My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Hunter Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Hunter Electro Dragon Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Fisherman
Giant Snowball
Goblin Barrel Electro Dragon Fisherman
Zap
Firecracker Royal Giant Goblin Barrel Fisherman
Barbarian Barrel
Firecracker Tesla Goblin Barrel Hunter
The Log
Firecracker Royal Giant Goblin Barrel Hunter Fisherman
Earthquake
Firecracker Tesla Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Goblin Barrel Hunter Electro Dragon Fisherman
Fireball
Firecracker Tesla Goblin Barrel Hunter Electro Dragon Fisherman
Poison
Firecracker Hunter Electro Dragon Fisherman
Lightning
Tesla Hunter Electro Dragon Fisherman
Rocket
Hunter Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Hunter Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Hunter Electro Dragon The Log

Ladder info

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Fisherman Tesla Hunter Electro Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Fisherman

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Giant Goblin Barrel Fisherman
Tesla
Royal Giant
Firecracker Goblin Barrel Hunter Fisherman Electro Dragon The Log
Goblin Barrel
Royal Giant Firecracker
Hunter
Royal Giant Fisherman
Electro Dragon
Royal Giant Fisherman
The Log
Royal Giant Fisherman
Fisherman
Royal Giant Hunter Firecracker Electro Dragon The Log

Defense Synergies 3 8

Firecracker
The Log Tesla Hunter Electro Dragon Fisherman
Tesla
The Log Firecracker
Royal Giant
Goblin Barrel
Hunter
Fisherman Firecracker The Log
Electro Dragon
Firecracker The Log Fisherman
The Log
Firecracker Tesla Hunter Electro Dragon Fisherman
Fisherman
Hunter Firecracker Electro Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Electro Dragon The Log
Hunter Firecracker Tesla Electro Dragon The Log Fisherman
Tesla Hunter Fisherman Electro Dragon
Tesla Hunter Firecracker Electro Dragon Fisherman
Firecracker The Log
The Log Firecracker Tesla Hunter Electro Dragon
Tesla Hunter Firecracker Electro Dragon
Tesla Electro Dragon The Log
Tesla Hunter Fisherman
Firecracker Tesla Hunter Fisherman
Firecracker Tesla Hunter Electro Dragon The Log Fisherman
Tesla Hunter Firecracker Electro Dragon
Tesla Hunter Electro Dragon The Log
Firecracker Tesla Hunter Electro Dragon The Log
Tesla Hunter
Tesla Hunter The Log Fisherman
Tesla Firecracker Hunter Electro Dragon Fisherman
Tesla Firecracker Hunter Electro Dragon The Log Fisherman
Hunter The Log Firecracker Tesla Electro Dragon Fisherman
Tesla Hunter Fisherman
Firecracker Tesla Hunter Electro Dragon The Log Fisherman
Tesla Hunter Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Fisherman
Firecracker Tesla Hunter Electro Dragon The Log Fisherman
Hunter Electro Dragon The Log Fisherman
Hunter Tesla The Log Fisherman
Tesla Hunter Fisherman
Firecracker Tesla Hunter Electro Dragon
Tesla Hunter
Tesla Hunter Fisherman
Electro Dragon Firecracker The Log
Tesla
Tesla Hunter Electro Dragon
The Log
Tesla Hunter
Firecracker Tesla Electro Dragon
Tesla Electro Dragon Firecracker Hunter The Log Fisherman
Firecracker Tesla Hunter Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon The Log
Firecracker Electro Dragon The Log Fisherman
Electro Dragon The Log
Firecracker The Log
Firecracker The Log
Firecracker Hunter Electro Dragon
Firecracker The Log
The Log Firecracker Hunter Electro Dragon
The Log Firecracker Electro Dragon Fisherman
Electro Dragon Fisherman
Firecracker Electro Dragon The Log Fisherman
Firecracker Electro Dragon
Firecracker Hunter The Log Fisherman
Firecracker Electro Dragon Fisherman
Firecracker The Log Fisherman
Firecracker Hunter Electro Dragon The Log
Firecracker Electro Dragon The Log
Fisherman
Firecracker Hunter Electro Dragon The Log Fisherman
Firecracker Electro Dragon The Log
The Log
The Log Fisherman
Electro Dragon The Log
Firecracker The Log Hunter Electro Dragon
Fisherman
Firecracker The Log Hunter Electro Dragon Fisherman
Electro Dragon The Log Fisherman
Firecracker The Log Fisherman
Firecracker Hunter Electro Dragon
Electro Dragon Firecracker
Hunter Electro Dragon The Log
Firecracker Electro Dragon
Firecracker The Log
Electro Dragon
Firecracker Hunter Electro Dragon
The Log
Firecracker Hunter Electro Dragon
The Log Firecracker Electro Dragon
Firecracker Electro Dragon
Electro Dragon Firecracker The Log
Firecracker Electro Dragon
Electro Dragon Firecracker The Log
Firecracker Electro Dragon
Fisherman

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