My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Little Prince
Zap
Firecracker Goblin Barrel Little Prince
Barbarian Barrel
Firecracker Tesla Goblin Barrel Little Prince
The Log
Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Little Prince
Earthquake
Firecracker Tesla Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel Little Prince
Fireball
Firecracker Tesla Hog Rider Goblin Barrel Little Prince
Poison
Firecracker Little Prince
Lightning
Tesla Mini P.E.K.K.A Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Little Prince Tesla Mini P.E.K.K.A Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Little Prince

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Mini P.E.K.K.A Goblin Barrel Mega Knight
Tesla
Mini P.E.K.K.A
Firecracker Hog Rider The Log Mega Knight Little Prince
Hog Rider
Firecracker The Log Mini P.E.K.K.A Goblin Barrel Mega Knight Little Prince
Goblin Barrel
Firecracker Hog Rider Mega Knight
The Log
Hog Rider Mini P.E.K.K.A Mega Knight Little Prince
Mega Knight
Firecracker Mini P.E.K.K.A Hog Rider Goblin Barrel The Log
Little Prince
Mini P.E.K.K.A Hog Rider The Log

Defense Synergies 3 7

Firecracker
The Log Tesla Mini P.E.K.K.A Mega Knight
Tesla
The Log Firecracker Mini P.E.K.K.A Little Prince
Mini P.E.K.K.A
The Log Firecracker Tesla
Hog Rider
Goblin Barrel
The Log
Firecracker Tesla Mini P.E.K.K.A Mega Knight Little Prince
Mega Knight
Firecracker The Log
Little Prince
Tesla The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Mini P.E.K.K.A Firecracker Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A Mega Knight
Tesla Mini P.E.K.K.A Firecracker Mega Knight
Firecracker Mini P.E.K.K.A The Log Mega Knight
The Log Firecracker Tesla Mega Knight
Tesla Firecracker Little Prince
Tesla The Log Mega Knight
Tesla Mini P.E.K.K.A
Firecracker Tesla Mini P.E.K.K.A Mega Knight Little Prince
Firecracker Tesla The Log Mega Knight
Tesla Firecracker
Tesla Mini P.E.K.K.A Mega Knight The Log
Mega Knight Firecracker Tesla Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tesla Mega Knight
Tesla Mini P.E.K.K.A The Log Mega Knight
Tesla Mega Knight Firecracker Mini P.E.K.K.A
Tesla Mega Knight Firecracker The Log Little Prince
The Log Firecracker Tesla Mega Knight Little Prince
Mini P.E.K.K.A Tesla
Mega Knight Firecracker Tesla Mini P.E.K.K.A The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla
Firecracker Tesla Mini P.E.K.K.A The Log Mega Knight
Mega Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A Mega Knight Tesla The Log
Tesla Mini P.E.K.K.A Mega Knight
Firecracker Tesla
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A Mega Knight Tesla
Mega Knight Firecracker Mini P.E.K.K.A The Log
Tesla
Mega Knight Tesla Mini P.E.K.K.A
Mega Knight The Log
Mini P.E.K.K.A Mega Knight Tesla
Firecracker Tesla Mega Knight
Tesla Firecracker Mini P.E.K.K.A The Log Little Prince
Mega Knight Firecracker Tesla Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Mini P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Mini P.E.K.K.A
Firecracker Mini P.E.K.K.A The Log Mega Knight
Firecracker The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight Little Prince
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker Little Prince
Firecracker
Mini P.E.K.K.A
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Firecracker
The Log
Firecracker Mini P.E.K.K.A Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Mega Knight Little Prince

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