My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Dark Prince Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Elite Barbarians Baby Dragon Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Dark Prince
Giant Snowball
Baby Dragon
Zap
Firecracker Mortar Dark Prince
Barbarian Barrel
Firecracker Mortar Elite Barbarians Dark Prince
The Log
Firecracker Elite Barbarians Dark Prince
Earthquake
Firecracker Mortar
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Baby Dragon Dark Prince Bowler
Fireball
Firecracker Mortar Elite Barbarians Baby Dragon Bowler
Poison
Firecracker Mortar
Lightning
Mortar Elite Barbarians Baby Dragon Dark Prince Bowler
Rocket
Mortar Elite Barbarians Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Baby Dragon Dark Prince Freeze Bowler The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Dark Prince Freeze Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Mortar Baby Dragon Dark Prince Freeze Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Mortar Baby Dragon

Attack Synergies 0 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mortar Elite Barbarians Baby Dragon Dark Prince Bowler
Mortar
Firecracker Baby Dragon Dark Prince The Log
Elite Barbarians
Firecracker The Log
Baby Dragon
Firecracker Mortar Dark Prince Bowler
Dark Prince
Firecracker Mortar Baby Dragon
Freeze
Bowler
Firecracker Baby Dragon The Log
The Log
Mortar Elite Barbarians Bowler

Defense Synergies 3 11

Firecracker
The Log Mortar Baby Dragon Dark Prince
Mortar
Firecracker Baby Dragon The Log
Elite Barbarians
Dark Prince The Log
Baby Dragon
Firecracker Mortar Dark Prince Bowler The Log
Dark Prince
Elite Barbarians Firecracker Baby Dragon Bowler The Log
Freeze
Bowler
The Log Baby Dragon Dark Prince
The Log
Firecracker Bowler Mortar Elite Barbarians Baby Dragon Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Mortar Baby Dragon The Log
Elite Barbarians Firecracker Mortar Dark Prince The Log
Mortar Bowler Elite Barbarians Dark Prince Freeze
Elite Barbarians Firecracker Mortar Dark Prince Bowler
Firecracker Elite Barbarians Dark Prince Bowler The Log
Freeze Bowler The Log Firecracker Baby Dragon Dark Prince
Firecracker Mortar Baby Dragon Freeze
Bowler Baby Dragon The Log
Mortar Elite Barbarians
Elite Barbarians Firecracker Dark Prince Bowler
Firecracker Baby Dragon Dark Prince Freeze Bowler The Log
Firecracker Baby Dragon
Mortar Bowler Elite Barbarians Dark Prince Freeze The Log
Bowler Firecracker Mortar Baby Dragon Dark Prince Freeze The Log
Elite Barbarians Mortar
Mortar Elite Barbarians Freeze Bowler The Log
Firecracker Mortar Elite Barbarians Dark Prince Bowler
Mortar Firecracker Elite Barbarians Baby Dragon Dark Prince Bowler The Log
Mortar Baby Dragon Freeze The Log Firecracker Dark Prince Bowler
Mortar Elite Barbarians
Dark Prince Bowler Firecracker Elite Barbarians Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Dark Prince Bowler
Firecracker Mortar Elite Barbarians Baby Dragon Bowler The Log
Elite Barbarians Dark Prince Bowler The Log
Dark Prince Bowler Elite Barbarians The Log
Elite Barbarians Dark Prince Bowler
Firecracker Baby Dragon Freeze
Dark Prince Elite Barbarians Bowler
Elite Barbarians Dark Prince
Freeze Firecracker Mortar Elite Barbarians Baby Dragon Dark Prince The Log
Elite Barbarians Dark Prince Bowler
Elite Barbarians Dark Prince Bowler The Log
Elite Barbarians Dark Prince Bowler
Firecracker Baby Dragon Bowler
Elite Barbarians Firecracker Mortar Baby Dragon Dark Prince Freeze Bowler The Log
Bowler Firecracker Elite Barbarians Baby Dragon Dark Prince Freeze The Log
Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Mortar Baby Dragon Freeze The Log
Firecracker Mortar Baby Dragon Bowler The Log
Baby Dragon The Log
Firecracker Dark Prince Freeze The Log
Firecracker Mortar Baby Dragon Dark Prince Bowler The Log
Firecracker Baby Dragon Freeze
Firecracker Mortar Baby Dragon Bowler The Log
The Log Firecracker Baby Dragon Freeze Bowler
The Log Firecracker Mortar
Elite Barbarians Bowler
Firecracker Mortar Dark Prince Bowler The Log
Firecracker Baby Dragon
Firecracker Mortar Elite Barbarians Baby Dragon Bowler The Log
Firecracker Mortar Baby Dragon Freeze
Firecracker Mortar Elite Barbarians Baby Dragon The Log
Firecracker Mortar Baby Dragon Bowler The Log
Firecracker Mortar Baby Dragon Bowler The Log
Mortar Freeze
Firecracker Mortar Baby Dragon Dark Prince Bowler The Log
Firecracker Mortar Baby Dragon Bowler The Log
Baby Dragon Bowler The Log
Bowler The Log
Mortar Baby Dragon The Log
Firecracker Freeze The Log Mortar Baby Dragon Dark Prince Bowler
Firecracker Mortar The Log Baby Dragon Bowler
Mortar Baby Dragon Bowler The Log
Firecracker Mortar Baby Dragon The Log
Elite Barbarians Firecracker Baby Dragon
Firecracker Freeze
Elite Barbarians Bowler
Mortar The Log
Firecracker Freeze
Firecracker Bowler The Log
Dark Prince Freeze
Firecracker Baby Dragon
Freeze
The Log
Firecracker Baby Dragon Dark Prince Bowler
The Log Firecracker Mortar Baby Dragon Bowler
Firecracker Elite Barbarians Dark Prince
Firecracker Elite Barbarians Baby Dragon Freeze Bowler The Log
Firecracker
Firecracker Mortar Baby Dragon Dark Prince Freeze Bowler The Log

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