My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Witch Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton King
Giant Snowball
Hog Rider Witch Skeleton King
Zap
Firecracker Witch Skeleton King
Barbarian Barrel
Firecracker Tesla Witch Skeleton King
The Log
Firecracker Hog Rider Witch Skeleton King
Earthquake
Firecracker Tesla Hog Rider Witch Skeleton King
Arrows
Firecracker Witch Skeleton King
Royal Delivery
Firecracker Hog Rider Witch Skeleton King
Fireball
Firecracker Tesla Hog Rider Witch Skeleton King
Poison
Firecracker Witch Skeleton King
Lightning
Tesla Witch Skeleton King
Rocket
Hog Rider Witch Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball The Log Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tesla Fireball Hog Rider Skeleton King Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Firecracker Tesla Fireball

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mega Knight
Tesla
Fireball
Hog Rider The Log Mega Knight Skeleton King
Hog Rider
Firecracker Fireball The Log Witch Mega Knight
Witch
Hog Rider Mega Knight Skeleton King
The Log
Hog Rider Fireball Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Witch The Log
Skeleton King
Fireball Witch

Defense Synergies 3 7

Firecracker
The Log Tesla Mega Knight
Tesla
The Log Firecracker Fireball
Fireball
The Log Tesla Mega Knight
Hog Rider
Witch
The Log Mega Knight
The Log
Firecracker Tesla Fireball Witch Mega Knight
Mega Knight
Firecracker Fireball Witch The Log
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball The Log
Firecracker Tesla Witch The Log Mega Knight
Tesla Witch Mega Knight
Tesla Witch Firecracker Mega Knight Skeleton King
Firecracker Fireball The Log Mega Knight
Fireball The Log Firecracker Tesla Mega Knight
Tesla Firecracker Fireball Witch
Tesla Fireball The Log Mega Knight
Tesla Witch Skeleton King
Firecracker Tesla Mega Knight
Witch Firecracker Tesla Fireball The Log Mega Knight Skeleton King
Tesla Firecracker Fireball Witch
Tesla Mega Knight Fireball Witch The Log
Fireball Mega Knight Firecracker Tesla Witch The Log Skeleton King
Tesla Mega Knight Skeleton King
Tesla Fireball The Log Mega Knight
Tesla Mega Knight Firecracker Fireball Witch
Tesla Fireball Mega Knight Firecracker Witch The Log
Witch The Log Firecracker Tesla Fireball Mega Knight
Tesla
Mega Knight Firecracker Tesla Fireball Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Witch
Fireball Firecracker Tesla The Log Mega Knight
Mega Knight Witch The Log
Mega Knight Tesla Fireball The Log
Tesla Witch Mega Knight
Firecracker Fireball Tesla Witch
Tesla Fireball Witch
Mega Knight Tesla
Mega Knight Firecracker Fireball Witch The Log
Witch Tesla
Mega Knight Tesla Witch
Mega Knight Fireball The Log
Mega Knight Tesla Fireball Witch Skeleton King
Firecracker Tesla Fireball Witch Mega Knight
Tesla Witch Firecracker Fireball The Log Skeleton King
Mega Knight Firecracker Tesla Fireball Witch The Log Skeleton King
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker The Log
Firecracker Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker The Log Mega Knight
Firecracker Fireball Witch
Firecracker Witch The Log
Fireball The Log Firecracker
Fireball The Log Firecracker
Fireball
Firecracker Fireball The Log
Fireball Firecracker
Firecracker Fireball The Log
Firecracker Fireball
Firecracker Fireball The Log
Firecracker Fireball Witch The Log
Firecracker Fireball The Log Mega Knight
Fireball
Firecracker Fireball The Log Mega Knight
Firecracker Fireball Witch The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
Firecracker The Log Fireball Witch Mega Knight
Witch
Firecracker Fireball The Log Witch
Fireball Witch The Log Mega Knight
Fireball Firecracker The Log
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball
Fireball The Log Mega Knight
Firecracker Fireball
Mega Knight
Firecracker Fireball The Log
Fireball Witch
Fireball Firecracker Witch
The Log Fireball
Fireball Firecracker Mega Knight
The Log Firecracker Fireball Skeleton King
Fireball
Firecracker Mega Knight
Firecracker Fireball Witch The Log Skeleton King
Firecracker Fireball Witch
Firecracker Fireball Witch The Log Mega Knight
Fireball Firecracker Mega Knight

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