My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Void The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse
Giant Snowball
Musketeer Goblin Curse
Zap
Firecracker Goblin Curse
Barbarian Barrel
Firecracker Musketeer Valkyrie Wizard Goblin Curse
The Log
Firecracker Musketeer Goblin Curse
Earthquake
Firecracker
Arrows
Firecracker Goblin Curse
Royal Delivery
Firecracker Musketeer Valkyrie Wizard
Fireball
Firecracker Musketeer Wizard
Poison
Firecracker Musketeer Wizard Goblin Curse
Lightning
Musketeer Valkyrie Wizard
Rocket
Musketeer Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Goblin Curse

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse The Log Firecracker Void Musketeer Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Goblin Curse The Log Firecracker

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Mirror
Musketeer
Valkyrie Mirror The Log
Valkyrie
Musketeer Firecracker Wizard
Wizard
Valkyrie
Mirror
The Log Firecracker Musketeer
Goblin Curse
The Log
Void
The Log
Mirror Goblin Curse Musketeer

Defense Synergies 4 8

Firecracker
Valkyrie The Log Musketeer Mirror
Musketeer
Valkyrie The Log Firecracker Mirror
Valkyrie
Firecracker Musketeer Wizard Mirror The Log
Wizard
Valkyrie The Log
Mirror
Firecracker Musketeer Valkyrie The Log
Goblin Curse
Void
The Log
Firecracker Musketeer Valkyrie Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Musketeer Valkyrie Wizard Void The Log
Firecracker Musketeer Valkyrie Goblin Curse The Log
Musketeer Valkyrie Goblin Curse Void
Firecracker Musketeer Valkyrie Goblin Curse
Firecracker Valkyrie The Log
The Log Firecracker Musketeer Valkyrie
Musketeer Firecracker Wizard Goblin Curse Void
Musketeer Valkyrie Void The Log
Musketeer Goblin Curse
Firecracker Musketeer Valkyrie
Valkyrie Goblin Curse Firecracker Musketeer Wizard The Log
Musketeer Firecracker Wizard Goblin Curse
Musketeer Valkyrie Wizard Goblin Curse The Log
Valkyrie Wizard Firecracker Goblin Curse The Log
Goblin Curse
Goblin Curse The Log
Wizard Firecracker Musketeer Valkyrie
Valkyrie Firecracker Musketeer Wizard The Log
Valkyrie Wizard The Log Firecracker Musketeer Goblin Curse
Musketeer Goblin Curse
Valkyrie Wizard Firecracker Musketeer Goblin Curse The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Void
Void Firecracker Musketeer Valkyrie Wizard The Log
Musketeer Valkyrie The Log
Valkyrie Musketeer The Log
Musketeer Valkyrie Goblin Curse
Firecracker Wizard Musketeer Goblin Curse
Musketeer Valkyrie Void
Valkyrie Goblin Curse
Void Firecracker Valkyrie The Log
Musketeer Goblin Curse
Musketeer Valkyrie
Valkyrie Void The Log
Valkyrie Wizard Goblin Curse
Wizard Firecracker Musketeer Valkyrie Goblin Curse
Firecracker Musketeer Valkyrie The Log
Valkyrie Firecracker Musketeer Wizard Goblin Curse The Log
Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Firecracker Musketeer Valkyrie The Log
Firecracker Void Musketeer Goblin Curse The Log
Void The Log
Firecracker Musketeer Valkyrie Void The Log
Wizard Firecracker Valkyrie Goblin Curse The Log
Firecracker Wizard Musketeer Goblin Curse
Firecracker Musketeer Wizard The Log
The Log Firecracker Wizard Goblin Curse
Void The Log Firecracker Wizard
Musketeer Void
Firecracker Void Musketeer Valkyrie Wizard The Log
Void Firecracker Musketeer Wizard Goblin Curse
Firecracker Musketeer Void The Log
Firecracker Musketeer Void
Firecracker Musketeer The Log
Firecracker Musketeer Wizard The Log
Firecracker Musketeer Wizard The Log
Void Firecracker Musketeer Wizard The Log
Firecracker Valkyrie Wizard Goblin Curse Void The Log
Musketeer Void The Log
Wizard Void
Void Musketeer The Log
Musketeer Void The Log
Firecracker Goblin Curse The Log Valkyrie Wizard
Firecracker Void The Log Musketeer Wizard
Void Musketeer Wizard The Log
Void Firecracker Musketeer Goblin Curse The Log
Firecracker Musketeer Wizard Goblin Curse Void
Firecracker Musketeer Wizard Void
Void
Void Musketeer Wizard The Log
Void Firecracker
Firecracker Wizard Goblin Curse The Log
Musketeer Void
Firecracker Musketeer Wizard Goblin Curse
The Log
Void Firecracker Musketeer Valkyrie Wizard
The Log Firecracker Musketeer Wizard
Void
Firecracker Musketeer
Firecracker Musketeer The Log
Firecracker Musketeer Void
Void Firecracker Musketeer The Log
Firecracker Wizard Void
Void

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