My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Rascals Goblin Hut Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Rascals Goblin Hut Royal Ghost Mother Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Goblin Hut Ram Rider
Zap
Firecracker Goblin Hut Ram Rider
Barbarian Barrel
Firecracker Rascals Goblin Hut Royal Ghost
The Log
Firecracker Rascals Goblin Hut Ram Rider
Earthquake
Firecracker Goblin Hut
Arrows
Firecracker Rascals Goblin Hut
Royal Delivery
Firecracker Rascals Goblin Hut Royal Ghost Mother Witch Ram Rider
Fireball
Firecracker Rascals Goblin Hut Mother Witch Ram Rider
Poison
Firecracker Rascals Goblin Hut Mother Witch
Lightning
Goblin Hut Mother Witch Ram Rider
Rocket
Rascals Goblin Hut Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Freeze The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Royal Ghost Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Royal Ghost Freeze Mother Witch Rascals Goblin Hut Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Royal Ghost Freeze

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Rascals Goblin Hut Ram Rider
Rascals
Firecracker Ram Rider
Goblin Hut
Firecracker The Log Royal Ghost Ram Rider
Freeze
The Log
Goblin Hut Ram Rider
Royal Ghost
Goblin Hut Mother Witch Ram Rider
Mother Witch
Royal Ghost Ram Rider
Ram Rider
Firecracker Rascals Goblin Hut The Log Royal Ghost Mother Witch

Defense Synergies 1 10

Firecracker
The Log Rascals Goblin Hut
Rascals
Firecracker The Log Mother Witch
Goblin Hut
Firecracker Royal Ghost Mother Witch
Freeze
The Log
Firecracker Rascals Royal Ghost Mother Witch Ram Rider
Royal Ghost
Goblin Hut The Log Mother Witch
Mother Witch
Rascals Goblin Hut The Log Royal Ghost
Ram Rider
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Hut The Log Ram Rider
Firecracker Rascals Goblin Hut The Log Ram Rider
Goblin Hut Ram Rider Rascals Freeze
Goblin Hut Firecracker Rascals Ram Rider
Firecracker The Log
Freeze The Log Firecracker Rascals Royal Ghost Mother Witch
Ram Rider Firecracker Rascals Goblin Hut Freeze
Rascals The Log Ram Rider
Rascals Goblin Hut
Firecracker Rascals Royal Ghost
Mother Witch Firecracker Rascals Goblin Hut Freeze The Log Royal Ghost Ram Rider
Firecracker Rascals Goblin Hut Ram Rider
Goblin Hut Rascals Freeze The Log Ram Rider
Firecracker Rascals Goblin Hut Freeze The Log Royal Ghost
Rascals Goblin Hut Ram Rider
Rascals Goblin Hut Freeze The Log Ram Rider
Firecracker Rascals Goblin Hut
Firecracker Rascals Goblin Hut The Log Royal Ghost Ram Rider
Freeze The Log Firecracker Rascals Goblin Hut Royal Ghost Mother Witch Ram Rider
Goblin Hut Ram Rider
Rascals Royal Ghost Firecracker The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Goblin Hut Royal Ghost
Firecracker The Log Royal Ghost
Rascals Goblin Hut The Log Ram Rider
Rascals The Log Ram Rider
Rascals Goblin Hut Ram Rider
Firecracker Mother Witch Rascals Goblin Hut Freeze Ram Rider
Rascals Goblin Hut Ram Rider
Rascals
Freeze Firecracker Goblin Hut The Log
Goblin Hut
Rascals Goblin Hut
The Log
Rascals Ram Rider
Firecracker Rascals
Rascals Goblin Hut Firecracker Freeze The Log
Firecracker Rascals Goblin Hut Freeze The Log Royal Ghost Mother Witch
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rascals Freeze The Log Royal Ghost
Firecracker The Log Royal Ghost Ram Rider
Goblin Hut The Log
Firecracker Rascals Freeze The Log
Firecracker The Log
Firecracker Mother Witch Freeze Ram Rider
Firecracker The Log
The Log Firecracker Freeze Ram Rider
The Log Firecracker Ram Rider
Firecracker The Log Ram Rider
Firecracker
Firecracker Goblin Hut The Log
Firecracker Freeze
Firecracker Goblin Hut The Log
Firecracker Goblin Hut The Log
Firecracker Goblin Hut The Log
Freeze
Firecracker The Log
Firecracker The Log Mother Witch
The Log
The Log
The Log
Firecracker Freeze The Log Mother Witch
Firecracker The Log Royal Ghost Ram Rider
The Log Ram Rider
Firecracker The Log
Firecracker Mother Witch
Firecracker Goblin Hut Freeze
The Log
Firecracker Freeze
Firecracker The Log
Goblin Hut Freeze
Firecracker Ram Rider
Freeze
The Log
Firecracker Rascals
The Log Firecracker
Firecracker
Firecracker Rascals Freeze The Log
Firecracker
Firecracker Freeze The Log Royal Ghost
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: