My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Mega Minion Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Minion Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Royal Hogs Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Royal Hogs Dark Prince
Giant Snowball
Mega Minion Dart Goblin Royal Hogs
Zap
Firecracker Dart Goblin Royal Hogs Dark Prince
Barbarian Barrel
Firecracker Tesla Elite Barbarians Dart Goblin Royal Hogs Dark Prince
The Log
Firecracker Elite Barbarians Dart Goblin Royal Hogs Dark Prince
Earthquake
Firecracker Tesla Royal Hogs
Arrows
Firecracker Dart Goblin Royal Hogs
Royal Delivery
Firecracker Elite Barbarians Mega Minion Dart Goblin Royal Hogs Dark Prince
Fireball
Firecracker Tesla Elite Barbarians Mega Minion Dart Goblin Royal Hogs
Poison
Firecracker Mega Minion Dart Goblin Royal Hogs
Lightning
Tesla Elite Barbarians Mega Minion Dark Prince
Rocket
Elite Barbarians Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Mega Minion Dart Goblin Tesla Fireball Dark Prince Royal Hogs Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Mega Minion Dart Goblin Tesla

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Mega Minion Dart Goblin Royal Hogs Dark Prince
Tesla
Elite Barbarians
Firecracker Dart Goblin Fireball
Mega Minion
Firecracker Fireball
Dart Goblin
Firecracker Elite Barbarians Royal Hogs Dark Prince
Fireball
Elite Barbarians Mega Minion Royal Hogs Dark Prince
Royal Hogs
Firecracker Dart Goblin Fireball Dark Prince
Dark Prince
Firecracker Dart Goblin Fireball Royal Hogs

Defense Synergies 1 14

Firecracker
Tesla Mega Minion Dart Goblin Dark Prince
Tesla
Firecracker Mega Minion Dart Goblin Fireball Dark Prince
Elite Barbarians
Dark Prince Mega Minion Dart Goblin
Mega Minion
Firecracker Tesla Elite Barbarians Dart Goblin Dark Prince
Dart Goblin
Firecracker Tesla Elite Barbarians Mega Minion Dark Prince
Fireball
Tesla Dark Prince
Royal Hogs
Dark Prince
Elite Barbarians Firecracker Tesla Mega Minion Dart Goblin Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Mega Minion Dart Goblin Fireball
Elite Barbarians Firecracker Tesla Mega Minion Dart Goblin Dark Prince
Tesla Elite Barbarians Mega Minion Dart Goblin Dark Prince
Tesla Elite Barbarians Firecracker Mega Minion Dart Goblin Dark Prince
Firecracker Elite Barbarians Fireball Dark Prince
Fireball Firecracker Tesla Mega Minion Dart Goblin Dark Prince
Tesla Mega Minion Dart Goblin Firecracker Fireball
Tesla Dart Goblin Fireball
Tesla Elite Barbarians
Elite Barbarians Firecracker Tesla Dart Goblin Dark Prince
Dart Goblin Firecracker Tesla Mega Minion Fireball Dark Prince
Tesla Mega Minion Firecracker Dart Goblin Fireball
Tesla Elite Barbarians Fireball Dark Prince
Fireball Firecracker Tesla Mega Minion Dart Goblin Dark Prince
Elite Barbarians Tesla
Tesla Elite Barbarians Fireball
Tesla Firecracker Elite Barbarians Fireball Dark Prince
Tesla Fireball Firecracker Elite Barbarians Mega Minion Dart Goblin Dark Prince
Firecracker Tesla Mega Minion Dart Goblin Fireball Dark Prince
Tesla Elite Barbarians Dart Goblin
Dark Prince Firecracker Tesla Elite Barbarians Dart Goblin Fireball
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tesla Elite Barbarians Fireball Dark Prince
Fireball Firecracker Tesla Elite Barbarians Mega Minion
Elite Barbarians Dark Prince
Dark Prince Tesla Elite Barbarians Fireball
Tesla Elite Barbarians Dark Prince
Firecracker Fireball Tesla Dart Goblin
Dark Prince Tesla Elite Barbarians Mega Minion Dart Goblin Fireball
Tesla Elite Barbarians Dark Prince
Firecracker Elite Barbarians Mega Minion Fireball Dark Prince
Tesla Mega Minion Dart Goblin
Tesla Elite Barbarians Mega Minion Dart Goblin Dark Prince
Elite Barbarians Fireball Dark Prince
Elite Barbarians Dark Prince Tesla Fireball
Firecracker Tesla Dart Goblin Fireball
Tesla Elite Barbarians Firecracker Mega Minion Dart Goblin Fireball Dark Prince
Firecracker Tesla Elite Barbarians Mega Minion Dart Goblin Fireball Dark Prince
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Dart Goblin
Firecracker Fireball Dart Goblin
Dart Goblin Fireball
Firecracker Dart Goblin Fireball Dark Prince
Fireball Firecracker Dark Prince
Firecracker Fireball Mega Minion Dart Goblin
Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Elite Barbarians Fireball
Firecracker Dart Goblin Fireball Dark Prince
Fireball Firecracker Dart Goblin
Firecracker Elite Barbarians Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Elite Barbarians Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Fireball
Firecracker Mega Minion Dart Goblin Fireball Dark Prince
Firecracker Dart Goblin Fireball
Fireball
Fireball
Fireball
Firecracker Fireball Dark Prince
Mega Minion
Firecracker Fireball Dart Goblin
Fireball
Fireball Firecracker Dart Goblin
Elite Barbarians Firecracker Dart Goblin Fireball
Firecracker Mega Minion Dart Goblin Fireball
Elite Barbarians Mega Minion Fireball
Dart Goblin Fireball
Firecracker Fireball
Firecracker Fireball
Dart Goblin Fireball Dark Prince
Fireball Firecracker Mega Minion Dart Goblin
Fireball
Fireball Firecracker Mega Minion Dart Goblin Dark Prince
Firecracker Dart Goblin Fireball
Fireball
Firecracker Elite Barbarians Mega Minion Dart Goblin Dark Prince
Firecracker Elite Barbarians Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Dark Prince
Fireball Firecracker Dart Goblin

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