My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Elixir Golem Dark Prince Balloon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Dark Prince Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mini P.E.K.K.A Dark Prince Balloon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Dark Prince Balloon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Dark Prince Balloon
Giant Snowball
Balloon
Zap
Firecracker Dark Prince Balloon
Barbarian Barrel
Firecracker Tesla Elixir Golem Dark Prince Magic Archer
The Log
Firecracker Elixir Golem Mini P.E.K.K.A Dark Prince
Earthquake
Firecracker Tesla Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Mini P.E.K.K.A Dark Prince Balloon Magic Archer
Fireball
Firecracker Tesla Elixir Golem Balloon Magic Archer
Poison
Firecracker Elixir Golem Balloon Magic Archer
Lightning
Tesla Mini P.E.K.K.A Dark Prince Balloon Magic Archer
Rocket
Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Dark Prince Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Mini P.E.K.K.A Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Tesla Fireball Mini P.E.K.K.A Dark Prince Magic Archer Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Tesla Fireball

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mini P.E.K.K.A Dark Prince Balloon
Tesla
Elixir Golem
Firecracker Fireball Mini P.E.K.K.A Balloon Magic Archer
Fireball
Elixir Golem Dark Prince Magic Archer
Mini P.E.K.K.A
Firecracker Elixir Golem Dark Prince Magic Archer
Dark Prince
Firecracker Fireball Mini P.E.K.K.A Balloon Magic Archer
Balloon
Firecracker Elixir Golem Dark Prince Magic Archer
Magic Archer
Elixir Golem Fireball Mini P.E.K.K.A Dark Prince Balloon

Defense Synergies 0 11

Firecracker
Tesla Mini P.E.K.K.A Dark Prince
Tesla
Firecracker Fireball Mini P.E.K.K.A Dark Prince Magic Archer
Elixir Golem
Fireball
Tesla Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Firecracker Tesla Fireball Magic Archer
Dark Prince
Firecracker Tesla Fireball Magic Archer
Balloon
Magic Archer
Tesla Mini P.E.K.K.A Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Magic Archer
Mini P.E.K.K.A Firecracker Tesla Dark Prince
Tesla Mini P.E.K.K.A Dark Prince
Tesla Mini P.E.K.K.A Firecracker Dark Prince
Firecracker Fireball Mini P.E.K.K.A Dark Prince
Fireball Firecracker Tesla Dark Prince Magic Archer
Tesla Firecracker Fireball Magic Archer
Tesla Fireball Magic Archer
Tesla Mini P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Dark Prince
Firecracker Tesla Fireball Dark Prince Magic Archer
Tesla Firecracker Fireball Magic Archer
Tesla Mini P.E.K.K.A Fireball Dark Prince
Fireball Firecracker Tesla Mini P.E.K.K.A Dark Prince Magic Archer
Mini P.E.K.K.A Tesla
Tesla Fireball Mini P.E.K.K.A
Tesla Firecracker Fireball Mini P.E.K.K.A Dark Prince
Tesla Fireball Firecracker Dark Prince Magic Archer
Firecracker Tesla Fireball Dark Prince Magic Archer
Mini P.E.K.K.A Tesla
Dark Prince Firecracker Tesla Fireball Mini P.E.K.K.A
Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tesla Fireball Dark Prince
Fireball Firecracker Tesla Mini P.E.K.K.A Magic Archer
Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Dark Prince Tesla Fireball
Tesla Mini P.E.K.K.A Dark Prince
Firecracker Fireball Tesla Magic Archer
Mini P.E.K.K.A Dark Prince Tesla Fireball
Mini P.E.K.K.A Tesla Dark Prince
Firecracker Fireball Mini P.E.K.K.A Dark Prince Magic Archer
Tesla
Tesla Mini P.E.K.K.A Dark Prince
Fireball Dark Prince
Mini P.E.K.K.A Dark Prince Tesla Fireball
Firecracker Tesla Fireball Magic Archer
Tesla Firecracker Fireball Mini P.E.K.K.A Dark Prince Magic Archer
Firecracker Tesla Fireball Mini P.E.K.K.A Dark Prince Magic Archer
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker
Firecracker Fireball Magic Archer
Fireball Magic Archer
Firecracker Fireball Dark Prince
Fireball Firecracker Dark Prince Magic Archer
Firecracker Fireball Magic Archer
Firecracker Magic Archer
Fireball Firecracker Magic Archer
Fireball Firecracker
Fireball Mini P.E.K.K.A
Firecracker Fireball Dark Prince Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Fireball
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Dark Prince Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball
Fireball
Firecracker Fireball Dark Prince Magic Archer
Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball
Fireball Mini P.E.K.K.A
Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Dark Prince Magic Archer
Fireball Firecracker Magic Archer
Fireball
Fireball Firecracker Mini P.E.K.K.A Dark Prince Magic Archer
Firecracker Fireball Magic Archer
Fireball
Firecracker Dark Prince
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Dark Prince Magic Archer
Fireball Firecracker

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