My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Valkyrie Baby Dragon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Valkyrie Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Dart Goblin Goblin Curse Baby Dragon
Zap
Firecracker Dart Goblin Goblin Curse
Barbarian Barrel
Firecracker Dart Goblin Valkyrie Goblin Curse
The Log
Firecracker Dart Goblin Goblin Curse
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin Goblin Curse
Royal Delivery
Firecracker Dart Goblin Valkyrie Baby Dragon P.E.K.K.A
Fireball
Firecracker Dart Goblin Baby Dragon
Poison
Firecracker Dart Goblin Goblin Curse
Lightning
Ice Golem Valkyrie Baby Dragon
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Ice Golem Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Ice Golem Valkyrie Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Valkyrie Goblin Curse Baby Dragon P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Goblin Curse The Log Firecracker Dart Goblin Valkyrie Baby Dragon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Golem Goblin Curse The Log Firecracker

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Ice Golem Dart Goblin Valkyrie Baby Dragon P.E.K.K.A
Ice Golem
Firecracker Dart Goblin Baby Dragon
Dart Goblin
Valkyrie Firecracker Ice Golem Baby Dragon P.E.K.K.A The Log
Valkyrie
Dart Goblin Firecracker Baby Dragon P.E.K.K.A
Goblin Curse
The Log
Baby Dragon
Firecracker Ice Golem Dart Goblin Valkyrie P.E.K.K.A
P.E.K.K.A
Firecracker Dart Goblin Valkyrie Baby Dragon The Log
The Log
Goblin Curse Dart Goblin P.E.K.K.A

Defense Synergies 4 15

Firecracker
Ice Golem Valkyrie The Log Dart Goblin Baby Dragon P.E.K.K.A
Ice Golem
Firecracker Dart Goblin Baby Dragon The Log
Dart Goblin
Firecracker Ice Golem Valkyrie Baby Dragon P.E.K.K.A The Log
Valkyrie
Firecracker Dart Goblin Baby Dragon P.E.K.K.A The Log
Goblin Curse
Baby Dragon
Firecracker Ice Golem Dart Goblin Valkyrie P.E.K.K.A The Log
P.E.K.K.A
The Log Firecracker Dart Goblin Valkyrie Baby Dragon
The Log
Firecracker P.E.K.K.A Ice Golem Dart Goblin Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Ice Golem Dart Goblin Valkyrie Baby Dragon The Log
P.E.K.K.A Firecracker Dart Goblin Valkyrie Goblin Curse The Log
P.E.K.K.A Dart Goblin Valkyrie Goblin Curse
P.E.K.K.A Firecracker Dart Goblin Valkyrie Goblin Curse
Firecracker Valkyrie P.E.K.K.A The Log
The Log Firecracker Dart Goblin Valkyrie Baby Dragon
Dart Goblin Firecracker Goblin Curse Baby Dragon
Ice Golem Dart Goblin Valkyrie Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Curse
Firecracker Ice Golem Dart Goblin Valkyrie
Dart Goblin Valkyrie Goblin Curse Firecracker Ice Golem Baby Dragon The Log
Firecracker Dart Goblin Goblin Curse Baby Dragon
P.E.K.K.A Valkyrie Goblin Curse The Log
Valkyrie Firecracker Dart Goblin Goblin Curse Baby Dragon P.E.K.K.A The Log
P.E.K.K.A Goblin Curse
Goblin Curse P.E.K.K.A The Log
Firecracker Valkyrie P.E.K.K.A
Valkyrie Firecracker Dart Goblin Baby Dragon The Log
Valkyrie Baby Dragon The Log Firecracker Ice Golem Dart Goblin Goblin Curse
P.E.K.K.A Dart Goblin Goblin Curse
Valkyrie Firecracker Dart Goblin Goblin Curse Baby Dragon P.E.K.K.A The Log
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Ice Golem P.E.K.K.A
Firecracker Ice Golem Valkyrie Baby Dragon The Log
P.E.K.K.A Ice Golem Valkyrie The Log
Valkyrie P.E.K.K.A Ice Golem The Log
P.E.K.K.A Valkyrie Goblin Curse
Firecracker Ice Golem Dart Goblin Goblin Curse Baby Dragon
P.E.K.K.A Ice Golem Dart Goblin Valkyrie
P.E.K.K.A Valkyrie Goblin Curse
P.E.K.K.A Firecracker Ice Golem Valkyrie Baby Dragon The Log
P.E.K.K.A Dart Goblin Goblin Curse
P.E.K.K.A Dart Goblin Valkyrie
P.E.K.K.A Valkyrie The Log
P.E.K.K.A Ice Golem Valkyrie Goblin Curse
Firecracker Dart Goblin Valkyrie Goblin Curse Baby Dragon
Firecracker Ice Golem Dart Goblin Valkyrie Baby Dragon P.E.K.K.A The Log
Valkyrie Firecracker Ice Golem Dart Goblin Goblin Curse Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Ice Golem Dart Goblin Valkyrie Baby Dragon The Log
Firecracker Dart Goblin Goblin Curse Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Firecracker Ice Golem Dart Goblin Valkyrie The Log
Firecracker Valkyrie Goblin Curse Baby Dragon The Log
Firecracker Ice Golem Dart Goblin Goblin Curse Baby Dragon
Firecracker Dart Goblin Baby Dragon The Log
The Log Firecracker Ice Golem Dart Goblin Goblin Curse Baby Dragon
The Log Firecracker Dart Goblin
Firecracker Dart Goblin Valkyrie The Log
Firecracker Dart Goblin Goblin Curse Baby Dragon
Firecracker Ice Golem Dart Goblin Baby Dragon The Log
Firecracker Dart Goblin Baby Dragon
Firecracker Ice Golem Dart Goblin Baby Dragon The Log
Firecracker Dart Goblin Baby Dragon The Log
Firecracker Dart Goblin Baby Dragon The Log
Firecracker Dart Goblin Baby Dragon The Log
Firecracker Dart Goblin Valkyrie Goblin Curse Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Firecracker Ice Golem Goblin Curse The Log Valkyrie Baby Dragon
Firecracker The Log Dart Goblin Baby Dragon
Baby Dragon The Log
Firecracker Dart Goblin Goblin Curse Baby Dragon The Log
Firecracker Ice Golem Dart Goblin Goblin Curse Baby Dragon
Firecracker Dart Goblin
Dart Goblin The Log
Firecracker
P.E.K.K.A
Firecracker Goblin Curse The Log
Dart Goblin
Firecracker Dart Goblin Goblin Curse Baby Dragon
The Log
Firecracker Dart Goblin Valkyrie Baby Dragon
The Log Firecracker Ice Golem Dart Goblin Baby Dragon
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Baby Dragon The Log
Firecracker Dart Goblin
Firecracker Dart Goblin Baby Dragon The Log
P.E.K.K.A
Firecracker Dart Goblin

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