My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Firecracker Wizard Goblin Barrel
The Log
Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Wizard Goblin Barrel
Fireball
Firecracker Hog Rider Wizard Goblin Barrel
Poison
Firecracker Wizard
Lightning
Mini P.E.K.K.A Wizard Goblinstein
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Mini P.E.K.K.A Hog Rider Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Goblin Barrel Mini P.E.K.K.A

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Goblin Barrel Mega Knight
Mini P.E.K.K.A
Firecracker Hog Rider Wizard The Log Mega Knight
Hog Rider
Firecracker The Log Mini P.E.K.K.A Wizard Goblin Barrel Mega Knight
Wizard
Mini P.E.K.K.A Hog Rider Mega Knight
Goblin Barrel
Firecracker Hog Rider Mega Knight
The Log
Hog Rider Mini P.E.K.K.A Mega Knight
Mega Knight
Firecracker Mini P.E.K.K.A Hog Rider Wizard Goblin Barrel The Log
Goblinstein

Defense Synergies 2 6

Firecracker
The Log Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
The Log Firecracker Wizard
Hog Rider
Wizard
Mini P.E.K.K.A The Log Mega Knight
Goblin Barrel
The Log
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Mega Knight
Firecracker Wizard The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log
Mini P.E.K.K.A Firecracker The Log Mega Knight
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Mini P.E.K.K.A The Log Mega Knight
The Log Firecracker Mega Knight
Firecracker Wizard
The Log Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Mega Knight
Firecracker Wizard The Log Mega Knight
Firecracker Wizard
Mini P.E.K.K.A Mega Knight Wizard The Log
Wizard Mega Knight Firecracker Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A The Log Mega Knight
Wizard Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Firecracker Wizard The Log
Wizard The Log Firecracker Mega Knight
Mini P.E.K.K.A
Wizard Mega Knight Firecracker Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight
Firecracker Mini P.E.K.K.A Wizard The Log Mega Knight
Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight The Log
Mini P.E.K.K.A Mega Knight
Firecracker Wizard
Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight
Mega Knight Firecracker Mini P.E.K.K.A The Log
Mega Knight Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Wizard
Wizard Firecracker Mega Knight
Firecracker Mini P.E.K.K.A The Log
Mega Knight Firecracker Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Wizard Firecracker The Log Mega Knight
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Mini P.E.K.K.A
Firecracker Wizard The Log
Firecracker Wizard
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Wizard The Log
Firecracker Wizard The Log Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Wizard The Log Mega Knight
Firecracker Wizard The Log Mega Knight
The Log Mega Knight
Wizard
The Log
The Log
Firecracker The Log Wizard Mega Knight
Firecracker The Log Wizard
Wizard The Log Mega Knight
Firecracker The Log
Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Wizard The Log Mega Knight
Firecracker
Mega Knight
Firecracker Wizard The Log
Firecracker Wizard
The Log
Firecracker Mini P.E.K.K.A Wizard Mega Knight
The Log Firecracker Wizard
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight
Firecracker Wizard Mega Knight

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