My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Bandit Inferno Dragon Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Dart Goblin Bandit Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Curse Bandit Inferno Dragon Skeleton King
Giant Snowball
Royal Recruits Dart Goblin Goblin Curse Inferno Dragon Skeleton King
Zap
Firecracker Dart Goblin Goblin Curse Bandit Inferno Dragon Skeleton King
Barbarian Barrel
Firecracker Royal Recruits Dart Goblin Goblin Curse Bandit Skeleton King
The Log
Firecracker Royal Recruits Dart Goblin Goblin Curse Bandit Skeleton King
Earthquake
Firecracker Skeleton King
Arrows
Firecracker Royal Recruits Dart Goblin Goblin Curse Skeleton King
Royal Delivery
Firecracker Royal Recruits Dart Goblin Bandit Inferno Dragon Skeleton King
Fireball
Firecracker Dart Goblin Bandit Inferno Dragon Skeleton King
Poison
Firecracker Royal Recruits Dart Goblin Goblin Curse Skeleton King
Lightning
Bandit Inferno Dragon Skeleton King
Rocket
Inferno Dragon Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Goblin Curse Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Firecracker Dart Goblin Bandit Inferno Dragon Skeleton King Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblin Curse Firecracker Dart Goblin

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Dart Goblin Mirror Bandit Inferno Dragon
Royal Recruits
Firecracker Dart Goblin Bandit
Dart Goblin
Firecracker Royal Recruits Mirror Bandit Skeleton King
Mirror
Firecracker Dart Goblin
Goblin Curse
Bandit
Firecracker Royal Recruits Dart Goblin
Inferno Dragon
Firecracker
Skeleton King
Dart Goblin

Defense Synergies 0 10

Firecracker
Royal Recruits Dart Goblin Mirror Bandit
Royal Recruits
Firecracker Dart Goblin
Dart Goblin
Firecracker Royal Recruits Mirror Bandit Inferno Dragon
Mirror
Firecracker Dart Goblin Inferno Dragon
Goblin Curse
Bandit
Firecracker Dart Goblin
Inferno Dragon
Dart Goblin Mirror Skeleton King
Skeleton King
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits Dart Goblin
Inferno Dragon Firecracker Royal Recruits Dart Goblin Goblin Curse Bandit
Royal Recruits Dart Goblin Goblin Curse Bandit Inferno Dragon
Royal Recruits Inferno Dragon Firecracker Dart Goblin Goblin Curse Bandit Skeleton King
Firecracker Royal Recruits
Firecracker Dart Goblin Bandit
Dart Goblin Inferno Dragon Firecracker Goblin Curse
Royal Recruits Dart Goblin Bandit
Inferno Dragon Royal Recruits Goblin Curse Skeleton King
Firecracker Royal Recruits Dart Goblin Bandit
Dart Goblin Goblin Curse Firecracker Royal Recruits Bandit Skeleton King
Inferno Dragon Firecracker Dart Goblin Goblin Curse
Royal Recruits Goblin Curse Bandit
Firecracker Royal Recruits Dart Goblin Goblin Curse Skeleton King
Royal Recruits Inferno Dragon Goblin Curse Bandit Skeleton King
Royal Recruits Goblin Curse Bandit Inferno Dragon
Firecracker Royal Recruits
Firecracker Royal Recruits Dart Goblin Bandit
Firecracker Royal Recruits Dart Goblin Goblin Curse Bandit Inferno Dragon
Royal Recruits Dart Goblin Goblin Curse Inferno Dragon
Royal Recruits Firecracker Dart Goblin Goblin Curse Bandit
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Bandit
Bandit Firecracker Inferno Dragon
Royal Recruits Bandit
Royal Recruits Bandit
Royal Recruits Goblin Curse Bandit Inferno Dragon
Firecracker Dart Goblin Goblin Curse
Royal Recruits Dart Goblin Bandit
Royal Recruits Goblin Curse Inferno Dragon
Royal Recruits Firecracker Bandit Inferno Dragon
Royal Recruits Dart Goblin Goblin Curse Inferno Dragon
Inferno Dragon Royal Recruits Dart Goblin
Royal Recruits
Royal Recruits Goblin Curse Bandit Skeleton King
Royal Recruits Firecracker Dart Goblin Goblin Curse
Royal Recruits Firecracker Dart Goblin Inferno Dragon Skeleton King
Firecracker Royal Recruits Dart Goblin Goblin Curse Inferno Dragon Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Royal Recruits Dart Goblin Bandit
Firecracker Dart Goblin Goblin Curse Bandit
Dart Goblin Bandit
Firecracker Royal Recruits Dart Goblin
Firecracker Goblin Curse
Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin
Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin Bandit
Firecracker Royal Recruits Dart Goblin Bandit
Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin
Firecracker Dart Goblin Bandit
Firecracker Royal Recruits Dart Goblin Bandit
Firecracker Dart Goblin Bandit
Firecracker Dart Goblin Goblin Curse
Royal Recruits
Firecracker Goblin Curse
Inferno Dragon
Firecracker Dart Goblin Bandit
Bandit
Firecracker Dart Goblin Goblin Curse Bandit
Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin
Dart Goblin Bandit
Firecracker
Firecracker Goblin Curse
Royal Recruits Dart Goblin Bandit
Firecracker Dart Goblin Goblin Curse
Firecracker Dart Goblin
Firecracker Dart Goblin Skeleton King
Firecracker Royal Recruits Dart Goblin
Firecracker Royal Recruits Dart Goblin Skeleton King
Firecracker Dart Goblin
Firecracker Royal Recruits Dart Goblin Bandit
Inferno Dragon
Firecracker Dart Goblin

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