My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Baby Dragon Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Baby Dragon Witch Golem Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Baby Dragon Witch Lumberjack Little Prince
Zap
Firecracker Witch Little Prince
Barbarian Barrel
Firecracker Wizard Witch Lumberjack Little Prince
The Log
Firecracker Hog Rider Witch Lumberjack Little Prince
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch Little Prince
Royal Delivery
Firecracker Hog Rider Wizard Baby Dragon Witch Lumberjack Little Prince
Fireball
Firecracker Hog Rider Wizard Baby Dragon Witch Lumberjack Little Prince
Poison
Firecracker Wizard Witch Little Prince
Lightning
Wizard Baby Dragon Witch Lumberjack Little Prince
Rocket
Hog Rider Wizard Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Hog Rider Baby Dragon Lumberjack Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Little Prince Hog Rider Baby Dragon

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Baby Dragon Golem Lumberjack
Hog Rider
Firecracker Wizard Baby Dragon Witch Lumberjack Little Prince
Wizard
Hog Rider Golem Lumberjack
Baby Dragon
Golem Firecracker Hog Rider Witch Lumberjack
Witch
Hog Rider Baby Dragon Golem Lumberjack
Golem
Baby Dragon Firecracker Wizard Witch Lumberjack
Lumberjack
Firecracker Hog Rider Wizard Baby Dragon Witch Golem
Little Prince
Hog Rider

Defense Synergies 0 8

Firecracker
Baby Dragon Lumberjack
Hog Rider
Wizard
Lumberjack
Baby Dragon
Firecracker Witch Lumberjack Little Prince
Witch
Baby Dragon Lumberjack
Golem
Lumberjack
Firecracker Wizard Baby Dragon Witch Little Prince
Little Prince
Baby Dragon Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Baby Dragon
Lumberjack Firecracker Witch
Witch Lumberjack
Witch Lumberjack Firecracker
Firecracker Lumberjack
Firecracker Baby Dragon Lumberjack
Firecracker Wizard Baby Dragon Witch Little Prince
Baby Dragon
Witch Lumberjack
Firecracker Lumberjack Little Prince
Witch Firecracker Wizard Baby Dragon Lumberjack
Firecracker Wizard Baby Dragon Witch
Lumberjack Wizard Witch
Wizard Firecracker Baby Dragon Witch Lumberjack
Lumberjack
Lumberjack
Wizard Firecracker Witch Lumberjack
Firecracker Wizard Baby Dragon Witch Lumberjack Little Prince
Wizard Baby Dragon Witch Firecracker Lumberjack Little Prince
Lumberjack
Wizard Firecracker Baby Dragon Witch Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Witch
Firecracker Wizard Baby Dragon Lumberjack
Lumberjack Witch
Lumberjack
Witch Lumberjack
Firecracker Wizard Baby Dragon Witch
Witch Lumberjack
Lumberjack
Firecracker Baby Dragon Witch
Witch
Witch Lumberjack
Wizard Witch Lumberjack
Wizard Firecracker Baby Dragon Witch
Witch Firecracker Baby Dragon Lumberjack Little Prince
Firecracker Wizard Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker
Wizard Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon
Firecracker Wizard
Lumberjack
Firecracker Wizard
Firecracker Wizard Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon Witch Little Prince
Baby Dragon
Wizard
Baby Dragon
Firecracker Wizard Baby Dragon Witch Little Prince
Witch
Firecracker Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Firecracker Baby Dragon
Firecracker Wizard Baby Dragon Witch Little Prince
Firecracker Wizard Witch
Wizard
Firecracker
Firecracker Wizard
Witch
Firecracker Wizard Baby Dragon Witch
Firecracker Wizard Baby Dragon Lumberjack
Firecracker Wizard Baby Dragon
Firecracker
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch Little Prince
Firecracker Wizard

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