My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Bandit Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Clone Bandit
Giant Snowball
Goblin Barrel Clone
Zap
Firecracker Goblin Barrel Clone Bandit
Barbarian Barrel
Firecracker Tesla Goblin Barrel Clone Bandit
The Log
Firecracker Goblin Barrel Clone Bandit
Earthquake
Firecracker Tesla Goblin Barrel Clone
Arrows
Firecracker Goblin Barrel Clone
Royal Delivery
Firecracker Goblin Barrel Clone Bandit
Fireball
Firecracker Tesla Goblin Barrel Clone Bandit
Poison
Firecracker Clone
Lightning
Tesla Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Firecracker Goblin Barrel Clone Bandit Tesla Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Firecracker Goblin Barrel

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Goblin Barrel Bandit Mega Knight
Tesla
Mirror
Goblin Barrel The Log Firecracker
Goblin Barrel
Mirror Firecracker Clone Bandit Mega Knight
Clone
Goblin Barrel
The Log
Mirror Bandit Mega Knight
Bandit
Firecracker Goblin Barrel The Log Mega Knight
Mega Knight
Firecracker Goblin Barrel The Log Bandit

Defense Synergies 3 9

Firecracker
The Log Tesla Mirror Bandit Mega Knight
Tesla
Mirror The Log Firecracker
Mirror
Tesla Firecracker The Log Mega Knight
Goblin Barrel
Clone
The Log
Firecracker Tesla Mirror Bandit Mega Knight
Bandit
Firecracker The Log Mega Knight
Mega Knight
Firecracker Mirror The Log Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla The Log
Firecracker Tesla The Log Bandit Mega Knight
Tesla Mega Knight Bandit
Tesla Firecracker Bandit Mega Knight
Firecracker The Log Mega Knight
The Log Firecracker Tesla Bandit Mega Knight
Tesla Firecracker
Tesla The Log Bandit Mega Knight
Tesla
Firecracker Tesla Bandit Mega Knight
Firecracker Tesla The Log Bandit Mega Knight
Tesla Firecracker
Tesla Mega Knight The Log Bandit
Mega Knight Firecracker Tesla The Log
Tesla Bandit Mega Knight
Tesla The Log Bandit Mega Knight
Tesla Mega Knight Firecracker
Tesla Mega Knight Firecracker The Log Bandit
The Log Firecracker Tesla Bandit Mega Knight
Tesla
Mega Knight Firecracker Tesla The Log Bandit
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Tesla Bandit
Bandit Firecracker Tesla The Log Mega Knight
Bandit Mega Knight The Log
Mega Knight Tesla The Log Bandit
Tesla Bandit Mega Knight
Firecracker Tesla
Tesla Bandit
Mega Knight Tesla
Mega Knight Firecracker The Log Bandit
Tesla
Mega Knight Tesla
Mega Knight The Log
Mega Knight Tesla Bandit
Firecracker Tesla Mega Knight
Tesla Firecracker The Log
Mega Knight Firecracker Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log Bandit
Firecracker The Log Bandit
The Log Bandit
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker Bandit
Firecracker The Log Bandit
Firecracker
Firecracker The Log Bandit
Firecracker Bandit
Firecracker The Log
Firecracker The Log Bandit
Firecracker The Log Bandit Mega Knight
Firecracker The Log Bandit Mega Knight
Firecracker The Log Mega Knight
The Log Mega Knight
The Log
The Log
Firecracker The Log Mega Knight
Firecracker The Log Bandit
The Log Bandit Mega Knight
Firecracker The Log Bandit
Firecracker
Firecracker
The Log Bandit Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Bandit
Firecracker
The Log
Firecracker Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Bandit Mega Knight
Firecracker Mega Knight

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