My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Bowler Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards
Zap
Firecracker Royal Giant Inferno Tower Goblin Barrel Guards
Barbarian Barrel
Firecracker Inferno Tower Wizard Goblin Barrel Guards Electro Wizard
The Log
Firecracker Royal Giant Goblin Barrel Guards
Earthquake
Firecracker Inferno Tower Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Wizard Goblin Barrel Guards Bowler Electro Wizard
Fireball
Firecracker Inferno Tower Wizard Goblin Barrel Bowler Electro Wizard
Poison
Firecracker Inferno Tower Wizard Guards Electro Wizard
Lightning
Inferno Tower Wizard Bowler Electro Wizard
Rocket
Inferno Tower Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Guards Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Guards Electro Wizard Inferno Tower Wizard Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Goblin Barrel Guards Electro Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Goblin Barrel Bowler
Royal Giant
Firecracker Goblin Barrel Wizard Guards Bowler Electro Wizard
Inferno Tower
Wizard
Royal Giant
Goblin Barrel
Royal Giant Firecracker Guards Bowler
Guards
Royal Giant Goblin Barrel
Bowler
Firecracker Royal Giant Goblin Barrel Electro Wizard
Electro Wizard
Royal Giant Bowler

Defense Synergies 2 7

Firecracker
Inferno Tower Guards Electro Wizard
Royal Giant
Inferno Tower
Guards Electro Wizard Firecracker
Wizard
Guards Electro Wizard
Goblin Barrel
Guards
Inferno Tower Firecracker Wizard Electro Wizard
Bowler
Electro Wizard
Electro Wizard
Inferno Tower Firecracker Wizard Guards Bowler

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Firecracker Inferno Tower Wizard Electro Wizard
Inferno Tower Firecracker Electro Wizard
Inferno Tower Bowler Electro Wizard
Inferno Tower Firecracker Guards Bowler Electro Wizard
Firecracker Bowler
Bowler Firecracker Guards Electro Wizard
Inferno Tower Electro Wizard Firecracker Wizard
Bowler Inferno Tower Electro Wizard
Inferno Tower
Guards Firecracker Inferno Tower Bowler Electro Wizard
Guards Electro Wizard Firecracker Wizard Bowler
Inferno Tower Firecracker Wizard Electro Wizard
Inferno Tower Bowler Wizard Guards Electro Wizard
Wizard Bowler Firecracker Guards Electro Wizard
Inferno Tower Electro Wizard
Inferno Tower Bowler Electro Wizard
Wizard Firecracker Inferno Tower Bowler Electro Wizard
Firecracker Wizard Guards Bowler Electro Wizard
Wizard Firecracker Guards Bowler Electro Wizard
Inferno Tower Electro Wizard
Wizard Bowler Firecracker Guards Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Inferno Tower Bowler Electro Wizard
Electro Wizard Firecracker Wizard Bowler
Guards Inferno Tower Bowler Electro Wizard
Guards Bowler Inferno Tower Electro Wizard
Inferno Tower Guards Bowler
Firecracker Wizard Electro Wizard
Guards Inferno Tower Bowler Electro Wizard
Inferno Tower
Electro Wizard Firecracker Inferno Tower
Inferno Tower Guards
Inferno Tower Guards Bowler
Guards Bowler Electro Wizard
Bowler Inferno Tower Wizard Guards
Wizard Firecracker Bowler
Inferno Tower Guards Electro Wizard Firecracker Bowler
Bowler Firecracker Inferno Tower Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Guards
Firecracker Bowler Electro Wizard
Firecracker Guards
Wizard Firecracker Bowler
Firecracker Wizard
Firecracker Wizard Bowler
Firecracker Wizard Bowler
Firecracker Wizard
Guards Bowler Electro Wizard
Firecracker Wizard Bowler Electro Wizard
Firecracker Wizard
Firecracker Bowler
Firecracker
Firecracker
Firecracker Wizard Bowler
Firecracker Wizard Bowler
Firecracker Wizard Bowler Electro Wizard
Firecracker Wizard Bowler
Bowler
Wizard
Bowler
Firecracker Wizard Bowler
Firecracker Wizard Bowler Electro Wizard
Wizard Bowler
Firecracker
Firecracker Wizard Electro Wizard
Electro Wizard Firecracker Wizard Guards
Bowler
Wizard
Firecracker Electro Wizard
Firecracker Wizard Bowler
Electro Wizard Guards
Firecracker Wizard Electro Wizard
Firecracker Wizard Bowler Electro Wizard
Firecracker Wizard Bowler
Firecracker
Firecracker Guards Bowler Electro Wizard
Firecracker Electro Wizard
Firecracker Bowler Electro Wizard

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