My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Electro Dragon Giant Skeleton Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Giant Skeleton Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Clone Giant Skeleton Skeleton King
Giant Snowball
Minion Horde Goblin Barrel Clone Electro Dragon Skeleton King
Zap
Firecracker Minion Horde Goblin Barrel Clone Skeleton King
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Clone Giant Skeleton Skeleton King
The Log
Firecracker Goblin Barrel Clone Giant Skeleton Skeleton King
Earthquake
Firecracker Goblin Barrel Clone Skeleton King
Arrows
Firecracker Minion Horde Goblin Barrel Clone Skeleton King
Royal Delivery
Firecracker Minion Horde Valkyrie Goblin Barrel Clone Electro Dragon Giant Skeleton Skeleton King
Fireball
Firecracker Minion Horde Goblin Barrel Clone Electro Dragon Skeleton King
Poison
Firecracker Minion Horde Clone Electro Dragon Skeleton King
Lightning
Valkyrie Electro Dragon Skeleton King
Rocket
Minion Horde Valkyrie Electro Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Electro Dragon Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Clone Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Clone Valkyrie Skeleton King Minion Horde Electro Dragon Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Goblin Barrel Clone Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Barrel Giant Skeleton
Minion Horde
Clone Giant Skeleton
Valkyrie
Goblin Barrel Firecracker Electro Dragon Giant Skeleton
Goblin Barrel
Valkyrie Firecracker Clone Giant Skeleton Skeleton King
Clone
Giant Skeleton Minion Horde Goblin Barrel
Electro Dragon
Valkyrie Giant Skeleton
Giant Skeleton
Clone Firecracker Minion Horde Valkyrie Goblin Barrel Electro Dragon
Skeleton King
Goblin Barrel

Defense Synergies 1 4

Firecracker
Valkyrie Electro Dragon Giant Skeleton
Minion Horde
Valkyrie
Firecracker Electro Dragon
Goblin Barrel
Clone
Electro Dragon
Firecracker Valkyrie Giant Skeleton
Giant Skeleton
Firecracker Electro Dragon
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Valkyrie Electro Dragon
Minion Horde Firecracker Valkyrie Electro Dragon
Minion Horde Valkyrie Electro Dragon Giant Skeleton
Minion Horde Firecracker Valkyrie Electro Dragon Skeleton King
Firecracker Valkyrie Giant Skeleton
Firecracker Valkyrie Electro Dragon
Minion Horde Firecracker Electro Dragon
Valkyrie Electro Dragon Giant Skeleton
Minion Horde Skeleton King
Firecracker Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Firecracker Electro Dragon Giant Skeleton Skeleton King
Minion Horde Firecracker Electro Dragon
Minion Horde Valkyrie Electro Dragon Giant Skeleton
Valkyrie Firecracker Minion Horde Electro Dragon Skeleton King
Minion Horde Skeleton King
Minion Horde
Minion Horde Firecracker Valkyrie Electro Dragon
Firecracker Minion Horde Valkyrie Electro Dragon
Valkyrie Firecracker Electro Dragon Giant Skeleton
Valkyrie Firecracker Minion Horde Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton
Firecracker Valkyrie Electro Dragon
Giant Skeleton Minion Horde Valkyrie Electro Dragon
Valkyrie Giant Skeleton Minion Horde
Giant Skeleton Minion Horde Valkyrie
Firecracker Minion Horde Electro Dragon
Minion Horde Valkyrie Giant Skeleton
Giant Skeleton Minion Horde Valkyrie
Minion Horde Electro Dragon Giant Skeleton Firecracker Valkyrie
Minion Horde
Minion Horde Valkyrie Electro Dragon Giant Skeleton
Valkyrie Giant Skeleton
Giant Skeleton Minion Horde Valkyrie Skeleton King
Firecracker Minion Horde Valkyrie Electro Dragon
Electro Dragon Firecracker Minion Horde Valkyrie Giant Skeleton Skeleton King
Valkyrie Firecracker Minion Horde Electro Dragon Giant Skeleton Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Valkyrie Electro Dragon Giant Skeleton
Firecracker Electro Dragon
Minion Horde Electro Dragon Giant Skeleton
Firecracker Valkyrie Giant Skeleton
Firecracker Minion Horde Valkyrie
Firecracker Minion Horde Electro Dragon
Firecracker Minion Horde
Firecracker Electro Dragon
Firecracker Electro Dragon
Minion Horde Electro Dragon
Firecracker Minion Horde Valkyrie Electro Dragon
Firecracker Electro Dragon
Firecracker
Firecracker Minion Horde Electro Dragon
Firecracker
Firecracker Minion Horde Electro Dragon
Firecracker Minion Horde Electro Dragon
Minion Horde
Firecracker Electro Dragon
Firecracker Valkyrie Electro Dragon
Minion Horde Giant Skeleton
Minion Horde Electro Dragon
Firecracker Valkyrie Electro Dragon
Minion Horde
Firecracker Electro Dragon
Electro Dragon
Firecracker
Firecracker Minion Horde Electro Dragon
Electro Dragon Firecracker Minion Horde
Minion Horde
Minion Horde Electro Dragon
Firecracker Minion Horde Electro Dragon
Minion Horde Giant Skeleton
Firecracker
Minion Horde Electro Dragon
Firecracker Electro Dragon
Firecracker Minion Horde Valkyrie Electro Dragon
Firecracker Electro Dragon Skeleton King
Giant Skeleton
Firecracker Minion Horde Electro Dragon
Electro Dragon Firecracker Minion Horde Giant Skeleton Skeleton King
Firecracker Electro Dragon
Electro Dragon Firecracker Giant Skeleton

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