My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Baby Dragon Golem Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Baby Dragon Inferno Dragon Lumberjack
Zap
Firecracker Inferno Dragon
Barbarian Barrel
Firecracker Tesla Lumberjack
The Log
Firecracker Lumberjack
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Firecracker Baby Dragon Inferno Dragon Lumberjack
Fireball
Firecracker Tesla Baby Dragon Inferno Dragon Lumberjack
Poison
Firecracker
Lightning
Tesla Baby Dragon Inferno Dragon Lumberjack
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Tornado Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Baby Dragon Golem Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tornado Tesla Baby Dragon Inferno Dragon Lumberjack Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Tornado Tesla Baby Dragon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Tornado Baby Dragon Golem Inferno Dragon Lumberjack
Tesla
Tornado
Baby Dragon Firecracker Golem
Baby Dragon
Tornado Golem Firecracker Lightning Inferno Dragon Lumberjack
Lightning
Golem Baby Dragon
Golem
Baby Dragon Lightning Firecracker Tornado Lumberjack
Inferno Dragon
Firecracker Baby Dragon
Lumberjack
Firecracker Baby Dragon Golem

Defense Synergies 0 11

Firecracker
Tesla Tornado Baby Dragon Lumberjack
Tesla
Firecracker Tornado Baby Dragon Inferno Dragon
Tornado
Firecracker Tesla Baby Dragon Inferno Dragon
Baby Dragon
Firecracker Tesla Tornado Inferno Dragon Lumberjack
Lightning
Golem
Inferno Dragon
Tesla Tornado Baby Dragon
Lumberjack
Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Tesla Baby Dragon
Inferno Dragon Lumberjack Firecracker Tesla
Tesla Tornado Lumberjack Lightning Inferno Dragon
Tesla Inferno Dragon Lumberjack Firecracker
Lightning Firecracker Tornado Lumberjack
Tornado Firecracker Tesla Baby Dragon Lumberjack
Tesla Tornado Lightning Inferno Dragon Firecracker Baby Dragon
Lightning Tesla Baby Dragon
Tesla Inferno Dragon Tornado Lumberjack
Tornado Firecracker Tesla Lumberjack
Firecracker Tesla Tornado Baby Dragon Lumberjack
Tesla Inferno Dragon Firecracker Tornado Baby Dragon
Tesla Lumberjack Lightning
Firecracker Tesla Tornado Baby Dragon Lumberjack
Inferno Dragon Tesla Lumberjack
Tornado Tesla Lightning Inferno Dragon Lumberjack
Tesla Firecracker Tornado Lumberjack
Tesla Firecracker Tornado Baby Dragon Lumberjack
Tornado Baby Dragon Firecracker Tesla Inferno Dragon Lumberjack
Tesla Tornado Inferno Dragon Lumberjack
Firecracker Tesla Baby Dragon Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tesla
Firecracker Tesla Baby Dragon Lightning Inferno Dragon Lumberjack
Lumberjack Lightning
Lightning Lumberjack Tesla Tornado
Tesla Inferno Dragon Lumberjack
Firecracker Tesla Tornado Baby Dragon
Tesla Lightning Lumberjack
Tesla Inferno Dragon Lumberjack
Lightning Firecracker Tornado Baby Dragon Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Lumberjack
Lightning Tornado
Lightning Tesla Lumberjack
Firecracker Tesla Baby Dragon
Tesla Firecracker Tornado Baby Dragon Lightning Inferno Dragon Lumberjack
Firecracker Tesla Baby Dragon Inferno Dragon
Tesla Tornado
Tesla Inferno Dragon Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Baby Dragon
Firecracker Tornado Baby Dragon
Lightning Baby Dragon
Lightning Firecracker
Firecracker Baby Dragon
Firecracker Tornado Baby Dragon
Firecracker Tornado Baby Dragon
Firecracker Tornado Baby Dragon Lightning
Firecracker Tornado Lightning
Lightning Tornado Lumberjack
Firecracker Lightning Tornado
Lightning Firecracker Tornado Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Firecracker Baby Dragon
Lightning Tornado
Lightning
Lightning Firecracker Baby Dragon
Lightning Firecracker Tornado Baby Dragon
Lightning Baby Dragon
Lightning Tornado
Tornado Lightning
Lightning Baby Dragon
Firecracker Tornado Baby Dragon
Inferno Dragon
Firecracker Tornado Baby Dragon Lightning
Lightning Tornado Baby Dragon
Lightning Firecracker Tornado Baby Dragon
Lightning Firecracker Tornado Baby Dragon
Lightning Firecracker
Lightning
Lightning
Lightning Firecracker
Firecracker Lightning
Lightning
Lightning Firecracker Tornado Baby Dragon
Lightning Firecracker Baby Dragon Lumberjack
Firecracker Baby Dragon Lightning
Lightning Tornado
Firecracker
Firecracker Tornado Baby Dragon Lightning
Firecracker Tornado Lightning
Lightning Firecracker Tornado Baby Dragon
Inferno Dragon
Lightning Firecracker
Lightning

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