My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Flying Machine Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Guards Skeleton Army Clone
Giant Snowball
Tombstone Flying Machine Guards Skeleton Army Clone
Zap
Firecracker Tombstone Flying Machine Guards Skeleton Army Clone
Barbarian Barrel
Firecracker Tombstone Guards Skeleton Army Clone
The Log
Firecracker Tombstone Guards Skeleton Army Clone
Earthquake
Firecracker Tombstone Guards Skeleton Army Clone
Arrows
Firecracker Tombstone Flying Machine Guards Skeleton Army Clone
Royal Delivery
Firecracker Flying Machine Guards Skeleton Army Clone
Fireball
Firecracker Tombstone Flying Machine Skeleton Army Clone
Poison
Firecracker Tombstone Flying Machine Guards Skeleton Army Clone
Lightning
Tombstone
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Royal Delivery

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Tombstone Guards Skeleton Army Clone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Royal Delivery Tombstone Guards Skeleton Army Clone Flying Machine Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Royal Delivery Tombstone Guards

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Flying Machine Giant
Royal Delivery
Tombstone
Flying Machine
Firecracker Giant Clone
Giant
Firecracker Flying Machine Guards
Guards
Giant Clone
Skeleton Army
Clone
Clone
Skeleton Army Flying Machine Guards

Defense Synergies 0 14

Firecracker
Royal Delivery Tombstone Flying Machine Guards Skeleton Army
Royal Delivery
Firecracker Tombstone Flying Machine Guards Skeleton Army
Tombstone
Firecracker Royal Delivery Flying Machine Guards
Flying Machine
Firecracker Royal Delivery Tombstone Guards Skeleton Army
Giant
Guards
Firecracker Royal Delivery Tombstone Flying Machine Skeleton Army
Skeleton Army
Firecracker Royal Delivery Flying Machine Guards
Clone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Flying Machine
Skeleton Army Firecracker Royal Delivery Tombstone Flying Machine
Skeleton Army Royal Delivery Tombstone
Skeleton Army Firecracker Tombstone Guards
Firecracker Royal Delivery Tombstone Skeleton Army
Royal Delivery Skeleton Army Firecracker Flying Machine Guards
Firecracker Royal Delivery Tombstone Flying Machine
Flying Machine
Tombstone Skeleton Army
Guards Skeleton Army Firecracker Royal Delivery
Guards Skeleton Army Firecracker Royal Delivery Tombstone Flying Machine
Firecracker Royal Delivery Flying Machine
Tombstone Skeleton Army Royal Delivery Flying Machine Guards
Skeleton Army Firecracker Royal Delivery Tombstone Guards
Skeleton Army Tombstone
Skeleton Army Royal Delivery
Firecracker Royal Delivery Tombstone Skeleton Army
Royal Delivery Tombstone Firecracker Flying Machine Guards Skeleton Army
Royal Delivery Firecracker Tombstone Flying Machine Guards
Skeleton Army Firecracker Royal Delivery Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Skeleton Army Royal Delivery Tombstone
Royal Delivery Firecracker Flying Machine
Royal Delivery Tombstone Guards Skeleton Army
Guards Skeleton Army Royal Delivery
Royal Delivery Tombstone Guards Skeleton Army
Firecracker Royal Delivery Flying Machine
Royal Delivery Guards Skeleton Army Tombstone Flying Machine
Royal Delivery Skeleton Army
Royal Delivery Firecracker Tombstone Flying Machine Skeleton Army
Royal Delivery Tombstone Guards Skeleton Army
Tombstone Flying Machine Guards
Skeleton Army Royal Delivery Guards
Royal Delivery Skeleton Army Tombstone Guards
Firecracker Flying Machine Skeleton Army
Tombstone Guards Skeleton Army Firecracker Royal Delivery Flying Machine
Firecracker Royal Delivery Flying Machine

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Flying Machine Guards
Firecracker Flying Machine
Flying Machine
Firecracker Flying Machine Guards
Firecracker
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Guards
Firecracker Flying Machine
Firecracker Flying Machine
Flying Machine Firecracker
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Flying Machine
Firecracker
Firecracker Flying Machine
Flying Machine
Firecracker
Firecracker Flying Machine
Firecracker Flying Machine Guards
Firecracker
Firecracker
Tombstone Flying Machine Guards Skeleton Army
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine
Firecracker Flying Machine Guards
Firecracker Flying Machine
Firecracker Flying Machine

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