My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Goblin Hut Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Goblin Hut Witch Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Tombstone Goblin Hut Witch Electro Dragon
Zap
Firecracker Tombstone Goblin Hut Witch
Barbarian Barrel
Firecracker Tombstone Goblin Hut Witch Giant Skeleton
The Log
Firecracker Tombstone Goblin Hut Witch Giant Skeleton
Earthquake
Firecracker Tombstone Goblin Hut Witch
Arrows
Firecracker Tombstone Goblin Hut Witch
Royal Delivery
Firecracker Goblin Hut Witch Electro Dragon Giant Skeleton
Fireball
Firecracker Tombstone Goblin Hut Witch Electro Dragon
Poison
Firecracker Tombstone Goblin Hut Witch Electro Dragon
Lightning
Tombstone Goblin Hut Witch Electro Dragon
Rocket
Goblin Hut Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Poison Electro Dragon Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Poison Giant Skeleton Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Tombstone Poison Goblin Hut Witch Electro Dragon Goblin Machine Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Tombstone Poison Goblin Hut

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Goblin Hut Giant Skeleton
Tombstone
Goblin Hut
Firecracker Giant Skeleton
Poison
Electro Dragon Giant Skeleton
Witch
Giant Skeleton
Electro Dragon
Poison Giant Skeleton
Giant Skeleton
Firecracker Goblin Hut Poison Witch Electro Dragon
Goblin Machine

Defense Synergies 0 10

Firecracker
Tombstone Goblin Hut Electro Dragon Giant Skeleton
Tombstone
Firecracker Poison Electro Dragon
Goblin Hut
Firecracker Giant Skeleton
Poison
Tombstone
Witch
Electro Dragon Giant Skeleton
Electro Dragon
Firecracker Tombstone Witch Giant Skeleton
Giant Skeleton
Firecracker Goblin Hut Witch Electro Dragon
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Goblin Hut Electro Dragon
Firecracker Tombstone Goblin Hut Witch Electro Dragon
Goblin Hut Witch Tombstone Electro Dragon Giant Skeleton
Goblin Hut Witch Firecracker Tombstone Electro Dragon
Firecracker Tombstone Poison Giant Skeleton
Firecracker Electro Dragon
Firecracker Tombstone Goblin Hut Poison Witch Electro Dragon
Poison Electro Dragon Giant Skeleton
Witch Tombstone Goblin Hut
Firecracker Giant Skeleton
Poison Witch Firecracker Tombstone Goblin Hut Electro Dragon Giant Skeleton
Firecracker Goblin Hut Poison Witch Electro Dragon
Tombstone Goblin Hut Witch Electro Dragon Giant Skeleton
Firecracker Tombstone Goblin Hut Poison Witch Electro Dragon
Tombstone Goblin Hut
Goblin Hut
Firecracker Tombstone Goblin Hut Poison Witch Electro Dragon
Tombstone Firecracker Goblin Hut Witch Electro Dragon
Poison Witch Firecracker Tombstone Goblin Hut Electro Dragon Giant Skeleton
Goblin Hut
Firecracker Poison Witch Electro Dragon Giant Skeleton
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Tombstone Goblin Hut Witch Giant Skeleton
Poison Firecracker Electro Dragon
Tombstone Giant Skeleton Goblin Hut Witch Electro Dragon
Giant Skeleton
Giant Skeleton Tombstone Goblin Hut Witch
Firecracker Poison Goblin Hut Witch Electro Dragon
Tombstone Goblin Hut Witch Giant Skeleton
Giant Skeleton
Electro Dragon Giant Skeleton Firecracker Tombstone Goblin Hut Poison Witch
Witch Tombstone Goblin Hut
Tombstone Goblin Hut Witch Electro Dragon Giant Skeleton
Poison Giant Skeleton
Giant Skeleton Tombstone Witch
Firecracker Witch Electro Dragon
Tombstone Goblin Hut Witch Electro Dragon Firecracker Poison Giant Skeleton
Poison Firecracker Goblin Hut Witch Electro Dragon Giant Skeleton
Tombstone Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Electro Dragon Giant Skeleton
Firecracker Poison Electro Dragon
Goblin Hut Poison Electro Dragon Giant Skeleton
Firecracker Poison Giant Skeleton
Poison Firecracker
Firecracker Poison Witch Electro Dragon Goblin Machine
Firecracker Poison Witch
Poison Firecracker Electro Dragon
Poison Firecracker Electro Dragon
Poison Electro Dragon
Firecracker Poison Electro Dragon Goblin Machine
Poison Firecracker Electro Dragon
Poison Firecracker Goblin Hut
Firecracker Poison Electro Dragon
Firecracker Goblin Hut Poison
Firecracker Goblin Hut Poison Witch Electro Dragon
Firecracker Goblin Hut Poison Electro Dragon
Poison
Firecracker Poison Electro Dragon Goblin Machine
Firecracker Poison Witch Electro Dragon Goblin Machine
Poison Giant Skeleton
Poison
Poison Electro Dragon
Firecracker Poison Witch Electro Dragon Goblin Machine
Witch
Firecracker Poison Witch Electro Dragon
Poison Witch Electro Dragon
Poison Firecracker
Poison Firecracker Witch Electro Dragon
Electro Dragon Firecracker Goblin Hut Poison Witch
Poison Electro Dragon
Firecracker Poison Electro Dragon
Giant Skeleton
Firecracker Poison
Tombstone Goblin Hut Witch Electro Dragon
Poison Firecracker Witch Electro Dragon
Poison Firecracker Electro Dragon
Firecracker Poison Electro Dragon
Poison Giant Skeleton
Firecracker Electro Dragon
Electro Dragon Firecracker Poison Witch Giant Skeleton
Firecracker Poison Witch Electro Dragon
Poison Electro Dragon Firecracker Witch Giant Skeleton
Firecracker Electro Dragon
Poison

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