My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards
Zap
Firecracker Goblin Barrel Guards
Barbarian Barrel
Firecracker Tesla Elite Barbarians Valkyrie Wizard Goblin Barrel Guards
The Log
Firecracker Elite Barbarians Goblin Barrel Guards
Earthquake
Firecracker Tesla Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Elite Barbarians Valkyrie Wizard Goblin Barrel Guards
Fireball
Firecracker Tesla Elite Barbarians Wizard Goblin Barrel
Poison
Firecracker Wizard Guards
Lightning
Tesla Elite Barbarians Valkyrie Wizard
Rocket
Elite Barbarians Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Guards Tesla Valkyrie Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Goblin Barrel Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elite Barbarians Valkyrie Goblin Barrel
Tesla
Elite Barbarians
Valkyrie Firecracker Wizard The Log
Valkyrie
Elite Barbarians Goblin Barrel Firecracker Wizard
Wizard
Elite Barbarians Valkyrie
Goblin Barrel
Valkyrie Firecracker Guards
Guards
Goblin Barrel The Log
The Log
Elite Barbarians Guards

Defense Synergies 4 12

Firecracker
Valkyrie The Log Tesla Guards
Tesla
The Log Firecracker Valkyrie Wizard Guards
Elite Barbarians
Valkyrie Wizard The Log
Valkyrie
Firecracker Elite Barbarians Tesla Wizard The Log
Wizard
Tesla Elite Barbarians Valkyrie Guards The Log
Goblin Barrel
Guards
Firecracker Tesla Wizard The Log
The Log
Firecracker Tesla Elite Barbarians Valkyrie Wizard Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Wizard The Log
Elite Barbarians Firecracker Tesla Valkyrie The Log
Tesla Elite Barbarians Valkyrie
Tesla Elite Barbarians Firecracker Valkyrie Guards
Firecracker Elite Barbarians Valkyrie The Log
The Log Firecracker Tesla Valkyrie Guards
Tesla Firecracker Wizard
Tesla Valkyrie The Log
Tesla Elite Barbarians
Elite Barbarians Guards Firecracker Tesla Valkyrie
Valkyrie Guards Firecracker Tesla Wizard The Log
Tesla Firecracker Wizard
Tesla Elite Barbarians Valkyrie Wizard Guards The Log
Valkyrie Wizard Firecracker Tesla Guards The Log
Elite Barbarians Tesla
Tesla Elite Barbarians The Log
Tesla Wizard Firecracker Elite Barbarians Valkyrie
Tesla Valkyrie Firecracker Elite Barbarians Wizard Guards The Log
Valkyrie Wizard The Log Firecracker Tesla Guards
Tesla Elite Barbarians
Valkyrie Wizard Firecracker Tesla Elite Barbarians Guards The Log
Tesla Elite Barbarians Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Tesla Elite Barbarians
Firecracker Tesla Elite Barbarians Valkyrie Wizard The Log
Guards Elite Barbarians Valkyrie The Log
Valkyrie Guards Tesla Elite Barbarians The Log
Tesla Elite Barbarians Valkyrie Guards
Firecracker Wizard Tesla
Guards Tesla Elite Barbarians Valkyrie
Tesla Elite Barbarians Valkyrie
Firecracker Elite Barbarians Valkyrie The Log
Tesla Guards
Tesla Elite Barbarians Valkyrie Guards
Elite Barbarians Valkyrie Guards The Log
Elite Barbarians Tesla Valkyrie Wizard Guards
Wizard Firecracker Tesla Valkyrie
Tesla Elite Barbarians Guards Firecracker Valkyrie The Log
Valkyrie Firecracker Tesla Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards The Log
Firecracker The Log
The Log
Firecracker Valkyrie Guards The Log
Wizard Firecracker Valkyrie The Log
Firecracker Wizard
Firecracker Wizard The Log
The Log Firecracker Wizard
The Log Firecracker Wizard
Elite Barbarians Guards
Firecracker Valkyrie Wizard The Log
Firecracker Wizard
Firecracker Elite Barbarians The Log
Firecracker
Firecracker Elite Barbarians The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Wizard The Log
Firecracker Valkyrie Wizard The Log
The Log
Wizard
The Log
The Log
Firecracker The Log Valkyrie Wizard
Firecracker The Log Wizard
Wizard The Log
Firecracker The Log
Elite Barbarians Firecracker Wizard
Firecracker Wizard Guards
Elite Barbarians
Wizard The Log
Firecracker
Firecracker Wizard The Log
Guards
Firecracker Wizard
The Log
Firecracker Valkyrie Wizard
The Log Firecracker Wizard
Firecracker Elite Barbarians
Firecracker Elite Barbarians Guards The Log
Firecracker
Firecracker The Log
Firecracker Wizard

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