mother Witch Princess Sparky
Firecracker Princess Bandit Ram Rider Sparky
Princess Bandit Ram Rider Sparky
Firecracker Bandit Sparky
Firecracker Princess Mother Witch Sparky
Firecracker
Sparky
Bandit Sparky
Firecracker Princess Sparky
Sparky
Firecracker Princess Sparky
Princess Bandit
Firecracker Princess Ram Rider Archer Queen
Firecracker Princess Sparky
Firecracker Princess
Sparky Archer Queen
Firecracker Sparky Archer Queen
Firecracker Princess Sparky Archer Queen
Firecracker Princess Archer Queen
Firecracker Princess Bandit Sparky Archer Queen
Sparky
Firecracker Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: