My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner Night Witch Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Executioner Fisherman Lumberjack Night Witch Ram Rider Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Fisherman Night Witch Ram Rider
Giant Snowball
Fisherman Lumberjack Night Witch Ram Rider Little Prince
Zap
Firecracker Fisherman Night Witch Ram Rider Little Prince
Barbarian Barrel
Firecracker Executioner Lumberjack Night Witch Little Prince
The Log
Firecracker Mini P.E.K.K.A Fisherman Lumberjack Ram Rider Little Prince
Earthquake
Firecracker
Arrows
Firecracker Night Witch Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Executioner Fisherman Lumberjack Night Witch Ram Rider Little Prince
Fireball
Firecracker Executioner Fisherman Lumberjack Night Witch Ram Rider Little Prince
Poison
Firecracker Executioner Fisherman Night Witch Little Prince
Lightning
Mini P.E.K.K.A Executioner Fisherman Lumberjack Night Witch Ram Rider Little Prince
Rocket
Executioner Night Witch Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fisherman Little Prince Mini P.E.K.K.A Lumberjack Night Witch Executioner Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Fisherman Little Prince Mini P.E.K.K.A

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Fisherman Lumberjack Ram Rider
Mini P.E.K.K.A
Firecracker Lumberjack Ram Rider Little Prince
Executioner
Fisherman
Firecracker Ram Rider
Lumberjack
Firecracker Mini P.E.K.K.A Night Witch Ram Rider
Night Witch
Lumberjack
Ram Rider
Firecracker Mini P.E.K.K.A Fisherman Lumberjack
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 11

Firecracker
Mini P.E.K.K.A Fisherman Lumberjack Night Witch
Mini P.E.K.K.A
Firecracker Executioner Fisherman Ram Rider
Executioner
Mini P.E.K.K.A Lumberjack
Fisherman
Firecracker Mini P.E.K.K.A Ram Rider
Lumberjack
Firecracker Executioner Ram Rider Little Prince
Night Witch
Firecracker
Ram Rider
Mini P.E.K.K.A Fisherman Lumberjack
Little Prince
Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Executioner Ram Rider
Mini P.E.K.K.A Lumberjack Firecracker Executioner Fisherman Night Witch Ram Rider
Mini P.E.K.K.A Fisherman Lumberjack Ram Rider Executioner Night Witch
Mini P.E.K.K.A Lumberjack Night Witch Firecracker Fisherman Ram Rider
Firecracker Mini P.E.K.K.A Lumberjack
Firecracker Executioner Lumberjack Night Witch
Ram Rider Firecracker Executioner Night Witch Little Prince
Ram Rider
Mini P.E.K.K.A Fisherman Lumberjack Night Witch
Firecracker Mini P.E.K.K.A Fisherman Lumberjack Night Witch Little Prince
Executioner Firecracker Fisherman Lumberjack Night Witch Ram Rider
Executioner Firecracker Night Witch Ram Rider
Mini P.E.K.K.A Lumberjack Night Witch Ram Rider
Executioner Firecracker Mini P.E.K.K.A Lumberjack Night Witch
Mini P.E.K.K.A Lumberjack Ram Rider
Mini P.E.K.K.A Fisherman Lumberjack Ram Rider
Firecracker Mini P.E.K.K.A Executioner Fisherman Lumberjack Night Witch
Firecracker Executioner Fisherman Lumberjack Night Witch Ram Rider Little Prince
Executioner Firecracker Fisherman Lumberjack Ram Rider Little Prince
Mini P.E.K.K.A Fisherman Lumberjack Ram Rider
Firecracker Mini P.E.K.K.A Executioner Fisherman Lumberjack Night Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Fisherman
Firecracker Mini P.E.K.K.A Executioner Fisherman Lumberjack
Lumberjack Mini P.E.K.K.A Fisherman Ram Rider
Mini P.E.K.K.A Lumberjack Fisherman Night Witch Ram Rider
Mini P.E.K.K.A Executioner Fisherman Lumberjack Night Witch Ram Rider
Firecracker Executioner Ram Rider
Mini P.E.K.K.A Lumberjack Night Witch Ram Rider
Mini P.E.K.K.A Fisherman Lumberjack
Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack
Mini P.E.K.K.A Executioner Lumberjack Night Witch Ram Rider
Firecracker Executioner
Firecracker Mini P.E.K.K.A Executioner Fisherman Lumberjack Night Witch Little Prince
Executioner Firecracker Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker Executioner Fisherman Ram Rider
Firecracker
Executioner Firecracker
Firecracker Executioner Ram Rider
Firecracker Executioner
Firecracker Executioner Ram Rider
Firecracker Fisherman Ram Rider
Mini P.E.K.K.A Fisherman Lumberjack Night Witch
Firecracker Fisherman Ram Rider
Firecracker Executioner
Firecracker Executioner Fisherman
Firecracker Fisherman
Firecracker Fisherman
Firecracker Executioner
Firecracker Executioner
Mini P.E.K.K.A Fisherman Night Witch
Firecracker Mini P.E.K.K.A Executioner Fisherman
Firecracker Little Prince
Night Witch
Fisherman
Firecracker Executioner Little Prince
Fisherman
Firecracker Executioner Fisherman Ram Rider
Fisherman Ram Rider
Firecracker Fisherman
Firecracker Executioner Night Witch Little Prince
Firecracker
Mini P.E.K.K.A Night Witch
Night Witch
Firecracker
Firecracker
Night Witch
Firecracker Executioner Ram Rider
Firecracker Mini P.E.K.K.A Executioner Lumberjack
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker Executioner
Firecracker Executioner Little Prince

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