My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Baby Dragon Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Baby Dragon Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince
Giant Snowball
Goblin Barrel Baby Dragon Witch
Zap
Firecracker Goblin Barrel Witch Prince
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Witch
The Log
Firecracker Mini P.E.K.K.A Goblin Barrel Witch Prince
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel Baby Dragon Witch Prince P.E.K.K.A
Fireball
Firecracker Goblin Barrel Baby Dragon Witch
Poison
Firecracker Witch
Lightning
Mini P.E.K.K.A Valkyrie Baby Dragon Witch Prince
Rocket
Valkyrie Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Mini P.E.K.K.A Valkyrie Baby Dragon Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Goblin Barrel Mini P.E.K.K.A Valkyrie

Attack Synergies 3 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie Goblin Barrel Baby Dragon Prince P.E.K.K.A
Mini P.E.K.K.A
Firecracker Valkyrie Baby Dragon
Valkyrie
Goblin Barrel Prince Firecracker Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A
Goblin Barrel
Valkyrie Prince Firecracker Baby Dragon P.E.K.K.A
Baby Dragon
Firecracker Mini P.E.K.K.A Valkyrie Goblin Barrel Witch Prince P.E.K.K.A
Witch
Valkyrie Baby Dragon Prince P.E.K.K.A
Prince
Valkyrie Goblin Barrel Firecracker Baby Dragon Witch
P.E.K.K.A
Firecracker Valkyrie Goblin Barrel Baby Dragon Witch

Defense Synergies 1 15

Firecracker
Valkyrie Mini P.E.K.K.A Baby Dragon Prince P.E.K.K.A
Mini P.E.K.K.A
Firecracker Valkyrie Baby Dragon Witch
Valkyrie
Firecracker Mini P.E.K.K.A Baby Dragon Witch Prince P.E.K.K.A
Goblin Barrel
Baby Dragon
Firecracker Mini P.E.K.K.A Valkyrie Witch Prince P.E.K.K.A
Witch
Mini P.E.K.K.A Valkyrie Baby Dragon Prince
Prince
Firecracker Valkyrie Baby Dragon Witch
P.E.K.K.A
Firecracker Valkyrie Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Baby Dragon
Mini P.E.K.K.A P.E.K.K.A Firecracker Valkyrie Witch Prince
Mini P.E.K.K.A Witch Prince P.E.K.K.A Valkyrie
Mini P.E.K.K.A Witch Prince P.E.K.K.A Firecracker Valkyrie
Firecracker Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A
Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon Witch
Valkyrie Baby Dragon P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Prince
Firecracker Mini P.E.K.K.A Valkyrie Prince
Valkyrie Witch Firecracker Baby Dragon
Firecracker Baby Dragon Witch
Mini P.E.K.K.A Prince P.E.K.K.A Valkyrie Witch
Valkyrie Firecracker Mini P.E.K.K.A Baby Dragon Witch Prince P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Prince
Mini P.E.K.K.A Prince P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Witch Prince P.E.K.K.A
Valkyrie Firecracker Baby Dragon Witch Prince
Valkyrie Baby Dragon Witch Firecracker
Mini P.E.K.K.A P.E.K.K.A Prince
Valkyrie Firecracker Mini P.E.K.K.A Baby Dragon Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Witch Prince P.E.K.K.A
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Prince
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Prince
Mini P.E.K.K.A Valkyrie Prince P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Prince
Firecracker Baby Dragon Witch
Mini P.E.K.K.A Prince P.E.K.K.A Valkyrie Witch
Mini P.E.K.K.A P.E.K.K.A Valkyrie Prince
P.E.K.K.A Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Witch Prince
Witch P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Valkyrie Witch Prince
P.E.K.K.A Valkyrie Prince
Mini P.E.K.K.A Prince P.E.K.K.A Valkyrie Witch
Firecracker Valkyrie Baby Dragon Witch
Witch Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Prince P.E.K.K.A
Valkyrie Firecracker Mini P.E.K.K.A Baby Dragon Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon
Baby Dragon
Firecracker Valkyrie Prince
Firecracker Valkyrie Baby Dragon
Firecracker Baby Dragon Witch
Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A Prince
Firecracker Valkyrie Prince
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon
Firecracker Baby Dragon Prince
Firecracker Baby Dragon Witch
Firecracker Baby Dragon
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A Baby Dragon Prince
Firecracker Valkyrie Baby Dragon Witch
Baby Dragon Prince
Prince
Baby Dragon
Firecracker Valkyrie Baby Dragon Witch
Witch
Firecracker Baby Dragon Witch
Baby Dragon Witch Prince
Firecracker Baby Dragon
Firecracker Baby Dragon Witch
Firecracker Witch
Mini P.E.K.K.A
Firecracker
P.E.K.K.A Prince
Firecracker
Witch Prince
Firecracker Baby Dragon Witch
Firecracker Mini P.E.K.K.A Valkyrie Baby Dragon Prince
Firecracker Baby Dragon
Firecracker Prince P.E.K.K.A
Firecracker Baby Dragon Witch
Firecracker Witch
Firecracker Baby Dragon Witch Prince
Prince P.E.K.K.A
Firecracker

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