My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Inferno Tower Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Wizard Baby Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram Baby Dragon Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Skeleton King
Giant Snowball
Minion Horde Battle Ram Baby Dragon Skeleton King
Zap
Firecracker Minion Horde Battle Ram Inferno Tower Skeleton King
Barbarian Barrel
Firecracker Battle Ram Inferno Tower Wizard Skeleton King
The Log
Firecracker Battle Ram Skeleton King
Earthquake
Firecracker Inferno Tower Skeleton King
Arrows
Firecracker Minion Horde Skeleton King
Royal Delivery
Firecracker Minion Horde Battle Ram Wizard Baby Dragon Skeleton King
Fireball
Firecracker Minion Horde Battle Ram Inferno Tower Wizard Baby Dragon Skeleton King
Poison
Firecracker Minion Horde Inferno Tower Wizard Skeleton King
Lightning
Battle Ram Inferno Tower Wizard Baby Dragon Skeleton King
Rocket
Minion Horde Inferno Tower Wizard Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Baby Dragon Freeze Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Inferno Tower Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Battle Ram Baby Dragon Freeze Skeleton King Minion Horde Inferno Tower Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Battle Ram Baby Dragon Freeze

Attack Synergies 0 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Baby Dragon
Minion Horde
Battle Ram Freeze
Battle Ram
Firecracker Minion Horde Baby Dragon Freeze
Inferno Tower
Wizard
Baby Dragon
Firecracker Battle Ram
Freeze
Minion Horde Battle Ram
Skeleton King

Defense Synergies 0 9

Firecracker
Inferno Tower Baby Dragon
Minion Horde
Inferno Tower Freeze
Battle Ram
Inferno Tower
Firecracker Minion Horde Baby Dragon Skeleton King
Wizard
Freeze Skeleton King
Baby Dragon
Firecracker Inferno Tower Skeleton King
Freeze
Minion Horde Wizard
Skeleton King
Inferno Tower Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Inferno Tower Wizard Baby Dragon
Minion Horde Inferno Tower Firecracker
Minion Horde Inferno Tower Freeze
Minion Horde Inferno Tower Firecracker Skeleton King
Firecracker
Freeze Firecracker Baby Dragon
Minion Horde Inferno Tower Firecracker Wizard Baby Dragon Freeze
Inferno Tower Baby Dragon
Minion Horde Inferno Tower Skeleton King
Firecracker Minion Horde Inferno Tower
Minion Horde Firecracker Wizard Baby Dragon Freeze Skeleton King
Minion Horde Inferno Tower Firecracker Wizard Baby Dragon
Minion Horde Inferno Tower Wizard Freeze
Wizard Firecracker Minion Horde Baby Dragon Freeze Skeleton King
Inferno Tower Minion Horde Skeleton King
Minion Horde Inferno Tower Freeze
Minion Horde Wizard Firecracker Inferno Tower
Firecracker Minion Horde Wizard Baby Dragon
Wizard Baby Dragon Freeze Firecracker
Inferno Tower
Wizard Firecracker Minion Horde Baby Dragon
Inferno Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower
Firecracker Wizard Baby Dragon
Minion Horde Inferno Tower
Minion Horde Inferno Tower
Inferno Tower Minion Horde
Firecracker Wizard Minion Horde Baby Dragon Freeze
Minion Horde Inferno Tower
Inferno Tower Minion Horde
Minion Horde Freeze Firecracker Inferno Tower Baby Dragon
Inferno Tower Minion Horde
Minion Horde Inferno Tower
Minion Horde Inferno Tower Wizard Skeleton King
Wizard Firecracker Minion Horde Baby Dragon
Inferno Tower Firecracker Minion Horde Baby Dragon Freeze Skeleton King
Firecracker Minion Horde Inferno Tower Wizard Baby Dragon Freeze Skeleton King
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Baby Dragon Freeze
Firecracker Baby Dragon
Minion Horde Baby Dragon
Firecracker Freeze
Wizard Firecracker Minion Horde Baby Dragon
Firecracker Wizard Minion Horde Baby Dragon Freeze
Firecracker Minion Horde Wizard Baby Dragon
Firecracker Wizard Baby Dragon Freeze
Firecracker Wizard
Minion Horde
Firecracker Minion Horde Wizard
Firecracker Wizard Baby Dragon
Firecracker Baby Dragon
Firecracker Minion Horde Baby Dragon Freeze
Firecracker Baby Dragon
Firecracker Minion Horde Wizard Baby Dragon
Firecracker Minion Horde Wizard Baby Dragon
Freeze
Minion Horde
Firecracker Wizard Baby Dragon
Firecracker Wizard Baby Dragon
Minion Horde Baby Dragon
Wizard
Minion Horde Baby Dragon
Firecracker Freeze Wizard Baby Dragon
Minion Horde
Firecracker Wizard Baby Dragon
Wizard Baby Dragon
Firecracker Baby Dragon
Firecracker Minion Horde Wizard Baby Dragon
Firecracker Minion Horde Wizard Freeze
Minion Horde
Minion Horde Wizard
Firecracker Minion Horde Freeze
Minion Horde
Firecracker Wizard
Minion Horde Freeze
Firecracker Wizard Baby Dragon
Freeze
Firecracker Minion Horde Wizard Baby Dragon
Firecracker Wizard Baby Dragon Skeleton King
Firecracker Minion Horde
Firecracker Minion Horde Baby Dragon Freeze Skeleton King
Firecracker
Firecracker Baby Dragon Freeze
Firecracker Wizard

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