My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Giant Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Giant Princess Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Goblin Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Sparky
Giant Snowball
Guards Princess
Zap
Firecracker Guards Goblin Giant Princess Sparky
Barbarian Barrel
Firecracker Guards Princess Magic Archer Sparky
The Log
Firecracker Mini P.E.K.K.A Guards Princess Sparky
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Princess
Royal Delivery
Firecracker Mini P.E.K.K.A Guards Princess Magic Archer Sparky
Fireball
Firecracker Princess Magic Archer Sparky
Poison
Firecracker Guards Princess Magic Archer Sparky
Lightning
Mini P.E.K.K.A Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Princess Magic Archer Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Tornado Princess Mini P.E.K.K.A Magic Archer Goblin Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Guards Tornado Princess

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Tornado Goblin Giant Princess Sparky
Mini P.E.K.K.A
Sparky Firecracker Tornado Goblin Giant Princess Magic Archer
Guards
Tornado
Magic Archer Sparky Firecracker Mini P.E.K.K.A Goblin Giant Princess
Goblin Giant
Sparky Firecracker Mini P.E.K.K.A Tornado Magic Archer
Princess
Firecracker Mini P.E.K.K.A Tornado Sparky
Magic Archer
Tornado Mini P.E.K.K.A Goblin Giant
Sparky
Mini P.E.K.K.A Tornado Goblin Giant Firecracker Princess

Defense Synergies 2 17

Firecracker
Mini P.E.K.K.A Guards Tornado Princess
Mini P.E.K.K.A
Firecracker Guards Tornado Princess Magic Archer
Guards
Firecracker Mini P.E.K.K.A Princess Magic Archer Sparky
Tornado
Magic Archer Sparky Firecracker Mini P.E.K.K.A Goblin Giant Princess Sparky
Goblin Giant
Tornado Princess Magic Archer Sparky
Princess
Firecracker Mini P.E.K.K.A Guards Tornado Goblin Giant
Magic Archer
Tornado Mini P.E.K.K.A Guards Goblin Giant
Sparky
Tornado Guards Tornado Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Giant Magic Archer Sparky
Mini P.E.K.K.A Sparky Firecracker
Mini P.E.K.K.A Tornado Sparky
Mini P.E.K.K.A Sparky Firecracker Guards
Firecracker Mini P.E.K.K.A Tornado Princess Sparky
Tornado Firecracker Guards Magic Archer
Tornado Firecracker Princess Magic Archer
Goblin Giant Magic Archer Sparky
Mini P.E.K.K.A Sparky Tornado Princess
Guards Tornado Firecracker Mini P.E.K.K.A Sparky
Guards Firecracker Tornado Goblin Giant Princess Magic Archer
Firecracker Tornado Princess Magic Archer
Mini P.E.K.K.A Sparky Guards
Sparky Firecracker Mini P.E.K.K.A Guards Tornado Princess Magic Archer
Mini P.E.K.K.A Sparky
Tornado Mini P.E.K.K.A Sparky
Sparky Firecracker Mini P.E.K.K.A Tornado
Firecracker Guards Tornado Magic Archer
Tornado Firecracker Guards Princess Magic Archer
Mini P.E.K.K.A Sparky Tornado
Firecracker Mini P.E.K.K.A Guards Goblin Giant Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Sparky
Firecracker Mini P.E.K.K.A Magic Archer
Guards Mini P.E.K.K.A Goblin Giant Sparky
Mini P.E.K.K.A Guards Tornado Goblin Giant Sparky
Mini P.E.K.K.A Guards Goblin Giant Sparky
Firecracker Tornado Goblin Giant Princess Magic Archer
Mini P.E.K.K.A Guards Sparky Goblin Giant
Mini P.E.K.K.A Goblin Giant Sparky
Firecracker Mini P.E.K.K.A Tornado Magic Archer Sparky
Guards Goblin Giant Sparky
Mini P.E.K.K.A Guards Sparky
Guards Tornado Goblin Giant
Mini P.E.K.K.A Guards Goblin Giant Sparky
Firecracker Princess Magic Archer Sparky
Guards Sparky Firecracker Mini P.E.K.K.A Tornado Goblin Giant Magic Archer
Firecracker Mini P.E.K.K.A Princess Magic Archer Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Firecracker Guards Sparky
Firecracker Tornado Princess Magic Archer
Goblin Giant Magic Archer Sparky
Firecracker Guards Sparky
Firecracker Magic Archer Sparky
Firecracker Tornado Goblin Giant Princess Magic Archer
Firecracker Tornado Princess Magic Archer Sparky
Firecracker Tornado Princess Magic Archer
Firecracker Tornado
Mini P.E.K.K.A Guards Tornado Sparky
Firecracker Tornado Princess Magic Archer Sparky
Firecracker Tornado Princess Magic Archer
Firecracker Princess Magic Archer Sparky
Firecracker Princess Magic Archer
Princess Firecracker Magic Archer Sparky
Firecracker Princess Magic Archer Sparky
Magic Archer Firecracker Princess Sparky
Tornado Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Princess Magic Archer Sparky
Firecracker Tornado Princess Magic Archer
Magic Archer Sparky
Tornado Princess
Tornado Sparky
Firecracker Tornado Princess Magic Archer Sparky
Firecracker Tornado Princess Magic Archer Sparky
Tornado Princess Magic Archer Sparky
Firecracker Tornado Magic Archer Sparky
Firecracker Tornado Princess Magic Archer Sparky
Firecracker Guards
Mini P.E.K.K.A Sparky
Magic Archer Sparky
Firecracker Princess Magic Archer Sparky
Sparky
Firecracker Princess Magic Archer Sparky
Guards Princess Magic Archer
Firecracker Tornado Princess Magic Archer
Firecracker Mini P.E.K.K.A Princess Magic Archer Sparky
Firecracker Princess Magic Archer
Tornado Sparky
Firecracker Sparky
Firecracker Guards Tornado Princess Magic Archer Sparky
Firecracker Tornado Princess Magic Archer
Firecracker Tornado Goblin Giant Princess Magic Archer Sparky

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