My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Witch Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Giant Skeleton
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Wizard Witch Giant Skeleton
The Log
Firecracker Mini P.E.K.K.A Hog Rider Witch Giant Skeleton
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Wizard Witch Giant Skeleton
Fireball
Firecracker Hog Rider Wizard Witch
Poison
Firecracker Wizard Witch
Lightning
Mini P.E.K.K.A Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Giant Skeleton Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mini P.E.K.K.A Hog Rider Wizard Witch Rocket Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Mini P.E.K.K.A Hog Rider Wizard

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Giant Skeleton Mega Knight
Mini P.E.K.K.A
Firecracker Hog Rider Wizard Giant Skeleton Mega Knight
Hog Rider
Firecracker Mini P.E.K.K.A Wizard Rocket Witch Giant Skeleton Mega Knight
Wizard
Mini P.E.K.K.A Hog Rider Giant Skeleton Mega Knight
Rocket
Hog Rider
Witch
Hog Rider Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Mini P.E.K.K.A Hog Rider Wizard Witch
Mega Knight
Firecracker Mini P.E.K.K.A Hog Rider Wizard Witch

Defense Synergies 0 9

Firecracker
Mini P.E.K.K.A Giant Skeleton Mega Knight
Mini P.E.K.K.A
Firecracker Wizard Witch
Hog Rider
Wizard
Mini P.E.K.K.A Giant Skeleton Mega Knight
Rocket
Witch
Mini P.E.K.K.A Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Wizard Witch
Mega Knight
Firecracker Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Wizard
Mini P.E.K.K.A Firecracker Witch Mega Knight
Mini P.E.K.K.A Rocket Witch Mega Knight Giant Skeleton
Mini P.E.K.K.A Witch Firecracker Mega Knight
Firecracker Mini P.E.K.K.A Rocket Giant Skeleton Mega Knight
Firecracker Mega Knight
Rocket Firecracker Wizard Witch
Rocket Giant Skeleton Mega Knight
Mini P.E.K.K.A Witch
Firecracker Mini P.E.K.K.A Giant Skeleton Mega Knight
Witch Firecracker Wizard Giant Skeleton Mega Knight
Firecracker Wizard Witch
Mini P.E.K.K.A Mega Knight Wizard Rocket Witch Giant Skeleton
Wizard Rocket Mega Knight Firecracker Mini P.E.K.K.A Witch
Mini P.E.K.K.A Mega Knight
Rocket Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Firecracker Mini P.E.K.K.A Witch
Mega Knight Firecracker Wizard Witch
Wizard Witch Firecracker Giant Skeleton Mega Knight
Mini P.E.K.K.A
Wizard Mega Knight Firecracker Mini P.E.K.K.A Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Witch Giant Skeleton
Firecracker Mini P.E.K.K.A Wizard Rocket Mega Knight
Giant Skeleton Mega Knight Mini P.E.K.K.A Rocket Witch
Mini P.E.K.K.A Rocket Giant Skeleton Mega Knight
Giant Skeleton Mini P.E.K.K.A Witch Mega Knight
Firecracker Wizard Rocket Witch
Mini P.E.K.K.A Rocket Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Mega Knight
Rocket Giant Skeleton Mega Knight Firecracker Mini P.E.K.K.A Witch
Witch
Mega Knight Mini P.E.K.K.A Witch Giant Skeleton
Rocket Mega Knight Giant Skeleton
Mini P.E.K.K.A Rocket Giant Skeleton Mega Knight Wizard Witch
Wizard Firecracker Witch Mega Knight
Witch Firecracker Mini P.E.K.K.A Rocket Giant Skeleton
Mega Knight Firecracker Mini P.E.K.K.A Wizard Witch Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Giant Skeleton
Firecracker
Rocket Giant Skeleton
Firecracker Rocket Giant Skeleton
Wizard Rocket Firecracker Mega Knight
Firecracker Wizard Rocket Witch
Firecracker Wizard Witch
Firecracker Wizard
Firecracker Wizard
Rocket Mini P.E.K.K.A
Firecracker Rocket Wizard
Firecracker Wizard Rocket
Rocket Firecracker
Firecracker Rocket
Firecracker
Rocket Firecracker Wizard Witch
Firecracker Wizard Rocket Mega Knight
Rocket
Mini P.E.K.K.A Rocket
Rocket Firecracker Mini P.E.K.K.A Wizard Mega Knight
Rocket Firecracker Wizard Witch Mega Knight
Rocket Giant Skeleton Mega Knight
Rocket Wizard
Rocket
Rocket
Firecracker Wizard Witch Mega Knight
Witch
Firecracker Wizard Witch
Wizard Witch Mega Knight
Rocket Firecracker
Firecracker Wizard Witch
Rocket Firecracker Wizard Witch
Mini P.E.K.K.A
Wizard Rocket Mega Knight
Rocket Firecracker
Giant Skeleton Mega Knight
Rocket Firecracker Wizard
Rocket Witch
Rocket Firecracker Wizard Witch
Firecracker Mini P.E.K.K.A Wizard Rocket Mega Knight
Firecracker Wizard
Rocket Giant Skeleton
Firecracker Mega Knight
Firecracker Rocket Witch Giant Skeleton
Firecracker Rocket Witch
Firecracker Rocket Witch Giant Skeleton Mega Knight
Firecracker Wizard Rocket Mega Knight

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