My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Prince P.E.K.K.A Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Prince P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Prince Ram Rider
Giant Snowball
Minion Horde Ram Rider
Zap
Firecracker Minion Horde Prince Ram Rider
Barbarian Barrel
Firecracker Valkyrie Wizard
The Log
Firecracker Prince Ram Rider
Earthquake
Firecracker
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Valkyrie Wizard Prince P.E.K.K.A Ram Rider
Fireball
Firecracker Minion Horde Wizard Ram Rider
Poison
Firecracker Minion Horde Wizard
Lightning
Valkyrie Wizard Prince Ram Rider
Rocket
Minion Horde Valkyrie Wizard Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Valkyrie Minion Horde Wizard Prince Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Fireball Valkyrie Minion Horde

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Prince P.E.K.K.A Ram Rider
Minion Horde
Prince
Fireball
Ram Rider
Valkyrie
Prince Firecracker Wizard P.E.K.K.A Ram Rider
Wizard
Valkyrie Prince P.E.K.K.A Ram Rider
Prince
Valkyrie Firecracker Minion Horde Wizard Ram Rider
P.E.K.K.A
Firecracker Valkyrie Wizard Ram Rider
Ram Rider
Firecracker Fireball Valkyrie Wizard Prince P.E.K.K.A

Defense Synergies 1 9

Firecracker
Valkyrie Prince P.E.K.K.A
Minion Horde
Fireball
Valkyrie Ram Rider
Valkyrie
Firecracker Fireball Wizard Prince P.E.K.K.A
Wizard
Valkyrie Prince P.E.K.K.A
Prince
Firecracker Valkyrie Wizard
P.E.K.K.A
Firecracker Valkyrie Wizard
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Fireball Valkyrie Wizard Ram Rider
Minion Horde P.E.K.K.A Firecracker Valkyrie Prince Ram Rider
Minion Horde Prince P.E.K.K.A Ram Rider Valkyrie
Minion Horde Prince P.E.K.K.A Firecracker Valkyrie Ram Rider
Firecracker Fireball Valkyrie Prince P.E.K.K.A
Fireball Firecracker Valkyrie
Minion Horde Ram Rider Firecracker Fireball Wizard
Fireball Valkyrie P.E.K.K.A Ram Rider
Minion Horde P.E.K.K.A Prince
Firecracker Minion Horde Valkyrie Prince
Minion Horde Valkyrie Firecracker Fireball Wizard Ram Rider
Minion Horde Firecracker Fireball Wizard Ram Rider
Minion Horde Prince P.E.K.K.A Fireball Valkyrie Wizard Ram Rider
Fireball Valkyrie Wizard Firecracker Minion Horde Prince P.E.K.K.A
P.E.K.K.A Minion Horde Prince Ram Rider
Minion Horde Fireball Prince P.E.K.K.A Ram Rider
Minion Horde Wizard Firecracker Fireball Valkyrie Prince P.E.K.K.A
Fireball Valkyrie Firecracker Minion Horde Wizard Prince Ram Rider
Valkyrie Wizard Firecracker Fireball Ram Rider
P.E.K.K.A Prince Ram Rider
Valkyrie Wizard Firecracker Minion Horde Fireball Prince P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Prince P.E.K.K.A
Fireball Firecracker Valkyrie Wizard Prince
P.E.K.K.A Minion Horde Valkyrie Prince Ram Rider
Valkyrie Prince P.E.K.K.A Minion Horde Fireball Ram Rider
P.E.K.K.A Minion Horde Valkyrie Prince Ram Rider
Firecracker Fireball Wizard Minion Horde Ram Rider
Prince P.E.K.K.A Minion Horde Fireball Valkyrie Ram Rider
P.E.K.K.A Minion Horde Valkyrie Prince
Minion Horde P.E.K.K.A Firecracker Fireball Valkyrie Prince
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Valkyrie Prince
P.E.K.K.A Fireball Valkyrie Prince
Prince P.E.K.K.A Minion Horde Fireball Valkyrie Wizard Ram Rider
Wizard Firecracker Minion Horde Fireball Valkyrie
Firecracker Minion Horde Fireball Valkyrie Prince P.E.K.K.A
Valkyrie Firecracker Minion Horde Fireball Wizard P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Minion Horde Valkyrie
Firecracker Fireball Ram Rider
Minion Horde Fireball
Firecracker Fireball Valkyrie Prince
Fireball Wizard Firecracker Minion Horde Valkyrie
Firecracker Fireball Wizard Minion Horde Ram Rider
Firecracker Minion Horde Wizard
Fireball Firecracker Wizard Ram Rider
Fireball Firecracker Wizard Ram Rider
Minion Horde Fireball Prince
Firecracker Minion Horde Fireball Valkyrie Wizard Prince Ram Rider
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Minion Horde Fireball
Firecracker Fireball Prince
Firecracker Minion Horde Fireball Wizard
Firecracker Minion Horde Fireball Wizard
Fireball
Minion Horde
Firecracker Fireball Wizard Prince
Firecracker Fireball Valkyrie Wizard
Minion Horde Fireball Prince
Fireball Wizard
Prince
Minion Horde Fireball
Firecracker Fireball Valkyrie Wizard
Minion Horde
Firecracker Fireball Wizard Ram Rider
Fireball Wizard Prince Ram Rider
Fireball Firecracker
Firecracker Minion Horde Fireball Wizard
Firecracker Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard
Firecracker Minion Horde Fireball
P.E.K.K.A Minion Horde Prince
Firecracker Fireball Wizard
Minion Horde Fireball Prince
Fireball Firecracker Wizard Ram Rider
Fireball
Fireball Firecracker Minion Horde Valkyrie Wizard Prince
Firecracker Fireball Wizard
Fireball
Firecracker Minion Horde Prince P.E.K.K.A
Firecracker Minion Horde Fireball
Firecracker Fireball
Firecracker Fireball Prince
Prince P.E.K.K.A
Fireball Firecracker Wizard

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