My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Magic Archer Lumberjack Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Magic Archer Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Magic Archer Lumberjack Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs
Giant Snowball
Royal Hogs Lumberjack
Zap
Firecracker Royal Hogs
Barbarian Barrel
Firecracker Tesla Royal Hogs Magic Archer Lumberjack
The Log
Firecracker Royal Hogs Lumberjack
Earthquake
Firecracker Tesla Royal Hogs
Arrows
Firecracker Royal Hogs
Royal Delivery
Firecracker Royal Hogs Magic Archer Lumberjack
Fireball
Firecracker Tesla Royal Hogs Magic Archer Lumberjack
Poison
Firecracker Royal Hogs Magic Archer
Lightning
Tesla Magic Archer Lumberjack Monk
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Magic Archer Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Tesla Magic Archer Lumberjack Royal Hogs Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Firecracker Tesla Magic Archer

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Royal Hogs Mirror Lumberjack Mega Knight Monk
Tesla
Royal Hogs
Firecracker Magic Archer Lumberjack Mega Knight Monk
Mirror
Firecracker Magic Archer Lumberjack
Magic Archer
Royal Hogs Mirror Lumberjack Mega Knight
Lumberjack
Firecracker Royal Hogs Mirror Magic Archer Mega Knight
Mega Knight
Firecracker Royal Hogs Magic Archer Lumberjack
Monk
Firecracker Royal Hogs

Defense Synergies 1 10

Firecracker
Tesla Mirror Lumberjack Mega Knight
Tesla
Mirror Firecracker Magic Archer
Royal Hogs
Mirror
Tesla Firecracker Magic Archer Lumberjack Mega Knight
Magic Archer
Tesla Mirror Lumberjack Mega Knight
Lumberjack
Firecracker Mirror Magic Archer
Mega Knight
Firecracker Mirror Magic Archer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Magic Archer
Lumberjack Firecracker Tesla Mega Knight Monk
Tesla Lumberjack Mega Knight
Tesla Lumberjack Firecracker Mega Knight Monk
Firecracker Lumberjack Mega Knight Monk
Firecracker Tesla Magic Archer Lumberjack Mega Knight
Tesla Firecracker Magic Archer
Tesla Magic Archer Mega Knight Monk
Tesla Lumberjack
Firecracker Tesla Lumberjack Mega Knight
Firecracker Tesla Magic Archer Lumberjack Mega Knight
Tesla Firecracker Magic Archer
Tesla Lumberjack Mega Knight
Mega Knight Firecracker Tesla Magic Archer Lumberjack
Tesla Lumberjack Mega Knight
Monk Tesla Lumberjack Mega Knight
Tesla Mega Knight Firecracker Lumberjack
Tesla Mega Knight Firecracker Magic Archer Lumberjack
Firecracker Tesla Magic Archer Lumberjack Mega Knight
Tesla Lumberjack
Mega Knight Firecracker Tesla Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Tesla
Firecracker Tesla Magic Archer Lumberjack Mega Knight Monk
Lumberjack Mega Knight
Lumberjack Mega Knight Tesla Monk
Tesla Lumberjack Mega Knight
Firecracker Tesla Magic Archer Monk
Tesla Lumberjack
Mega Knight Tesla Lumberjack
Mega Knight Firecracker Magic Archer Monk
Tesla
Mega Knight Tesla Lumberjack
Mega Knight Monk
Mega Knight Tesla Lumberjack
Firecracker Tesla Magic Archer Mega Knight
Tesla Firecracker Magic Archer Lumberjack Monk
Mega Knight Firecracker Tesla Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Firecracker Monk
Firecracker Monk Magic Archer
Magic Archer
Firecracker
Firecracker Magic Archer Mega Knight
Firecracker Magic Archer Monk
Firecracker Magic Archer
Firecracker Magic Archer
Monk Firecracker
Lumberjack
Firecracker Monk Magic Archer
Monk Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Monk
Firecracker Magic Archer
Firecracker Magic Archer
Magic Archer Firecracker Mega Knight
Monk
Firecracker Magic Archer Mega Knight Monk
Firecracker Magic Archer Mega Knight Monk
Magic Archer Mega Knight Monk
Monk
Monk
Firecracker Magic Archer Mega Knight
Firecracker Magic Archer Monk
Magic Archer Mega Knight Monk
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker
Magic Archer Mega Knight
Firecracker Magic Archer Monk
Mega Knight
Firecracker Magic Archer Monk
Magic Archer
Firecracker Magic Archer Monk
Firecracker Magic Archer Lumberjack Mega Knight
Firecracker Magic Archer
Monk
Firecracker Mega Knight
Firecracker Magic Archer
Firecracker Magic Archer
Firecracker Magic Archer Mega Knight Monk

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