My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Witch Balloon Inferno Dragon Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Balloon Inferno Dragon
Giant Snowball
Tombstone Goblin Barrel Witch Balloon Inferno Dragon Lumberjack
Zap
Firecracker Tombstone Goblin Barrel Witch Balloon Inferno Dragon
Barbarian Barrel
Firecracker Tombstone Goblin Barrel Witch Lumberjack
The Log
Firecracker Tombstone Goblin Barrel Witch Lumberjack
Earthquake
Firecracker Tombstone Goblin Barrel Witch
Arrows
Firecracker Tombstone Goblin Barrel Witch
Royal Delivery
Firecracker Goblin Barrel Witch Balloon Inferno Dragon Lumberjack
Fireball
Firecracker Tombstone Goblin Barrel Witch Balloon Inferno Dragon Lumberjack
Poison
Firecracker Tombstone Witch Balloon
Lightning
Tombstone Witch Balloon Inferno Dragon Lumberjack
Rocket
Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tombstone Goblin Barrel Inferno Dragon Lumberjack Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Tombstone Goblin Barrel

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Barrel Balloon Inferno Dragon Lumberjack
Tombstone
Goblin Barrel
Firecracker Balloon Lumberjack
Witch
Lumberjack
Balloon
Lumberjack Firecracker Goblin Barrel The Log
The Log
Balloon Lumberjack
Inferno Dragon
Firecracker
Lumberjack
Balloon Firecracker Goblin Barrel Witch The Log

Defense Synergies 1 8

Firecracker
The Log Tombstone Lumberjack
Tombstone
Firecracker Inferno Dragon Lumberjack
Goblin Barrel
Witch
The Log Lumberjack
Balloon
The Log
Firecracker Witch Inferno Dragon Lumberjack
Inferno Dragon
Tombstone The Log
Lumberjack
Firecracker Tombstone Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone The Log
Inferno Dragon Lumberjack Firecracker Tombstone Witch The Log
Witch Lumberjack Tombstone Inferno Dragon
Witch Inferno Dragon Lumberjack Firecracker Tombstone
Firecracker Tombstone The Log Lumberjack
The Log Firecracker Lumberjack
Inferno Dragon Firecracker Tombstone Witch
The Log
Witch Inferno Dragon Tombstone Lumberjack
Firecracker Lumberjack
Witch Firecracker Tombstone The Log Lumberjack
Inferno Dragon Firecracker Witch
Tombstone Lumberjack Witch The Log
Firecracker Tombstone Witch The Log Lumberjack
Inferno Dragon Tombstone Lumberjack
The Log Inferno Dragon Lumberjack
Firecracker Tombstone Witch Lumberjack
Tombstone Firecracker Witch The Log Lumberjack
Witch The Log Firecracker Tombstone Inferno Dragon Lumberjack
Inferno Dragon Lumberjack
Firecracker Witch The Log Lumberjack
Tombstone Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Tombstone Witch
Firecracker The Log Inferno Dragon Lumberjack
Tombstone Lumberjack Witch The Log
Lumberjack The Log
Tombstone Witch Inferno Dragon Lumberjack
Firecracker Witch
Tombstone Witch Lumberjack
Inferno Dragon Lumberjack
Firecracker Tombstone Witch The Log Inferno Dragon
Witch Tombstone Inferno Dragon
Inferno Dragon Tombstone Witch Lumberjack
The Log
Tombstone Witch Lumberjack
Firecracker Witch
Tombstone Witch Firecracker The Log Inferno Dragon Lumberjack
Firecracker Witch The Log Inferno Dragon
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker The Log
Firecracker The Log
The Log
Firecracker The Log
Firecracker The Log
Firecracker Witch
Firecracker Witch The Log
The Log Firecracker
The Log Firecracker
Lumberjack
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker Witch The Log
Firecracker The Log
Firecracker The Log
Firecracker Witch The Log
The Log
The Log
The Log
Firecracker The Log Witch
Witch Inferno Dragon
Firecracker The Log Witch
Witch The Log
Firecracker The Log
Firecracker Witch
Firecracker Witch
The Log
Firecracker
Firecracker The Log
Tombstone Witch
Firecracker Witch
The Log
Firecracker Lumberjack
The Log Firecracker
Firecracker
Firecracker Witch The Log
Firecracker Witch
Firecracker Witch The Log
Inferno Dragon
Firecracker

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