My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Wizard Ram Rider Sparky Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider Sparky
Giant Snowball
Guards Ram Rider Little Prince
Zap
Firecracker Guards Ram Rider Sparky Little Prince
Barbarian Barrel
Firecracker Wizard Guards Sparky Little Prince
The Log
Firecracker Mini P.E.K.K.A Guards Ram Rider Sparky Little Prince
Earthquake
Firecracker Guards
Arrows
Firecracker Guards Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Wizard Guards Ram Rider Sparky Little Prince
Fireball
Firecracker Wizard Ram Rider Sparky Little Prince
Poison
Firecracker Wizard Guards Sparky Little Prince
Lightning
Mini P.E.K.K.A Wizard Ram Rider Sparky Little Prince
Rocket
Wizard Ram Rider Sparky Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Guards Little Prince Mini P.E.K.K.A Wizard Ram Rider Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Guards Little Prince Mini P.E.K.K.A

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Mini P.E.K.K.A
Sparky Firecracker Wizard Ram Rider Mega Knight Little Prince
Wizard
Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Guards
Ram Rider
Ram Rider
Firecracker Mini P.E.K.K.A Wizard Guards Mega Knight
Sparky
Mini P.E.K.K.A Firecracker Wizard
Mega Knight
Firecracker Mini P.E.K.K.A Wizard Ram Rider
Little Prince
Mini P.E.K.K.A

Defense Synergies 0 9

Firecracker
Mini P.E.K.K.A Guards Mega Knight
Mini P.E.K.K.A
Firecracker Wizard Guards Ram Rider
Wizard
Mini P.E.K.K.A Guards Mega Knight
Guards
Firecracker Mini P.E.K.K.A Wizard Sparky
Ram Rider
Mini P.E.K.K.A
Sparky
Guards
Mega Knight
Firecracker Wizard
Little Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard Ram Rider Sparky
Mini P.E.K.K.A Sparky Firecracker Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Mini P.E.K.K.A Sparky Firecracker Guards Ram Rider Mega Knight
Firecracker Mini P.E.K.K.A Sparky Mega Knight
Firecracker Guards Mega Knight
Ram Rider Firecracker Wizard Little Prince
Ram Rider Sparky Mega Knight
Mini P.E.K.K.A Sparky
Guards Firecracker Mini P.E.K.K.A Sparky Mega Knight Little Prince
Guards Firecracker Wizard Ram Rider Mega Knight
Firecracker Wizard Ram Rider
Mini P.E.K.K.A Sparky Mega Knight Wizard Guards Ram Rider
Wizard Sparky Mega Knight Firecracker Mini P.E.K.K.A Guards
Mini P.E.K.K.A Sparky Ram Rider Mega Knight
Mini P.E.K.K.A Ram Rider Sparky Mega Knight
Wizard Sparky Mega Knight Firecracker Mini P.E.K.K.A
Mega Knight Firecracker Wizard Guards Ram Rider Little Prince
Wizard Firecracker Guards Ram Rider Mega Knight Little Prince
Mini P.E.K.K.A Sparky Ram Rider
Wizard Mega Knight Firecracker Mini P.E.K.K.A Guards Sparky Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Mega Knight Sparky
Firecracker Mini P.E.K.K.A Wizard Mega Knight
Guards Mega Knight Mini P.E.K.K.A Ram Rider Sparky
Mini P.E.K.K.A Guards Mega Knight Ram Rider Sparky
Mini P.E.K.K.A Guards Ram Rider Sparky Mega Knight
Firecracker Wizard Ram Rider
Mini P.E.K.K.A Guards Sparky Ram Rider
Mini P.E.K.K.A Mega Knight Sparky
Mega Knight Firecracker Mini P.E.K.K.A Sparky
Guards Sparky
Mega Knight Mini P.E.K.K.A Guards Sparky
Mega Knight Guards
Mini P.E.K.K.A Mega Knight Wizard Guards Ram Rider Sparky
Wizard Firecracker Sparky Mega Knight
Guards Sparky Firecracker Mini P.E.K.K.A Little Prince
Mega Knight Firecracker Mini P.E.K.K.A Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards Sparky
Firecracker Ram Rider
Sparky
Firecracker Guards Sparky
Wizard Firecracker Sparky Mega Knight
Firecracker Wizard Ram Rider
Firecracker Wizard Sparky
Firecracker Wizard Ram Rider
Firecracker Wizard Ram Rider
Mini P.E.K.K.A Guards Sparky
Firecracker Wizard Ram Rider Sparky
Firecracker Wizard
Firecracker Sparky
Firecracker
Firecracker Sparky
Firecracker Wizard Sparky
Firecracker Wizard Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Firecracker Mini P.E.K.K.A Wizard Sparky Mega Knight
Firecracker Wizard Mega Knight Little Prince
Sparky Mega Knight
Wizard
Sparky
Firecracker Wizard Sparky Mega Knight Little Prince
Firecracker Wizard Ram Rider Sparky
Wizard Ram Rider Sparky Mega Knight
Firecracker Sparky
Firecracker Wizard Sparky Little Prince
Firecracker Wizard Guards
Mini P.E.K.K.A Sparky
Wizard Sparky Mega Knight
Firecracker Sparky
Sparky Mega Knight
Firecracker Wizard Sparky
Guards
Firecracker Wizard Ram Rider
Firecracker Mini P.E.K.K.A Wizard Sparky Mega Knight
Firecracker Wizard
Sparky
Firecracker Sparky Mega Knight
Firecracker Guards Sparky
Firecracker
Firecracker Sparky Mega Knight Little Prince
Sparky
Firecracker Wizard Sparky Mega Knight

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