My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Elixir Golem Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Healer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Sparky
Giant Snowball
Zap
Firecracker Sparky
Barbarian Barrel
Firecracker Tesla Elixir Golem Sparky
The Log
Firecracker Elixir Golem Sparky
Earthquake
Firecracker Tesla Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Battle Healer Sparky
Fireball
Firecracker Tesla Elixir Golem Battle Healer Sparky
Poison
Firecracker Elixir Golem Battle Healer Sparky
Lightning
Tesla Battle Healer Sparky
Rocket
Battle Healer Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Freeze Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Healer Tornado Freeze Sparky Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Tornado Tesla Battle Healer Freeze Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Elixir Golem Tornado Tesla

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Battle Healer Tornado Sparky Mega Knight
Tesla
Elixir Golem
Firecracker Battle Healer Tornado Sparky
Battle Healer
Elixir Golem Firecracker Tornado Sparky
Tornado
Sparky Firecracker Elixir Golem Battle Healer Freeze Mega Knight
Freeze
Tornado
Sparky
Tornado Firecracker Elixir Golem Battle Healer
Mega Knight
Firecracker Tornado

Defense Synergies 1 12

Firecracker
Tesla Battle Healer Tornado Mega Knight
Tesla
Firecracker Battle Healer Tornado
Elixir Golem
Battle Healer
Firecracker Tesla Tornado Sparky
Tornado
Sparky Firecracker Tesla Battle Healer Sparky Mega Knight
Freeze
Sparky Mega Knight
Sparky
Tornado Battle Healer Tornado Freeze
Mega Knight
Firecracker Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Sparky
Sparky Firecracker Tesla Battle Healer Mega Knight
Tesla Tornado Sparky Mega Knight Freeze
Tesla Sparky Firecracker Mega Knight
Firecracker Battle Healer Tornado Sparky Mega Knight
Tornado Freeze Firecracker Tesla Mega Knight
Tesla Tornado Firecracker Freeze
Tesla Battle Healer Sparky Mega Knight
Tesla Sparky Tornado
Tornado Firecracker Tesla Battle Healer Sparky Mega Knight
Firecracker Tesla Tornado Freeze Mega Knight
Tesla Firecracker Tornado
Tesla Sparky Mega Knight Battle Healer Freeze
Sparky Mega Knight Firecracker Tesla Tornado Freeze
Sparky Tesla Mega Knight
Tornado Tesla Freeze Sparky Mega Knight
Tesla Sparky Mega Knight Firecracker Tornado
Tesla Mega Knight Firecracker Battle Healer Tornado
Tornado Freeze Firecracker Tesla Battle Healer Mega Knight
Sparky Tesla Tornado
Mega Knight Firecracker Tesla Battle Healer Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Battle Healer Sparky
Firecracker Tesla Battle Healer Mega Knight
Mega Knight Battle Healer Sparky
Mega Knight Tesla Battle Healer Tornado Sparky
Tesla Battle Healer Sparky Mega Knight
Firecracker Tesla Tornado Freeze
Sparky Tesla Battle Healer
Mega Knight Tesla Battle Healer Sparky
Freeze Mega Knight Firecracker Tornado Sparky
Tesla Sparky
Mega Knight Tesla Sparky
Mega Knight Tornado
Mega Knight Tesla Sparky
Firecracker Tesla Sparky Mega Knight
Tesla Sparky Firecracker Battle Healer Tornado Freeze
Mega Knight Firecracker Tesla Battle Healer Freeze Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Freeze Sparky
Firecracker Tornado
Sparky
Firecracker Freeze Sparky
Firecracker Sparky Mega Knight
Firecracker Tornado Freeze
Firecracker Tornado Sparky
Firecracker Tornado Freeze
Firecracker Tornado
Tornado Sparky
Firecracker Tornado Sparky
Firecracker Tornado
Firecracker Sparky
Firecracker Freeze
Firecracker Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Tornado Freeze Sparky
Sparky
Firecracker Sparky Mega Knight
Firecracker Tornado Mega Knight
Sparky Mega Knight
Tornado
Tornado Sparky
Firecracker Tornado Freeze Sparky Mega Knight
Firecracker Tornado Sparky
Tornado Sparky Mega Knight
Firecracker Tornado Sparky
Firecracker Tornado Sparky
Firecracker Freeze
Sparky
Sparky Mega Knight
Firecracker Freeze Sparky
Sparky Mega Knight
Firecracker Sparky
Freeze
Firecracker Tornado
Freeze
Firecracker Sparky Mega Knight
Firecracker
Tornado Sparky
Firecracker Sparky Mega Knight
Firecracker Tornado Freeze Sparky
Firecracker Tornado
Firecracker Tornado Freeze Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: