My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Elixir Golem Giant Skeleton Ice Wizard Bandit Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Giant Skeleton Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards Giant Skeleton Bandit Sparky
Giant Snowball
Skeleton Dragons Guards
Zap
Firecracker Guards Bandit Sparky
Barbarian Barrel
Firecracker Elixir Golem Guards Giant Skeleton Ice Wizard Bandit Sparky
The Log
Firecracker Elixir Golem Guards Giant Skeleton Bandit Sparky
Earthquake
Firecracker Elixir Golem Guards
Arrows
Firecracker Skeleton Dragons Guards
Royal Delivery
Firecracker Skeleton Dragons Elixir Golem Guards Giant Skeleton Ice Wizard Bandit Sparky
Fireball
Firecracker Skeleton Dragons Elixir Golem Ice Wizard Bandit Sparky
Poison
Firecracker Skeleton Dragons Elixir Golem Guards Ice Wizard Sparky
Lightning
Skeleton Dragons Ice Wizard Bandit Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Ice Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Giant Skeleton Ice Wizard Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Guards Ice Wizard Bandit Skeleton Dragons Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Firecracker Elixir Golem Guards Ice Wizard

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Skeleton Dragons Giant Skeleton Bandit Sparky
Skeleton Dragons
Firecracker Elixir Golem Giant Skeleton
Elixir Golem
Firecracker Skeleton Dragons Ice Wizard Bandit Sparky
Guards
Bandit
Giant Skeleton
Firecracker Skeleton Dragons Ice Wizard Bandit Sparky
Ice Wizard
Elixir Golem Giant Skeleton Bandit
Bandit
Firecracker Elixir Golem Guards Giant Skeleton Ice Wizard
Sparky
Firecracker Elixir Golem Giant Skeleton

Defense Synergies 0 13

Firecracker
Skeleton Dragons Guards Giant Skeleton Ice Wizard Bandit
Skeleton Dragons
Firecracker Guards Ice Wizard Bandit
Elixir Golem
Guards
Firecracker Skeleton Dragons Giant Skeleton Ice Wizard Sparky
Giant Skeleton
Firecracker Guards Ice Wizard
Ice Wizard
Firecracker Skeleton Dragons Guards Giant Skeleton Bandit
Bandit
Firecracker Skeleton Dragons Ice Wizard
Sparky
Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons Sparky
Sparky Firecracker Skeleton Dragons Ice Wizard Bandit
Sparky Skeleton Dragons Giant Skeleton Ice Wizard Bandit
Sparky Firecracker Skeleton Dragons Guards Ice Wizard Bandit
Firecracker Giant Skeleton Sparky
Firecracker Skeleton Dragons Guards Ice Wizard Bandit
Skeleton Dragons Firecracker Ice Wizard
Skeleton Dragons Giant Skeleton Bandit Sparky
Sparky Ice Wizard
Guards Firecracker Giant Skeleton Ice Wizard Bandit Sparky
Skeleton Dragons Guards Ice Wizard Firecracker Giant Skeleton Bandit
Skeleton Dragons Firecracker Ice Wizard
Sparky Skeleton Dragons Guards Giant Skeleton Ice Wizard Bandit
Sparky Firecracker Skeleton Dragons Guards
Sparky Bandit
Bandit Sparky
Sparky Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Guards Ice Wizard Bandit
Firecracker Skeleton Dragons Guards Giant Skeleton Ice Wizard Bandit
Sparky
Skeleton Dragons Firecracker Guards Giant Skeleton Bandit Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Skeleton Bandit Sparky
Bandit Firecracker Skeleton Dragons
Guards Giant Skeleton Bandit Sparky
Guards Giant Skeleton Bandit Sparky
Giant Skeleton Guards Bandit Sparky
Firecracker Skeleton Dragons Ice Wizard
Guards Sparky Giant Skeleton Ice Wizard Bandit
Giant Skeleton Sparky
Giant Skeleton Firecracker Skeleton Dragons Bandit Sparky
Skeleton Dragons Guards Sparky
Guards Giant Skeleton Sparky
Guards Giant Skeleton
Giant Skeleton Guards Bandit Sparky
Firecracker Skeleton Dragons Sparky
Guards Sparky Firecracker Skeleton Dragons Giant Skeleton
Firecracker Skeleton Dragons Giant Skeleton Ice Wizard Sparky
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons Guards Giant Skeleton Bandit Sparky
Firecracker Skeleton Dragons Ice Wizard Bandit
Skeleton Dragons Giant Skeleton Bandit Sparky
Firecracker Skeleton Dragons Guards Giant Skeleton Sparky
Firecracker Skeleton Dragons Sparky
Firecracker Skeleton Dragons Ice Wizard
Firecracker Skeleton Dragons Sparky
Firecracker Skeleton Dragons Ice Wizard
Firecracker Skeleton Dragons Bandit
Guards Sparky
Firecracker Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons Bandit
Firecracker Skeleton Dragons Sparky
Firecracker Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons Bandit Sparky
Sparky
Skeleton Dragons Sparky
Firecracker Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons
Skeleton Dragons Giant Skeleton Sparky
Skeleton Dragons
Sparky
Skeleton Dragons
Firecracker Skeleton Dragons Ice Wizard Sparky
Firecracker Skeleton Dragons Ice Wizard Bandit Sparky
Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons Ice Wizard Sparky
Firecracker Skeleton Dragons Guards
Sparky
Skeleton Dragons Bandit Sparky
Firecracker Skeleton Dragons Sparky
Giant Skeleton Sparky
Firecracker Sparky
Guards Bandit
Firecracker Skeleton Dragons Ice Wizard
Firecracker Skeleton Dragons Sparky
Firecracker Skeleton Dragons
Giant Skeleton Sparky
Firecracker Skeleton Dragons Sparky
Firecracker Skeleton Dragons Guards Giant Skeleton Sparky
Firecracker Skeleton Dragons
Firecracker Giant Skeleton Bandit Sparky
Sparky
Firecracker Skeleton Dragons Sparky

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