My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Golem Night Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Night Witch
Giant Snowball
Skeleton Army Night Witch
Zap
Firecracker Inferno Tower Skeleton Army Night Witch
Barbarian Barrel
Firecracker Inferno Tower Wizard Skeleton Army Night Witch
The Log
Firecracker Skeleton Army
Earthquake
Firecracker Inferno Tower Skeleton Army
Arrows
Firecracker Skeleton Army Night Witch
Royal Delivery
Firecracker Wizard Skeleton Army Night Witch
Fireball
Firecracker Inferno Tower Wizard Skeleton Army Night Witch
Poison
Firecracker Inferno Tower Wizard Skeleton Army Night Witch
Lightning
Inferno Tower Wizard Night Witch
Rocket
Inferno Tower Wizard Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Skeleton Army Poison Golem Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Poison Night Witch Golden Knight Inferno Tower Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Poison Night Witch

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Golem
Inferno Tower
Wizard
Golem
Skeleton Army
Poison
Golem Night Witch
Golem
Poison Night Witch Firecracker Wizard Golden Knight
Night Witch
Golem Poison
Golden Knight
Golem

Defense Synergies 1 8

Firecracker
Inferno Tower Skeleton Army Night Witch Golden Knight
Inferno Tower
Skeleton Army Firecracker Poison Night Witch
Wizard
Skeleton Army Golden Knight
Skeleton Army
Inferno Tower Firecracker Wizard
Poison
Inferno Tower
Golem
Night Witch
Firecracker Inferno Tower
Golden Knight
Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Wizard Golden Knight
Inferno Tower Skeleton Army Firecracker Night Witch
Inferno Tower Skeleton Army Night Witch
Inferno Tower Skeleton Army Night Witch Firecracker
Firecracker Skeleton Army Poison
Skeleton Army Firecracker Night Witch
Inferno Tower Firecracker Wizard Poison Night Witch
Inferno Tower Poison Golden Knight
Inferno Tower Skeleton Army Night Witch
Skeleton Army Firecracker Inferno Tower Night Witch
Skeleton Army Poison Firecracker Wizard Night Witch
Inferno Tower Firecracker Wizard Poison Night Witch
Inferno Tower Skeleton Army Night Witch Wizard
Wizard Skeleton Army Firecracker Poison Night Witch Golden Knight
Inferno Tower Skeleton Army
Inferno Tower Skeleton Army
Wizard Firecracker Inferno Tower Skeleton Army Poison Night Witch
Firecracker Wizard Skeleton Army Night Witch Golden Knight
Wizard Poison Firecracker
Inferno Tower
Wizard Skeleton Army Firecracker Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower
Poison Firecracker Wizard
Skeleton Army Inferno Tower Golden Knight
Skeleton Army Inferno Tower Night Witch
Inferno Tower Skeleton Army Night Witch
Firecracker Wizard Poison
Skeleton Army Inferno Tower Night Witch
Inferno Tower Skeleton Army
Firecracker Inferno Tower Skeleton Army Poison
Inferno Tower Skeleton Army
Inferno Tower Golden Knight
Skeleton Army Poison
Skeleton Army Inferno Tower Wizard Night Witch Golden Knight
Wizard Firecracker Skeleton Army
Inferno Tower Skeleton Army Firecracker Poison Night Witch Golden Knight
Poison Firecracker Inferno Tower Wizard Golden Knight
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Golden Knight
Firecracker Poison Golden Knight
Poison
Firecracker Poison
Wizard Poison Firecracker
Firecracker Wizard Poison
Firecracker Wizard Poison
Poison Firecracker Wizard
Poison Firecracker Wizard Golden Knight
Poison Night Witch
Firecracker Poison Wizard Golden Knight
Poison Firecracker Wizard
Poison Firecracker Golden Knight
Firecracker Poison
Firecracker Poison
Firecracker Wizard Poison Golden Knight
Firecracker Wizard Poison
Poison
Night Witch
Firecracker Wizard Poison
Firecracker Wizard Poison Golden Knight
Poison Night Witch
Wizard Poison
Poison
Firecracker Poison Wizard
Firecracker Poison Wizard Golden Knight
Wizard Poison Golden Knight
Poison Firecracker Golden Knight
Poison Firecracker Wizard Night Witch
Firecracker Wizard Poison
Night Witch
Poison Wizard Night Witch
Firecracker Poison
Firecracker Wizard Poison
Skeleton Army Night Witch
Poison Firecracker Wizard
Poison Firecracker Wizard
Firecracker Wizard Poison
Poison
Firecracker
Firecracker Poison Golden Knight
Firecracker Poison
Poison Firecracker Golden Knight
Firecracker Wizard

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