My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Electro Wizard Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Electro Wizard Magic Archer Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Little Prince
Zap
Firecracker Little Prince
Barbarian Barrel
Firecracker Tesla Electro Wizard Magic Archer Little Prince
The Log
Firecracker Hog Rider Little Prince
Earthquake
Firecracker Tesla Hog Rider
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Hog Rider Electro Wizard Magic Archer Little Prince
Fireball
Firecracker Tesla Hog Rider Electro Wizard Magic Archer Little Prince
Poison
Firecracker Electro Wizard Magic Archer Little Prince
Lightning
Tesla Electro Wizard Magic Archer Little Prince
Rocket
Hog Rider Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Little Prince Tesla Fireball Hog Rider Electro Wizard Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Little Prince Tesla Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mega Knight
Tesla
Fireball
Hog Rider Electro Wizard Magic Archer Mega Knight Little Prince
Hog Rider
Firecracker Fireball Electro Wizard Magic Archer Mega Knight Little Prince
Electro Wizard
Fireball Hog Rider Magic Archer Mega Knight
Magic Archer
Fireball Hog Rider Electro Wizard Mega Knight
Mega Knight
Firecracker Fireball Hog Rider Electro Wizard Magic Archer
Little Prince
Fireball Hog Rider

Defense Synergies 0 14

Firecracker
Tesla Electro Wizard Mega Knight
Tesla
Firecracker Fireball Electro Wizard Magic Archer Little Prince
Fireball
Tesla Electro Wizard Mega Knight Little Prince
Hog Rider
Electro Wizard
Firecracker Tesla Fireball Magic Archer Mega Knight Little Prince
Magic Archer
Tesla Electro Wizard Mega Knight
Mega Knight
Firecracker Fireball Electro Wizard Magic Archer
Little Prince
Tesla Fireball Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Fireball Electro Wizard Magic Archer
Firecracker Tesla Electro Wizard Mega Knight
Tesla Mega Knight Electro Wizard
Tesla Firecracker Electro Wizard Mega Knight
Firecracker Fireball Mega Knight
Fireball Firecracker Tesla Electro Wizard Magic Archer Mega Knight
Tesla Electro Wizard Firecracker Fireball Magic Archer Little Prince
Tesla Fireball Electro Wizard Magic Archer Mega Knight
Tesla
Firecracker Tesla Electro Wizard Mega Knight Little Prince
Electro Wizard Firecracker Tesla Fireball Magic Archer Mega Knight
Tesla Firecracker Fireball Electro Wizard Magic Archer
Tesla Mega Knight Fireball Electro Wizard
Fireball Mega Knight Firecracker Tesla Electro Wizard Magic Archer
Tesla Electro Wizard Mega Knight
Tesla Fireball Electro Wizard Mega Knight
Tesla Mega Knight Firecracker Fireball Electro Wizard
Tesla Fireball Mega Knight Firecracker Electro Wizard Magic Archer Little Prince
Firecracker Tesla Fireball Electro Wizard Magic Archer Mega Knight Little Prince
Tesla Electro Wizard
Mega Knight Firecracker Tesla Fireball Electro Wizard Little Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Fireball Electro Wizard
Fireball Electro Wizard Firecracker Tesla Magic Archer Mega Knight
Mega Knight Electro Wizard
Mega Knight Tesla Fireball Electro Wizard
Tesla Mega Knight
Firecracker Fireball Tesla Electro Wizard Magic Archer
Tesla Fireball Electro Wizard
Mega Knight Tesla
Electro Wizard Mega Knight Firecracker Fireball Magic Archer
Tesla
Mega Knight Tesla
Mega Knight Fireball Electro Wizard
Mega Knight Tesla Fireball
Firecracker Tesla Fireball Magic Archer Mega Knight
Tesla Electro Wizard Firecracker Fireball Magic Archer Little Prince
Mega Knight Firecracker Tesla Fireball Electro Wizard Magic Archer
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker
Firecracker Fireball Electro Wizard Magic Archer
Fireball Magic Archer
Firecracker Fireball
Fireball Firecracker Magic Archer Mega Knight
Firecracker Fireball Magic Archer
Firecracker Magic Archer
Fireball Firecracker Magic Archer
Fireball Firecracker
Fireball Electro Wizard
Firecracker Fireball Electro Wizard Magic Archer
Fireball Firecracker Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Magic Archer Firecracker Fireball Mega Knight
Fireball
Firecracker Fireball Electro Wizard Magic Archer Mega Knight
Firecracker Fireball Magic Archer Mega Knight Little Prince
Fireball Magic Archer Mega Knight
Fireball
Fireball
Firecracker Fireball Magic Archer Mega Knight Little Prince
Firecracker Fireball Electro Wizard Magic Archer
Fireball Magic Archer Mega Knight
Fireball Firecracker Magic Archer
Firecracker Fireball Electro Wizard Magic Archer Little Prince
Electro Wizard Firecracker Fireball
Fireball
Fireball Magic Archer Mega Knight
Firecracker Fireball Electro Wizard Magic Archer
Mega Knight
Firecracker Fireball Magic Archer
Electro Wizard Fireball Magic Archer
Fireball Firecracker Electro Wizard Magic Archer
Fireball
Fireball Firecracker Electro Wizard Magic Archer Mega Knight
Firecracker Fireball Magic Archer
Fireball
Firecracker Mega Knight
Firecracker Fireball Electro Wizard Magic Archer
Firecracker Fireball Electro Wizard Magic Archer
Firecracker Fireball Electro Wizard Magic Archer Mega Knight Little Prince
Fireball Firecracker Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: