My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Giant Skeleton Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Skeleton Army Clone Giant Skeleton
Giant Snowball
Goblin Curse Skeleton Army Clone
Zap
Firecracker Goblin Curse Skeleton Army Clone
Barbarian Barrel
Firecracker Goblin Curse Skeleton Army Clone Giant Skeleton
The Log
Firecracker Goblin Curse Skeleton Army Clone Giant Skeleton
Earthquake
Firecracker Skeleton Army Clone
Arrows
Firecracker Goblin Curse Skeleton Army Clone
Royal Delivery
Firecracker Skeleton Army Clone Giant Skeleton
Fireball
Firecracker Skeleton Army Clone
Poison
Firecracker Goblin Curse Skeleton Army Clone
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Skeleton Army Clone Freeze Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Firecracker Skeleton Army Clone Freeze Golden Knight Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblin Curse Firecracker Skeleton Army

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Giant Skeleton
Mirror
Firecracker Skeleton Army Freeze Giant Skeleton
Goblin Curse
Skeleton Army
Clone Mirror
Clone
Skeleton Army Giant Skeleton
Freeze
Mirror
Giant Skeleton
Clone Firecracker Mirror
Golden Knight

Defense Synergies 1 6

Firecracker
Mirror Skeleton Army Giant Skeleton Golden Knight
Mirror
Skeleton Army Firecracker
Goblin Curse
Skeleton Army
Mirror Firecracker Freeze Giant Skeleton
Clone
Freeze
Skeleton Army
Giant Skeleton
Firecracker Skeleton Army
Golden Knight
Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Golden Knight
Skeleton Army Firecracker Goblin Curse
Skeleton Army Goblin Curse Freeze Giant Skeleton
Skeleton Army Firecracker Goblin Curse
Firecracker Skeleton Army Giant Skeleton
Skeleton Army Freeze Firecracker
Firecracker Goblin Curse Freeze
Giant Skeleton Golden Knight
Goblin Curse Skeleton Army
Skeleton Army Firecracker Giant Skeleton
Goblin Curse Skeleton Army Firecracker Freeze Giant Skeleton
Firecracker Goblin Curse
Skeleton Army Goblin Curse Freeze Giant Skeleton
Skeleton Army Firecracker Goblin Curse Freeze Golden Knight
Skeleton Army Goblin Curse
Skeleton Army Goblin Curse Freeze
Firecracker Skeleton Army
Firecracker Skeleton Army Golden Knight
Freeze Firecracker Goblin Curse Giant Skeleton
Goblin Curse
Skeleton Army Firecracker Goblin Curse Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Skeleton
Firecracker
Skeleton Army Giant Skeleton Golden Knight
Skeleton Army Giant Skeleton
Giant Skeleton Goblin Curse Skeleton Army
Firecracker Goblin Curse Freeze
Skeleton Army Giant Skeleton
Giant Skeleton Goblin Curse Skeleton Army
Freeze Giant Skeleton Firecracker Skeleton Army
Goblin Curse Skeleton Army
Giant Skeleton Golden Knight
Skeleton Army Giant Skeleton
Skeleton Army Giant Skeleton Goblin Curse Golden Knight
Firecracker Goblin Curse Skeleton Army
Skeleton Army Firecracker Freeze Giant Skeleton Golden Knight
Firecracker Goblin Curse Freeze Giant Skeleton Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Giant Skeleton Golden Knight
Firecracker Goblin Curse Golden Knight
Giant Skeleton
Firecracker Freeze Giant Skeleton
Firecracker Goblin Curse
Firecracker Goblin Curse Freeze
Firecracker
Firecracker Goblin Curse Freeze
Firecracker Golden Knight
Firecracker Golden Knight
Firecracker Goblin Curse
Firecracker Golden Knight
Firecracker Freeze
Firecracker
Firecracker Golden Knight
Firecracker
Freeze
Firecracker
Firecracker Goblin Curse Golden Knight
Giant Skeleton
Firecracker Goblin Curse Freeze
Firecracker Golden Knight
Golden Knight
Firecracker Goblin Curse Golden Knight
Firecracker Goblin Curse
Firecracker Freeze
Firecracker Freeze
Giant Skeleton
Firecracker Goblin Curse
Skeleton Army Freeze
Firecracker Goblin Curse
Freeze
Firecracker
Firecracker
Giant Skeleton
Firecracker
Firecracker Freeze Giant Skeleton Golden Knight
Firecracker
Firecracker Freeze Giant Skeleton Golden Knight
Firecracker

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