My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Recruits Battle Ram Bandit Fisherman Electro Wizard Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Battle Ram Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Battle Ram Bandit Fisherman
Giant Snowball
Royal Recruits Battle Ram Fisherman
Zap
Firecracker Battle Ram Bandit Fisherman
Barbarian Barrel
Firecracker Royal Recruits Battle Ram Bandit Electro Wizard Magic Archer
The Log
Firecracker Royal Recruits Battle Ram Bandit Fisherman
Earthquake
Firecracker
Arrows
Firecracker Royal Recruits
Royal Delivery
Firecracker Royal Recruits Battle Ram Bandit Fisherman Electro Wizard Magic Archer
Fireball
Firecracker Battle Ram Bandit Fisherman Electro Wizard Magic Archer
Poison
Firecracker Royal Recruits Fisherman Electro Wizard Magic Archer
Lightning
Battle Ram Bandit Fisherman Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Battle Ram

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Bandit Fisherman Battle Ram Electro Wizard Magic Archer Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Bandit Fisherman

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Recruits Battle Ram Bandit Fisherman
Royal Recruits
Firecracker Battle Ram Bandit Electro Wizard Magic Archer
Battle Ram
The Log Bandit Magic Archer Firecracker Royal Recruits Electro Wizard
The Log
Battle Ram Bandit Fisherman Magic Archer
Bandit
Battle Ram Firecracker Royal Recruits The Log Electro Wizard Magic Archer
Fisherman
Firecracker The Log
Electro Wizard
Royal Recruits Battle Ram Bandit Magic Archer
Magic Archer
Battle Ram Royal Recruits The Log Bandit Electro Wizard

Defense Synergies 1 14

Firecracker
The Log Royal Recruits Bandit Fisherman Electro Wizard
Royal Recruits
Firecracker The Log
Battle Ram
The Log
Firecracker Royal Recruits Bandit Fisherman Electro Wizard Magic Archer
Bandit
Firecracker The Log Fisherman Electro Wizard Magic Archer
Fisherman
Firecracker The Log Bandit Magic Archer
Electro Wizard
Firecracker The Log Bandit Magic Archer
Magic Archer
The Log Bandit Fisherman Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Royal Recruits The Log Electro Wizard Magic Archer
Firecracker Royal Recruits The Log Bandit Fisherman Electro Wizard
Fisherman Royal Recruits Bandit Electro Wizard
Royal Recruits Firecracker Bandit Fisherman Electro Wizard
Firecracker Royal Recruits The Log
The Log Firecracker Bandit Electro Wizard Magic Archer
Electro Wizard Firecracker Magic Archer
Royal Recruits The Log Bandit Electro Wizard Magic Archer
Royal Recruits Fisherman
Firecracker Royal Recruits Bandit Fisherman Electro Wizard
Electro Wizard Firecracker Royal Recruits The Log Bandit Fisherman Magic Archer
Firecracker Electro Wizard Magic Archer
Royal Recruits The Log Bandit Electro Wizard
Firecracker Royal Recruits The Log Electro Wizard Magic Archer
Royal Recruits Bandit Electro Wizard
Royal Recruits The Log Bandit Fisherman Electro Wizard
Firecracker Royal Recruits Fisherman Electro Wizard
Firecracker Royal Recruits The Log Bandit Fisherman Electro Wizard Magic Archer
The Log Firecracker Royal Recruits Bandit Fisherman Electro Wizard Magic Archer
Royal Recruits Fisherman Electro Wizard
Royal Recruits Firecracker The Log Bandit Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Bandit Fisherman Electro Wizard
Bandit Electro Wizard Firecracker The Log Fisherman Magic Archer
Royal Recruits Bandit The Log Fisherman Electro Wizard
Royal Recruits The Log Bandit Fisherman Electro Wizard
Royal Recruits Bandit Fisherman
Firecracker Electro Wizard Magic Archer
Royal Recruits Bandit Electro Wizard
Royal Recruits Fisherman
Royal Recruits Electro Wizard Firecracker The Log Bandit Magic Archer
Royal Recruits
Royal Recruits
Royal Recruits The Log Electro Wizard
Royal Recruits Bandit
Royal Recruits Firecracker Magic Archer
Royal Recruits Electro Wizard Firecracker The Log Fisherman Magic Archer
Firecracker Royal Recruits The Log Electro Wizard Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Royal Recruits The Log Bandit
Firecracker The Log Bandit Fisherman Electro Wizard Magic Archer
The Log Bandit Magic Archer
Firecracker Royal Recruits The Log
Firecracker The Log Magic Archer
Firecracker Magic Archer
Firecracker The Log Magic Archer
The Log Firecracker Magic Archer
The Log Firecracker Bandit Fisherman
Fisherman Electro Wizard
Firecracker Royal Recruits The Log Bandit Fisherman Electro Wizard Magic Archer
Firecracker Magic Archer
Firecracker The Log Bandit Fisherman Magic Archer
Firecracker Bandit Fisherman Magic Archer
Firecracker The Log Fisherman Magic Archer
Firecracker The Log Bandit Magic Archer
Magic Archer Firecracker Royal Recruits The Log Bandit
Fisherman
Firecracker The Log Bandit Fisherman Electro Wizard Magic Archer
Firecracker The Log Magic Archer
The Log Magic Archer
The Log Fisherman
Royal Recruits The Log
Firecracker The Log Magic Archer
Fisherman
Firecracker The Log Bandit Fisherman Electro Wizard Magic Archer
The Log Bandit Fisherman Magic Archer
Firecracker The Log Bandit Fisherman Magic Archer
Firecracker Electro Wizard Magic Archer
Electro Wizard Firecracker
The Log Bandit Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker The Log Magic Archer
Electro Wizard Royal Recruits Bandit Magic Archer
Firecracker Electro Wizard Magic Archer
The Log
Firecracker Electro Wizard Magic Archer
The Log Firecracker Magic Archer
Firecracker Royal Recruits
Firecracker Royal Recruits The Log Electro Wizard Magic Archer
Firecracker Electro Wizard Magic Archer
Firecracker Royal Recruits The Log Bandit Electro Wizard Magic Archer

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