My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Fisherman Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Fisherman Inferno Dragon
Giant Snowball
Skeleton Army Fisherman Inferno Dragon
Zap
Firecracker Mortar Skeleton Army Fisherman Inferno Dragon
Barbarian Barrel
Firecracker Mortar Skeleton Army Electro Wizard
The Log
Firecracker Skeleton Army Fisherman
Earthquake
Firecracker Mortar Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Fisherman Electro Wizard Inferno Dragon
Fireball
Firecracker Mortar Skeleton Army Fisherman Electro Wizard Inferno Dragon
Poison
Firecracker Mortar Skeleton Army Fisherman Electro Wizard
Lightning
Mortar Fisherman Electro Wizard Inferno Dragon
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Skeleton Army Fisherman Mortar Fireball Electro Wizard Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Skeleton Army Fisherman

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Fisherman Inferno Dragon
Mortar
Firecracker Fireball The Log
Fireball
Mortar The Log Electro Wizard
Skeleton Army
The Log
Mortar Fireball Fisherman
Fisherman
Firecracker The Log
Electro Wizard
Fireball
Inferno Dragon
Firecracker

Defense Synergies 2 17

Firecracker
The Log Mortar Skeleton Army Fisherman Electro Wizard
Mortar
Firecracker Fireball Skeleton Army The Log Electro Wizard Inferno Dragon
Fireball
The Log Mortar Electro Wizard
Skeleton Army
Firecracker Mortar The Log Electro Wizard Inferno Dragon
The Log
Firecracker Fireball Mortar Skeleton Army Fisherman Electro Wizard Inferno Dragon
Fisherman
Firecracker The Log
Electro Wizard
Firecracker Mortar Fireball Skeleton Army The Log Inferno Dragon
Inferno Dragon
Mortar Skeleton Army The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Fireball The Log Electro Wizard
Skeleton Army Inferno Dragon Firecracker Mortar The Log Fisherman Electro Wizard
Mortar Skeleton Army Fisherman Electro Wizard Inferno Dragon
Skeleton Army Inferno Dragon Firecracker Mortar Fisherman Electro Wizard
Firecracker Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Firecracker Electro Wizard
Electro Wizard Inferno Dragon Firecracker Mortar Fireball
Fireball The Log Electro Wizard
Inferno Dragon Mortar Skeleton Army Fisherman
Skeleton Army Firecracker Fisherman Electro Wizard
Skeleton Army Electro Wizard Firecracker Fireball The Log Fisherman
Inferno Dragon Firecracker Fireball Electro Wizard
Mortar Skeleton Army Fireball The Log Electro Wizard
Fireball Skeleton Army Firecracker Mortar The Log Electro Wizard
Skeleton Army Inferno Dragon Mortar Electro Wizard
Skeleton Army Mortar Fireball The Log Fisherman Electro Wizard Inferno Dragon
Firecracker Mortar Fireball Skeleton Army Fisherman Electro Wizard
Mortar Fireball Firecracker Skeleton Army The Log Fisherman Electro Wizard
Mortar The Log Firecracker Fireball Fisherman Electro Wizard Inferno Dragon
Mortar Fisherman Electro Wizard Inferno Dragon
Skeleton Army Firecracker Fireball The Log Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Fisherman Electro Wizard
Fireball Electro Wizard Firecracker Mortar The Log Fisherman Inferno Dragon
Skeleton Army The Log Fisherman Electro Wizard
Skeleton Army Fireball The Log Fisherman Electro Wizard
Skeleton Army Fisherman Inferno Dragon
Firecracker Fireball Electro Wizard
Skeleton Army Fireball Electro Wizard
Skeleton Army Fisherman Inferno Dragon
Electro Wizard Firecracker Mortar Fireball Skeleton Army The Log Inferno Dragon
Skeleton Army Inferno Dragon
Inferno Dragon
Skeleton Army Fireball The Log Electro Wizard
Skeleton Army Fireball
Firecracker Fireball Skeleton Army
Skeleton Army Electro Wizard Firecracker Mortar Fireball The Log Fisherman Inferno Dragon
Firecracker Fireball The Log Electro Wizard Inferno Dragon
Mortar Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Mortar The Log
Firecracker Mortar Fireball The Log Fisherman Electro Wizard
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker Mortar The Log
Firecracker Fireball
Firecracker Mortar The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Mortar Fisherman
Fireball Fisherman Electro Wizard
Firecracker Mortar Fireball The Log Fisherman Electro Wizard
Fireball Firecracker
Firecracker Mortar Fireball The Log Fisherman
Firecracker Mortar Fireball Fisherman
Firecracker Mortar Fireball The Log Fisherman
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Mortar Fireball
Fisherman
Firecracker Mortar Fireball The Log Fisherman Electro Wizard
Firecracker Mortar Fireball The Log
Fireball The Log
Fireball
The Log Fisherman
Mortar Fireball The Log
Firecracker The Log Mortar Fireball
Fisherman Inferno Dragon
Firecracker Mortar Fireball The Log Fisherman Electro Wizard
Fireball Mortar The Log Fisherman
Fireball Firecracker Mortar The Log Fisherman
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Mortar Fireball The Log
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log
Electro Wizard Fireball Skeleton Army
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Electro Wizard
The Log Firecracker Mortar Fireball
Fireball
Firecracker
Firecracker Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Mortar Fireball The Log Electro Wizard
Inferno Dragon
Fireball Firecracker Mortar

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