My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler P.E.K.K.A Fisherman Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman
Giant Snowball
Fisherman Little Prince
Zap
Firecracker Inferno Tower Fisherman Little Prince
Barbarian Barrel
Firecracker Inferno Tower Electro Wizard Little Prince
The Log
Firecracker Fisherman Little Prince
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Bowler P.E.K.K.A Fisherman Electro Wizard Little Prince
Fireball
Firecracker Inferno Tower Bowler Fisherman Electro Wizard Little Prince
Poison
Firecracker Inferno Tower Fisherman Electro Wizard Little Prince
Lightning
Inferno Tower Bowler Fisherman Electro Wizard Little Prince
Rocket
Inferno Tower Bowler Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Bowler P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Fisherman Little Prince Electro Wizard Inferno Tower Bowler P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Fisherman Little Prince

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Bowler P.E.K.K.A Fisherman
Inferno Tower
Bowler
Firecracker The Log Fisherman Electro Wizard Little Prince
P.E.K.K.A
Electro Wizard Firecracker The Log Fisherman
The Log
Bowler P.E.K.K.A Fisherman Little Prince
Fisherman
Firecracker Bowler P.E.K.K.A The Log
Electro Wizard
P.E.K.K.A Bowler
Little Prince
Bowler The Log

Defense Synergies 5 13

Firecracker
The Log Inferno Tower P.E.K.K.A Fisherman Electro Wizard
Inferno Tower
The Log Electro Wizard Firecracker Fisherman
Bowler
The Log Electro Wizard Little Prince
P.E.K.K.A
The Log Firecracker Fisherman Electro Wizard
The Log
Firecracker Inferno Tower Bowler P.E.K.K.A Fisherman Electro Wizard Little Prince
Fisherman
Firecracker Inferno Tower P.E.K.K.A The Log
Electro Wizard
Inferno Tower Firecracker Bowler P.E.K.K.A The Log Little Prince
Little Prince
Bowler The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Inferno Tower The Log Electro Wizard
Inferno Tower P.E.K.K.A Firecracker The Log Fisherman Electro Wizard
Inferno Tower Bowler P.E.K.K.A Fisherman Electro Wizard
Inferno Tower P.E.K.K.A Firecracker Bowler Fisherman Electro Wizard
Firecracker Bowler P.E.K.K.A The Log
Bowler The Log Firecracker Electro Wizard
Inferno Tower Electro Wizard Firecracker Little Prince
Bowler Inferno Tower P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A Fisherman
Firecracker Inferno Tower Bowler Fisherman Electro Wizard Little Prince
Electro Wizard Firecracker Bowler The Log Fisherman
Inferno Tower Firecracker Electro Wizard
Inferno Tower Bowler P.E.K.K.A The Log Electro Wizard
Bowler Firecracker P.E.K.K.A The Log Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Bowler P.E.K.K.A The Log Fisherman Electro Wizard
Firecracker Inferno Tower Bowler P.E.K.K.A Fisherman Electro Wizard
Firecracker Bowler The Log Fisherman Electro Wizard Little Prince
The Log Firecracker Bowler Fisherman Electro Wizard Little Prince
P.E.K.K.A Inferno Tower Fisherman Electro Wizard
Bowler Firecracker P.E.K.K.A The Log Fisherman Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Bowler P.E.K.K.A Fisherman Electro Wizard
Electro Wizard Firecracker Bowler The Log Fisherman
P.E.K.K.A Inferno Tower Bowler The Log Fisherman Electro Wizard
Bowler P.E.K.K.A Inferno Tower The Log Fisherman Electro Wizard
Inferno Tower P.E.K.K.A Bowler Fisherman
Firecracker Electro Wizard
P.E.K.K.A Inferno Tower Bowler Electro Wizard
Inferno Tower P.E.K.K.A Fisherman
P.E.K.K.A Electro Wizard Firecracker Inferno Tower The Log
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower Bowler
P.E.K.K.A Bowler The Log Electro Wizard
Bowler P.E.K.K.A Inferno Tower
Firecracker Bowler
Inferno Tower Electro Wizard Firecracker Bowler P.E.K.K.A The Log Fisherman Little Prince
Bowler Firecracker Inferno Tower P.E.K.K.A The Log Electro Wizard
Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Bowler The Log Fisherman Electro Wizard
The Log
Firecracker The Log
Firecracker Bowler The Log
Firecracker
Firecracker Bowler The Log
The Log Firecracker Bowler
The Log Firecracker Fisherman
Bowler Fisherman Electro Wizard
Firecracker Bowler The Log Fisherman Electro Wizard
Firecracker
Firecracker Bowler The Log Fisherman
Firecracker Fisherman
Firecracker The Log Fisherman
Firecracker Bowler The Log
Firecracker Bowler The Log
Fisherman
Firecracker Bowler The Log Fisherman Electro Wizard
Firecracker Bowler The Log Little Prince
Bowler The Log
Bowler The Log Fisherman
The Log
Firecracker The Log Bowler Little Prince
Fisherman
Firecracker The Log Bowler Fisherman Electro Wizard
Bowler The Log Fisherman
Firecracker The Log Fisherman
Firecracker Electro Wizard Little Prince
Electro Wizard Firecracker
Bowler
The Log
Firecracker Electro Wizard
P.E.K.K.A
Firecracker Bowler The Log
Electro Wizard
Firecracker Electro Wizard
The Log
Firecracker Bowler Electro Wizard
The Log Firecracker Bowler
Firecracker P.E.K.K.A
Firecracker Bowler The Log Electro Wizard
Firecracker Electro Wizard
Firecracker Bowler The Log Electro Wizard Little Prince
P.E.K.K.A
Firecracker Bowler

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