My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Witch Goblin Giant Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Witch Goblin Giant Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Hogs Goblin Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Ram Rider
Giant Snowball
Royal Hogs Witch Ram Rider
Zap
Firecracker Royal Hogs Witch Goblin Giant Ram Rider
Barbarian Barrel
Firecracker Rascals Royal Hogs Witch
The Log
Firecracker Rascals Royal Hogs Witch Ram Rider
Earthquake
Firecracker Royal Hogs Witch
Arrows
Firecracker Rascals Royal Hogs Witch
Royal Delivery
Firecracker Rascals Royal Hogs Witch Mother Witch Ram Rider
Fireball
Firecracker Rascals Royal Hogs Witch Mother Witch Ram Rider
Poison
Firecracker Rascals Royal Hogs Witch Mother Witch
Lightning
Witch Mother Witch Ram Rider
Rocket
Rascals Royal Hogs Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Mother Witch Rascals Royal Hogs Witch Ram Rider Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Firecracker Fireball Mother Witch Rascals

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Royal Hogs Goblin Giant Ram Rider
Rascals
Firecracker Ram Rider
Fireball
Goblin Giant Royal Hogs Ram Rider
Royal Hogs
Mother Witch Firecracker Fireball
Witch
Goblin Giant Ram Rider
Goblin Giant
Fireball Firecracker Witch Mother Witch
Mother Witch
Royal Hogs Goblin Giant Ram Rider
Ram Rider
Firecracker Rascals Fireball Witch Mother Witch

Defense Synergies 1 3

Firecracker
Rascals
Rascals
Firecracker Mother Witch
Fireball
Goblin Giant Ram Rider
Royal Hogs
Witch
Goblin Giant
Fireball
Mother Witch
Rascals
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Goblin Giant Ram Rider
Firecracker Rascals Witch Ram Rider
Witch Ram Rider Rascals
Witch Firecracker Rascals Ram Rider
Firecracker Fireball
Fireball Firecracker Rascals Mother Witch
Ram Rider Firecracker Rascals Fireball Witch
Rascals Fireball Goblin Giant Ram Rider
Witch Rascals
Firecracker Rascals
Witch Mother Witch Firecracker Rascals Fireball Goblin Giant Ram Rider
Firecracker Rascals Fireball Witch Ram Rider
Rascals Fireball Witch Ram Rider
Fireball Firecracker Rascals Witch
Rascals Ram Rider
Rascals Fireball Ram Rider
Firecracker Rascals Fireball Witch
Fireball Firecracker Rascals Witch Ram Rider
Witch Firecracker Rascals Fireball Mother Witch Ram Rider
Ram Rider
Rascals Firecracker Fireball Witch Goblin Giant Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Fireball Witch
Fireball Firecracker
Rascals Witch Goblin Giant Ram Rider
Rascals Fireball Goblin Giant Ram Rider
Rascals Witch Goblin Giant Ram Rider
Firecracker Fireball Mother Witch Rascals Witch Goblin Giant Ram Rider
Rascals Fireball Witch Goblin Giant Ram Rider
Rascals Goblin Giant
Firecracker Fireball Witch
Witch Goblin Giant
Rascals Witch
Fireball Goblin Giant
Rascals Fireball Witch Goblin Giant Ram Rider
Firecracker Rascals Fireball Witch
Rascals Witch Firecracker Fireball Goblin Giant
Firecracker Rascals Fireball Witch Mother Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Rascals
Firecracker Fireball Ram Rider
Fireball Goblin Giant
Firecracker Rascals Fireball
Fireball Firecracker
Firecracker Fireball Mother Witch Witch Goblin Giant Ram Rider
Firecracker Witch
Fireball Firecracker Ram Rider
Fireball Firecracker Ram Rider
Fireball
Firecracker Fireball Ram Rider
Fireball Firecracker
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch
Firecracker Fireball
Fireball
Firecracker Fireball
Firecracker Fireball Witch Mother Witch
Fireball
Fireball
Fireball
Firecracker Mother Witch Fireball Witch
Witch
Firecracker Fireball Witch Ram Rider
Fireball Witch Ram Rider
Fireball Firecracker
Firecracker Fireball Witch Mother Witch
Firecracker Fireball Witch
Fireball
Fireball
Firecracker Fireball
Firecracker Fireball
Fireball Witch
Fireball Firecracker Witch Ram Rider
Fireball
Fireball Firecracker Rascals
Firecracker Fireball
Fireball
Firecracker
Firecracker Rascals Fireball Witch
Firecracker Fireball Witch
Firecracker Fireball Witch Goblin Giant
Fireball Firecracker

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