My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Balloon Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Miner
Giant Snowball
Guards Balloon Miner
Zap
Firecracker Mortar Guards Balloon
Barbarian Barrel
Firecracker Mortar Guards
The Log
Firecracker Mini P.E.K.K.A Guards
Earthquake
Firecracker Mortar Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Mini P.E.K.K.A Guards Balloon Miner
Fireball
Firecracker Mortar Balloon
Poison
Firecracker Mortar Guards Balloon
Lightning
Mortar Mini P.E.K.K.A Balloon
Rocket
Mortar Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Tornado Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Guards Tornado Miner Mortar Mini P.E.K.K.A Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Guards Tornado

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Miner Mortar Mini P.E.K.K.A Tornado Balloon
Mortar
Miner Firecracker Tornado The Log
Mini P.E.K.K.A
Firecracker Tornado The Log
Guards
Miner The Log
Tornado
Firecracker Mortar Mini P.E.K.K.A Balloon The Log
Balloon
Miner Firecracker Tornado The Log
The Log
Mortar Mini P.E.K.K.A Guards Tornado Balloon Miner
Miner
Firecracker Mortar Guards Balloon The Log

Defense Synergies 2 12

Firecracker
The Log Mortar Mini P.E.K.K.A Guards Tornado
Mortar
Firecracker Guards Tornado The Log
Mini P.E.K.K.A
The Log Firecracker Guards Tornado
Guards
Firecracker Mortar Mini P.E.K.K.A The Log
Tornado
Firecracker Mortar Mini P.E.K.K.A The Log
Balloon
The Log
Firecracker Mini P.E.K.K.A Mortar Guards Tornado Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar The Log
Mini P.E.K.K.A Firecracker Mortar The Log
Mortar Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Firecracker Mortar Guards
Firecracker Mini P.E.K.K.A Tornado The Log
Tornado The Log Firecracker Guards
Tornado Firecracker Mortar
The Log
Mini P.E.K.K.A Mortar Tornado
Guards Tornado Firecracker Mini P.E.K.K.A Miner
Guards Firecracker Tornado The Log
Firecracker Tornado
Mortar Mini P.E.K.K.A Guards The Log
Firecracker Mortar Mini P.E.K.K.A Guards Tornado The Log
Mini P.E.K.K.A Mortar
Tornado Mortar Mini P.E.K.K.A The Log
Firecracker Mortar Mini P.E.K.K.A Tornado
Mortar Firecracker Guards Tornado The Log
Mortar Tornado The Log Firecracker Guards
Mini P.E.K.K.A Mortar Tornado
Firecracker Mini P.E.K.K.A Guards The Log
Mortar Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards
Firecracker Mortar Mini P.E.K.K.A The Log Miner
Guards Mini P.E.K.K.A The Log
Mini P.E.K.K.A Guards Tornado The Log
Mini P.E.K.K.A Guards
Firecracker Tornado
Mini P.E.K.K.A Guards
Mini P.E.K.K.A
Firecracker Mortar Mini P.E.K.K.A Tornado The Log
Guards
Mini P.E.K.K.A Guards
Guards Tornado The Log
Mini P.E.K.K.A Guards
Firecracker
Guards Firecracker Mortar Mini P.E.K.K.A Tornado The Log
Firecracker Mini P.E.K.K.A The Log
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Guards The Log
Firecracker Mortar Tornado The Log Miner
The Log Miner
Firecracker Guards The Log
Firecracker Mortar The Log
Firecracker Tornado
Firecracker Mortar Tornado The Log
The Log Firecracker Tornado
The Log Miner Firecracker Mortar Tornado
Mini P.E.K.K.A Guards Tornado
Firecracker Miner Mortar Tornado The Log
Firecracker Tornado
Firecracker Mortar The Log Miner
Firecracker Mortar
Firecracker Mortar The Log
Firecracker Mortar The Log
Firecracker Mortar The Log
Mortar Tornado
Mini P.E.K.K.A
Firecracker Mortar Mini P.E.K.K.A The Log
Firecracker Mortar Tornado The Log Miner
The Log
Tornado
Tornado The Log
Mortar The Log
Firecracker Tornado The Log Mortar
Firecracker Mortar The Log Miner Tornado
Mortar Tornado The Log Miner
Miner Firecracker Mortar Tornado The Log
Firecracker Tornado
Firecracker Guards
Mini P.E.K.K.A
Mortar The Log Miner
Firecracker
Firecracker The Log
Guards
Firecracker Tornado
The Log
Miner Firecracker Mini P.E.K.K.A
The Log Firecracker Mortar
Tornado
Firecracker
Firecracker Guards Tornado The Log
Firecracker Tornado
Firecracker Mortar Tornado The Log Miner
Firecracker Mortar

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