My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Hut Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army Sparky
Giant Snowball
Goblin Hut Royal Hogs Skeleton Army
Zap
Firecracker Goblin Hut Royal Hogs Skeleton Army Sparky
Barbarian Barrel
Firecracker Goblin Hut Royal Hogs Skeleton Army Electro Wizard Sparky
The Log
Firecracker Mini P.E.K.K.A Goblin Hut Royal Hogs Skeleton Army Sparky
Earthquake
Firecracker Goblin Hut Royal Hogs Skeleton Army
Arrows
Firecracker Goblin Hut Royal Hogs Skeleton Army
Royal Delivery
Firecracker Mini P.E.K.K.A Goblin Hut Royal Hogs Skeleton Army Electro Wizard Sparky
Fireball
Firecracker Goblin Hut Royal Hogs Skeleton Army Electro Wizard Sparky
Poison
Firecracker Goblin Hut Royal Hogs Skeleton Army Electro Wizard Sparky
Lightning
Mini P.E.K.K.A Goblin Hut Electro Wizard Sparky
Rocket
Goblin Hut Royal Hogs Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Skeleton Army Mini P.E.K.K.A Electro Wizard Goblin Hut Royal Hogs Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Skeleton Army Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Goblin Hut Royal Hogs Sparky Mega Knight
Mini P.E.K.K.A
Sparky Firecracker Goblin Hut Royal Hogs Electro Wizard Mega Knight
Goblin Hut
Firecracker Mini P.E.K.K.A Royal Hogs Mega Knight
Royal Hogs
Firecracker Mini P.E.K.K.A Goblin Hut Electro Wizard Mega Knight
Skeleton Army
Sparky
Electro Wizard
Mini P.E.K.K.A Royal Hogs Sparky Mega Knight
Sparky
Mini P.E.K.K.A Firecracker Skeleton Army Electro Wizard
Mega Knight
Firecracker Mini P.E.K.K.A Goblin Hut Royal Hogs Electro Wizard

Defense Synergies 1 12

Firecracker
Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Wizard Mega Knight
Mini P.E.K.K.A
Electro Wizard Firecracker Goblin Hut Skeleton Army
Goblin Hut
Firecracker Mini P.E.K.K.A Skeleton Army Electro Wizard
Royal Hogs
Skeleton Army
Firecracker Mini P.E.K.K.A Goblin Hut Electro Wizard Sparky
Electro Wizard
Mini P.E.K.K.A Firecracker Goblin Hut Skeleton Army Mega Knight
Sparky
Skeleton Army
Mega Knight
Firecracker Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut Electro Wizard Sparky
Mini P.E.K.K.A Skeleton Army Sparky Firecracker Goblin Hut Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Hut Skeleton Army Sparky Mega Knight Electro Wizard
Mini P.E.K.K.A Goblin Hut Skeleton Army Sparky Firecracker Electro Wizard Mega Knight
Firecracker Mini P.E.K.K.A Skeleton Army Sparky Mega Knight
Skeleton Army Firecracker Electro Wizard Mega Knight
Electro Wizard Firecracker Goblin Hut
Electro Wizard Sparky Mega Knight
Mini P.E.K.K.A Sparky Goblin Hut Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Skeleton Army Electro Wizard Firecracker Goblin Hut Mega Knight
Firecracker Goblin Hut Electro Wizard
Mini P.E.K.K.A Goblin Hut Skeleton Army Sparky Mega Knight Electro Wizard
Skeleton Army Sparky Mega Knight Firecracker Mini P.E.K.K.A Goblin Hut Electro Wizard
Mini P.E.K.K.A Skeleton Army Sparky Goblin Hut Electro Wizard Mega Knight
Skeleton Army Mini P.E.K.K.A Goblin Hut Electro Wizard Sparky Mega Knight
Sparky Mega Knight Firecracker Mini P.E.K.K.A Goblin Hut Skeleton Army Electro Wizard
Mega Knight Firecracker Goblin Hut Skeleton Army Electro Wizard
Firecracker Goblin Hut Electro Wizard Mega Knight
Mini P.E.K.K.A Sparky Goblin Hut Electro Wizard
Skeleton Army Mega Knight Firecracker Mini P.E.K.K.A Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Goblin Hut Electro Wizard Sparky
Electro Wizard Firecracker Mini P.E.K.K.A Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A Goblin Hut Electro Wizard Sparky
Mini P.E.K.K.A Skeleton Army Mega Knight Electro Wizard Sparky
Mini P.E.K.K.A Goblin Hut Skeleton Army Sparky Mega Knight
Firecracker Goblin Hut Electro Wizard
Mini P.E.K.K.A Skeleton Army Sparky Goblin Hut Electro Wizard
Mini P.E.K.K.A Mega Knight Skeleton Army Sparky
Electro Wizard Mega Knight Firecracker Mini P.E.K.K.A Goblin Hut Skeleton Army Sparky
Goblin Hut Skeleton Army Sparky
Mega Knight Mini P.E.K.K.A Goblin Hut Sparky
Skeleton Army Mega Knight Electro Wizard
Mini P.E.K.K.A Skeleton Army Mega Knight Sparky
Firecracker Skeleton Army Sparky Mega Knight
Goblin Hut Skeleton Army Electro Wizard Sparky Firecracker Mini P.E.K.K.A
Mega Knight Firecracker Mini P.E.K.K.A Goblin Hut Electro Wizard Sparky
Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Sparky
Firecracker Electro Wizard
Goblin Hut Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Firecracker
Firecracker Sparky
Firecracker
Firecracker
Mini P.E.K.K.A Electro Wizard Sparky
Firecracker Electro Wizard Sparky
Firecracker
Firecracker Goblin Hut Sparky
Firecracker
Firecracker Goblin Hut Sparky
Firecracker Goblin Hut Sparky
Firecracker Goblin Hut Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Firecracker Mega Knight
Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight
Firecracker Electro Wizard Sparky
Sparky Mega Knight
Firecracker Sparky
Firecracker Electro Wizard Sparky
Electro Wizard Firecracker Goblin Hut
Mini P.E.K.K.A Sparky
Sparky Mega Knight
Firecracker Electro Wizard Sparky
Sparky Mega Knight
Firecracker Sparky
Electro Wizard Goblin Hut Skeleton Army
Firecracker Electro Wizard
Firecracker Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Firecracker
Sparky
Firecracker Sparky Mega Knight
Firecracker Electro Wizard Sparky
Firecracker Electro Wizard
Firecracker Electro Wizard Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: