My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

3 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Giant Skeleton Magic Archer Mother Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Dart Goblin Valkyrie Giant Skeleton Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Dart Goblin
Zap
Firecracker Mortar Dart Goblin
Barbarian Barrel
Firecracker Mortar Dart Goblin Valkyrie Giant Skeleton Magic Archer
The Log
Firecracker Dart Goblin Giant Skeleton
Earthquake
Firecracker Mortar
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Dart Goblin Valkyrie Giant Skeleton Magic Archer Mother Witch
Fireball
Firecracker Mortar Dart Goblin Magic Archer Mother Witch
Poison
Firecracker Mortar Dart Goblin Magic Archer Mother Witch
Lightning
Mortar Valkyrie Magic Archer Mother Witch
Rocket
Mortar Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Valkyrie Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Giant Skeleton Mother Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Dart Goblin Mortar Valkyrie Magic Archer Mother Witch Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Dart Goblin Mortar Valkyrie

Attack Synergies 1 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Dart Goblin Valkyrie Giant Skeleton Mega Knight
Mortar
Firecracker Dart Goblin
Dart Goblin
Valkyrie Firecracker Mortar Giant Skeleton Mega Knight
Valkyrie
Dart Goblin Firecracker Giant Skeleton Magic Archer Mother Witch
Giant Skeleton
Firecracker Dart Goblin Valkyrie Magic Archer Mother Witch
Magic Archer
Valkyrie Giant Skeleton Mother Witch Mega Knight
Mother Witch
Valkyrie Giant Skeleton Magic Archer Mega Knight
Mega Knight
Firecracker Dart Goblin Magic Archer Mother Witch

Defense Synergies 1 18

Firecracker
Valkyrie Mortar Dart Goblin Giant Skeleton Mega Knight
Mortar
Firecracker Dart Goblin Valkyrie
Dart Goblin
Firecracker Mortar Valkyrie Giant Skeleton Magic Archer Mother Witch Mega Knight
Valkyrie
Firecracker Mortar Dart Goblin Magic Archer Mother Witch
Giant Skeleton
Firecracker Dart Goblin Magic Archer Mother Witch
Magic Archer
Dart Goblin Valkyrie Giant Skeleton Mother Witch Mega Knight
Mother Witch
Dart Goblin Valkyrie Giant Skeleton Magic Archer Mega Knight
Mega Knight
Firecracker Dart Goblin Magic Archer Mother Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Dart Goblin Valkyrie Magic Archer
Firecracker Mortar Dart Goblin Valkyrie Mega Knight
Mortar Mega Knight Dart Goblin Valkyrie Giant Skeleton
Firecracker Mortar Dart Goblin Valkyrie Mega Knight
Firecracker Valkyrie Giant Skeleton Mega Knight
Firecracker Dart Goblin Valkyrie Magic Archer Mother Witch Mega Knight
Dart Goblin Firecracker Mortar Magic Archer
Dart Goblin Valkyrie Giant Skeleton Magic Archer Mega Knight
Mortar
Firecracker Dart Goblin Valkyrie Giant Skeleton Mega Knight
Dart Goblin Valkyrie Mother Witch Firecracker Giant Skeleton Magic Archer Mega Knight
Firecracker Dart Goblin Magic Archer
Mortar Mega Knight Valkyrie Giant Skeleton
Valkyrie Mega Knight Firecracker Mortar Dart Goblin Magic Archer
Mortar Mega Knight
Mortar Mega Knight
Mega Knight Firecracker Mortar Valkyrie
Mortar Valkyrie Mega Knight Firecracker Dart Goblin Magic Archer
Mortar Valkyrie Firecracker Dart Goblin Giant Skeleton Magic Archer Mother Witch Mega Knight
Mortar Dart Goblin
Valkyrie Mega Knight Firecracker Dart Goblin Giant Skeleton Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Giant Skeleton
Firecracker Mortar Valkyrie Magic Archer Mega Knight
Giant Skeleton Mega Knight Valkyrie
Valkyrie Giant Skeleton Mega Knight
Giant Skeleton Valkyrie Mega Knight
Firecracker Mother Witch Dart Goblin Magic Archer
Dart Goblin Valkyrie Giant Skeleton
Giant Skeleton Mega Knight Valkyrie
Giant Skeleton Mega Knight Firecracker Mortar Valkyrie Magic Archer
Dart Goblin
Mega Knight Dart Goblin Valkyrie Giant Skeleton
Mega Knight Valkyrie Giant Skeleton
Giant Skeleton Mega Knight Valkyrie
Firecracker Dart Goblin Valkyrie Magic Archer Mega Knight
Firecracker Mortar Dart Goblin Valkyrie Giant Skeleton Magic Archer
Valkyrie Mega Knight Firecracker Dart Goblin Giant Skeleton Magic Archer Mother Witch
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Mortar Dart Goblin Valkyrie Giant Skeleton
Firecracker Mortar Dart Goblin Magic Archer
Dart Goblin Giant Skeleton Magic Archer
Firecracker Dart Goblin Valkyrie Giant Skeleton
Firecracker Mortar Valkyrie Magic Archer Mega Knight
Firecracker Mother Witch Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin
Firecracker Mortar Dart Goblin Valkyrie Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin Magic Archer
Magic Archer Firecracker Mortar Dart Goblin Mega Knight
Mortar
Firecracker Mortar Dart Goblin Magic Archer Mega Knight
Firecracker Mortar Dart Goblin Valkyrie Magic Archer Mother Witch Mega Knight
Giant Skeleton Magic Archer Mega Knight
Mortar
Firecracker Mother Witch Mortar Valkyrie Magic Archer Mega Knight
Firecracker Mortar Dart Goblin Magic Archer
Mortar Magic Archer Mega Knight
Firecracker Mortar Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer Mother Witch
Firecracker Dart Goblin
Mortar Dart Goblin Magic Archer Mega Knight
Firecracker Magic Archer
Giant Skeleton Mega Knight
Firecracker Magic Archer
Dart Goblin Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Dart Goblin Valkyrie Magic Archer Mega Knight
Firecracker Mortar Dart Goblin Magic Archer
Giant Skeleton
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Giant Skeleton Magic Archer
Firecracker Dart Goblin Magic Archer
Firecracker Mortar Dart Goblin Giant Skeleton Magic Archer Mega Knight
Firecracker Mortar Dart Goblin Mega Knight

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