My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Firecracker Skeleton Army Witch
Barbarian Barrel
Firecracker Skeleton Army Witch
The Log
Firecracker Skeleton Army Witch
Earthquake
Firecracker Skeleton Army Witch
Arrows
Firecracker Skeleton Army Witch
Royal Delivery
Firecracker Skeleton Army Witch
Fireball
Firecracker Skeleton Army Witch
Poison
Firecracker Skeleton Army Witch
Lightning
Witch Goblinstein
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Tornado Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Firecracker Skeleton Army Tornado Witch Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Firecracker Skeleton Army

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Tornado Mega Knight
Mirror
The Log Firecracker Skeleton Army Tornado
Skeleton Army
Mirror
Tornado
Firecracker Mirror Witch The Log Mega Knight
Witch
Tornado Mega Knight
The Log
Mirror Tornado Mega Knight
Mega Knight
Firecracker Tornado Witch The Log
Goblinstein

Defense Synergies 3 13

Firecracker
The Log Mirror Skeleton Army Tornado Mega Knight
Mirror
Skeleton Army Tornado Firecracker The Log Mega Knight
Skeleton Army
Mirror Firecracker The Log
Tornado
Mirror Firecracker Witch The Log Mega Knight
Witch
Tornado The Log Mega Knight
The Log
Firecracker Mirror Skeleton Army Tornado Witch Mega Knight
Mega Knight
Firecracker Mirror Tornado Witch The Log
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Skeleton Army Firecracker Witch The Log Mega Knight
Skeleton Army Tornado Witch Mega Knight
Skeleton Army Witch Firecracker Mega Knight
Firecracker Skeleton Army Tornado The Log Mega Knight
Skeleton Army Tornado The Log Firecracker Mega Knight
Tornado Firecracker Witch
The Log Mega Knight
Witch Skeleton Army Tornado
Skeleton Army Tornado Firecracker Mega Knight
Skeleton Army Witch Firecracker Tornado The Log Mega Knight
Firecracker Tornado Witch
Skeleton Army Mega Knight Witch The Log
Skeleton Army Mega Knight Firecracker Tornado Witch The Log
Skeleton Army Mega Knight
Skeleton Army Tornado The Log Mega Knight
Mega Knight Firecracker Skeleton Army Tornado Witch
Mega Knight Firecracker Skeleton Army Tornado Witch The Log
Tornado Witch The Log Firecracker Mega Knight
Tornado
Skeleton Army Mega Knight Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Witch
Firecracker The Log Mega Knight
Skeleton Army Mega Knight Witch The Log
Skeleton Army Mega Knight Tornado The Log
Skeleton Army Witch Mega Knight
Firecracker Tornado Witch
Skeleton Army Witch
Mega Knight Skeleton Army
Mega Knight Firecracker Skeleton Army Tornado Witch The Log
Witch Skeleton Army
Mega Knight Witch
Skeleton Army Mega Knight Tornado The Log
Skeleton Army Mega Knight Witch
Firecracker Skeleton Army Witch Mega Knight
Skeleton Army Witch Firecracker Tornado The Log
Mega Knight Firecracker Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker Tornado The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker Tornado Witch
Firecracker Tornado Witch The Log
The Log Firecracker Tornado
The Log Firecracker Tornado
Tornado
Firecracker Tornado The Log
Firecracker Tornado
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log Mega Knight
Tornado
Firecracker The Log Mega Knight
Firecracker Tornado Witch The Log Mega Knight
The Log Mega Knight
Tornado
Tornado The Log
The Log
Firecracker Tornado The Log Witch Mega Knight
Witch
Firecracker The Log Tornado Witch
Tornado Witch The Log Mega Knight
Firecracker Tornado The Log
Firecracker Tornado Witch
Firecracker Witch
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Skeleton Army Witch
Firecracker Tornado Witch
The Log
Firecracker Mega Knight
The Log Firecracker
Tornado
Firecracker Mega Knight
Firecracker Tornado Witch The Log
Firecracker Tornado Witch
Firecracker Tornado Witch The Log Mega Knight
Firecracker Mega Knight

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