My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Dark Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Dark Prince
Giant Snowball
Goblin Barrel
Zap
Firecracker Goblin Barrel Dark Prince
Barbarian Barrel
Firecracker Rascals Bomb Tower Goblin Barrel Dark Prince Electro Wizard
The Log
Firecracker Rascals Goblin Barrel Dark Prince
Earthquake
Firecracker Bomb Tower Goblin Barrel
Arrows
Firecracker Rascals Goblin Barrel
Royal Delivery
Firecracker Rascals Goblin Barrel Dark Prince Electro Wizard
Fireball
Firecracker Rascals Bomb Tower Goblin Barrel Electro Wizard
Poison
Firecracker Rascals Bomb Tower Electro Wizard
Lightning
Bomb Tower Dark Prince Electro Wizard
Rocket
Rascals Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bomb Tower Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Fireball Bomb Tower Dark Prince Electro Wizard Rascals

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Goblin Barrel Fireball

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Goblin Barrel Dark Prince
Rascals
Goblin Barrel Firecracker Dark Prince Electro Wizard
Fireball
Dark Prince The Log Electro Wizard
Bomb Tower
Goblin Barrel
Rascals Dark Prince Firecracker
Dark Prince
Goblin Barrel Firecracker Rascals Fireball Electro Wizard
The Log
Fireball
Electro Wizard
Rascals Fireball Dark Prince

Defense Synergies 3 12

Firecracker
The Log Rascals Bomb Tower Dark Prince Electro Wizard
Rascals
Firecracker The Log
Fireball
The Log Bomb Tower Dark Prince Electro Wizard
Bomb Tower
The Log Firecracker Fireball Electro Wizard
Goblin Barrel
Dark Prince
Firecracker Fireball The Log Electro Wizard
The Log
Firecracker Fireball Bomb Tower Rascals Dark Prince Electro Wizard
Electro Wizard
Firecracker Fireball Bomb Tower Dark Prince The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball The Log Electro Wizard
Bomb Tower Firecracker Rascals Dark Prince The Log Electro Wizard
Bomb Tower Rascals Dark Prince Electro Wizard
Bomb Tower Firecracker Rascals Dark Prince Electro Wizard
Firecracker Fireball Bomb Tower Dark Prince The Log
Fireball The Log Firecracker Rascals Bomb Tower Dark Prince Electro Wizard
Electro Wizard Firecracker Rascals Fireball Bomb Tower
Rascals Fireball Bomb Tower The Log Electro Wizard
Rascals Bomb Tower
Firecracker Rascals Dark Prince Electro Wizard
Electro Wizard Firecracker Rascals Fireball Bomb Tower Dark Prince The Log
Firecracker Rascals Fireball Electro Wizard
Bomb Tower Rascals Fireball Dark Prince The Log Electro Wizard
Fireball Bomb Tower Firecracker Rascals Dark Prince The Log Electro Wizard
Rascals Bomb Tower Electro Wizard
Bomb Tower Rascals Fireball The Log Electro Wizard
Bomb Tower Firecracker Rascals Fireball Dark Prince Electro Wizard
Fireball Bomb Tower Firecracker Rascals Dark Prince The Log Electro Wizard
Bomb Tower The Log Firecracker Rascals Fireball Dark Prince Electro Wizard
Bomb Tower Electro Wizard
Rascals Dark Prince Firecracker Fireball Bomb Tower The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Dark Prince Electro Wizard
Fireball Electro Wizard Firecracker Bomb Tower The Log
Rascals Bomb Tower Dark Prince The Log Electro Wizard
Dark Prince Rascals Fireball The Log Electro Wizard
Rascals Dark Prince
Firecracker Fireball Rascals Bomb Tower Electro Wizard
Rascals Dark Prince Fireball Bomb Tower Electro Wizard
Rascals Bomb Tower Dark Prince
Electro Wizard Firecracker Fireball Bomb Tower Dark Prince The Log
Rascals Bomb Tower Dark Prince
Fireball Dark Prince The Log Electro Wizard
Rascals Dark Prince Fireball Bomb Tower
Firecracker Rascals Fireball Bomb Tower
Rascals Electro Wizard Firecracker Fireball Bomb Tower Dark Prince The Log
Firecracker Rascals Fireball Bomb Tower Dark Prince The Log Electro Wizard
Fireball Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Rascals The Log
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Firecracker Rascals Fireball Dark Prince The Log
Fireball Firecracker Dark Prince The Log
Firecracker Fireball
Firecracker The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball Electro Wizard
Firecracker Fireball Dark Prince The Log Electro Wizard
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball The Log
Firecracker Fireball The Log
Fireball
Firecracker Fireball Dark Prince The Log Electro Wizard
Firecracker Fireball The Log
Fireball The Log
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Dark Prince
Firecracker Fireball The Log Electro Wizard
Fireball The Log
Fireball Firecracker The Log
Firecracker Fireball Electro Wizard
Electro Wizard Firecracker Fireball
Fireball
Fireball The Log
Firecracker Fireball Electro Wizard
Firecracker Fireball The Log
Electro Wizard Fireball Dark Prince
Fireball Firecracker Electro Wizard
The Log Fireball
Fireball Firecracker Rascals Dark Prince Electro Wizard
The Log Firecracker Fireball
Fireball
Firecracker Dark Prince
Firecracker Rascals Fireball The Log Electro Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Dark Prince The Log Electro Wizard
Fireball Firecracker

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