My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Suspicious Bush Goblin Cage Goblin Demolisher Wizard Goblin Giant P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Giant P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher
Giant Snowball
Zap
Firecracker Goblin Giant
Barbarian Barrel
Firecracker Goblin Cage Wizard
The Log
Firecracker Suspicious Bush Goblin Cage Goblin Demolisher
Earthquake
Firecracker Goblin Cage
Arrows
Firecracker Suspicious Bush
Royal Delivery
Firecracker Goblin Cage Goblin Demolisher Wizard P.E.K.K.A
Fireball
Firecracker Suspicious Bush Goblin Cage Wizard
Poison
Firecracker Suspicious Bush Goblin Cage Wizard
Lightning
Goblin Cage Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Goblin Demolisher Wizard Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Suspicious Bush Goblin Demolisher P.E.K.K.A Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Suspicious Bush Firecracker Goblin Cage Goblin Demolisher Wizard Goblin Machine Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Suspicious Bush Firecracker Goblin Cage Goblin Demolisher

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Cage Goblin Giant P.E.K.K.A
Suspicious Bush
Goblin Demolisher
Goblin Cage
Firecracker
Goblin Demolisher
Goblin Giant Suspicious Bush P.E.K.K.A Goblin Machine
Wizard
Goblin Giant P.E.K.K.A
Goblin Giant
Goblin Demolisher Firecracker Wizard Goblin Machine
P.E.K.K.A
Firecracker Goblin Demolisher Wizard
Goblin Machine
Goblin Demolisher Goblin Giant

Defense Synergies 1 6

Firecracker
Goblin Cage P.E.K.K.A
Suspicious Bush
Goblin Cage
Goblin Demolisher Firecracker Wizard
Goblin Demolisher
Goblin Cage P.E.K.K.A Goblin Machine
Wizard
Goblin Cage P.E.K.K.A
Goblin Giant
P.E.K.K.A
Firecracker Goblin Demolisher Wizard
Goblin Machine
Goblin Demolisher

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Goblin Cage Goblin Demolisher Wizard Goblin Giant
P.E.K.K.A Firecracker Goblin Cage
Goblin Cage P.E.K.K.A
Goblin Cage P.E.K.K.A Firecracker
Firecracker Goblin Cage Goblin Demolisher P.E.K.K.A
Firecracker Goblin Demolisher
Firecracker Goblin Cage Wizard
Goblin Cage Goblin Giant P.E.K.K.A
P.E.K.K.A Goblin Cage
Firecracker
Firecracker Goblin Demolisher Wizard Goblin Giant
Firecracker Wizard
Goblin Cage P.E.K.K.A Wizard
Wizard Firecracker Goblin Cage Goblin Demolisher P.E.K.K.A
P.E.K.K.A Goblin Cage
Goblin Cage P.E.K.K.A
Wizard Firecracker Goblin Cage P.E.K.K.A
Goblin Cage Firecracker Goblin Demolisher Wizard
Goblin Cage Wizard Firecracker Goblin Demolisher
P.E.K.K.A Goblin Cage
Goblin Demolisher Wizard Firecracker Goblin Giant P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage P.E.K.K.A
Firecracker Wizard
P.E.K.K.A Goblin Cage Goblin Giant
P.E.K.K.A Goblin Cage Goblin Giant
P.E.K.K.A Goblin Cage Goblin Giant
Firecracker Wizard Goblin Demolisher Goblin Giant
P.E.K.K.A Goblin Cage Goblin Giant
P.E.K.K.A Goblin Cage Goblin Giant
Goblin Cage P.E.K.K.A Firecracker
P.E.K.K.A Goblin Cage Goblin Giant
P.E.K.K.A Goblin Cage
P.E.K.K.A Goblin Cage Goblin Giant
P.E.K.K.A Goblin Cage Wizard Goblin Giant
Wizard Firecracker Goblin Cage Goblin Demolisher
Firecracker Goblin Cage Goblin Giant P.E.K.K.A
Firecracker Goblin Cage Wizard P.E.K.K.A
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker
Firecracker
Goblin Giant
Firecracker
Wizard Firecracker Goblin Demolisher
Firecracker Wizard Goblin Giant Goblin Machine
Firecracker Goblin Demolisher Wizard
Firecracker Goblin Demolisher Wizard
Firecracker Wizard
Firecracker Wizard Goblin Machine
Firecracker Wizard
Firecracker
Firecracker
Firecracker
Firecracker Goblin Demolisher Wizard
Firecracker Goblin Demolisher Wizard
Firecracker Goblin Demolisher Wizard Goblin Machine
Firecracker Goblin Demolisher Wizard Goblin Machine
Wizard
Firecracker Goblin Demolisher Wizard Goblin Machine
Firecracker Wizard
Wizard
Firecracker
Firecracker Wizard
Firecracker Wizard
Wizard
Firecracker
P.E.K.K.A
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker Wizard
Firecracker P.E.K.K.A
Firecracker
Firecracker
Firecracker Goblin Giant
P.E.K.K.A
Firecracker Wizard

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