My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Skeleton Dragons Balloon P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Curse Skeleton Army Balloon
Giant Snowball
Skeleton Dragons Goblin Curse Skeleton Army Balloon
Zap
Firecracker Goblin Curse Skeleton Army Balloon
Barbarian Barrel
Firecracker Bomb Tower Goblin Curse Skeleton Army
The Log
Firecracker Mini P.E.K.K.A Goblin Curse Skeleton Army
Earthquake
Firecracker Bomb Tower Skeleton Army
Arrows
Firecracker Skeleton Dragons Goblin Curse Skeleton Army
Royal Delivery
Firecracker Skeleton Dragons Mini P.E.K.K.A Skeleton Army Balloon P.E.K.K.A
Fireball
Firecracker Skeleton Dragons Bomb Tower Skeleton Army Balloon
Poison
Firecracker Skeleton Dragons Bomb Tower Goblin Curse Skeleton Army Balloon
Lightning
Skeleton Dragons Mini P.E.K.K.A Bomb Tower Balloon
Rocket
Bomb Tower Balloon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Skeleton Dragons Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Goblin Curse Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Firecracker Skeleton Army Skeleton Dragons Mini P.E.K.K.A Bomb Tower Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Firecracker Skeleton Army Skeleton Dragons

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Skeleton Dragons Mini P.E.K.K.A Balloon P.E.K.K.A
Skeleton Dragons
Firecracker Mini P.E.K.K.A Balloon P.E.K.K.A
Mini P.E.K.K.A
Firecracker Skeleton Dragons
Bomb Tower
Goblin Curse
Skeleton Army
Balloon
Firecracker Skeleton Dragons
P.E.K.K.A
Firecracker Skeleton Dragons

Defense Synergies 0 12

Firecracker
Skeleton Dragons Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A
Skeleton Dragons
Firecracker Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A
Mini P.E.K.K.A
Firecracker Skeleton Dragons Bomb Tower Skeleton Army
Bomb Tower
Firecracker Skeleton Dragons Mini P.E.K.K.A Skeleton Army
Goblin Curse
Skeleton Army
Firecracker Skeleton Dragons Mini P.E.K.K.A Bomb Tower
Balloon
P.E.K.K.A
Firecracker Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Skeleton Dragons
Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A Firecracker Skeleton Dragons Goblin Curse
Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A Skeleton Dragons Goblin Curse
Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A Firecracker Skeleton Dragons Goblin Curse
Firecracker Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A
Skeleton Army Firecracker Skeleton Dragons Bomb Tower
Skeleton Dragons Firecracker Bomb Tower Goblin Curse
Skeleton Dragons Bomb Tower P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Bomb Tower Goblin Curse Skeleton Army
Skeleton Army Firecracker Mini P.E.K.K.A
Skeleton Dragons Goblin Curse Skeleton Army Firecracker Bomb Tower
Skeleton Dragons Firecracker Goblin Curse
Mini P.E.K.K.A Bomb Tower Skeleton Army P.E.K.K.A Skeleton Dragons Goblin Curse
Bomb Tower Skeleton Army Firecracker Skeleton Dragons Mini P.E.K.K.A Goblin Curse P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bomb Tower Goblin Curse
Bomb Tower Skeleton Army Mini P.E.K.K.A Goblin Curse P.E.K.K.A
Bomb Tower Firecracker Skeleton Dragons Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Bomb Tower Firecracker Skeleton Dragons Skeleton Army
Bomb Tower Firecracker Skeleton Dragons Goblin Curse
Mini P.E.K.K.A P.E.K.K.A Bomb Tower Goblin Curse
Skeleton Dragons Skeleton Army Firecracker Mini P.E.K.K.A Bomb Tower Goblin Curse P.E.K.K.A
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army P.E.K.K.A
Firecracker Skeleton Dragons Mini P.E.K.K.A Bomb Tower
Skeleton Army P.E.K.K.A Mini P.E.K.K.A Bomb Tower
Mini P.E.K.K.A Skeleton Army P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Goblin Curse Skeleton Army
Firecracker Skeleton Dragons Bomb Tower Goblin Curse
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bomb Tower
Mini P.E.K.K.A P.E.K.K.A Bomb Tower Goblin Curse Skeleton Army
P.E.K.K.A Firecracker Skeleton Dragons Mini P.E.K.K.A Bomb Tower Skeleton Army
P.E.K.K.A Skeleton Dragons Goblin Curse Skeleton Army
P.E.K.K.A Mini P.E.K.K.A Bomb Tower
Skeleton Army P.E.K.K.A
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Bomb Tower Goblin Curse
Firecracker Skeleton Dragons Bomb Tower Goblin Curse Skeleton Army
Skeleton Army Firecracker Skeleton Dragons Mini P.E.K.K.A Bomb Tower P.E.K.K.A
Firecracker Skeleton Dragons Mini P.E.K.K.A Bomb Tower Goblin Curse P.E.K.K.A
Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Goblin Curse
Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons
Mini P.E.K.K.A
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Skeleton Dragons Mini P.E.K.K.A
Firecracker Skeleton Dragons Mini P.E.K.K.A
Firecracker Skeleton Dragons Goblin Curse
Skeleton Dragons
Skeleton Dragons
Skeleton Dragons
Firecracker Goblin Curse Skeleton Dragons
Firecracker Skeleton Dragons
Skeleton Dragons
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons
Mini P.E.K.K.A
Skeleton Dragons
Firecracker Skeleton Dragons
P.E.K.K.A
Firecracker Goblin Curse
Skeleton Army
Firecracker Skeleton Dragons Goblin Curse
Firecracker Skeleton Dragons Mini P.E.K.K.A
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons P.E.K.K.A
Firecracker Skeleton Dragons
Firecracker Skeleton Dragons
Firecracker
P.E.K.K.A
Firecracker Skeleton Dragons

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