My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Valkyrie Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Tombstone Hog Rider Guards Little Prince
Zap
Firecracker Tombstone Guards Little Prince
Barbarian Barrel
Firecracker Tombstone Valkyrie Guards Little Prince
The Log
Firecracker Tombstone Hog Rider Guards Little Prince
Earthquake
Firecracker Tombstone Hog Rider Guards
Arrows
Firecracker Tombstone Guards Little Prince
Royal Delivery
Firecracker Valkyrie Hog Rider Guards Little Prince
Fireball
Firecracker Tombstone Hog Rider Little Prince
Poison
Firecracker Tombstone Guards Little Prince
Lightning
Tombstone Valkyrie Little Prince
Rocket
Valkyrie Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Guards Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tombstone Guards Little Prince Valkyrie Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Tombstone Guards

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Mega Knight
Tombstone
Valkyrie
Hog Rider Firecracker Little Prince
Hog Rider
Firecracker Valkyrie The Log Guards Mega Knight Little Prince
Guards
Hog Rider The Log
The Log
Hog Rider Guards Mega Knight Little Prince
Mega Knight
Firecracker Hog Rider The Log
Little Prince
Valkyrie Hog Rider The Log

Defense Synergies 2 9

Firecracker
Valkyrie The Log Tombstone Guards Mega Knight
Tombstone
Firecracker Guards
Valkyrie
Firecracker The Log Little Prince
Hog Rider
Guards
Firecracker Tombstone The Log
The Log
Firecracker Valkyrie Guards Mega Knight Little Prince
Mega Knight
Firecracker The Log
Little Prince
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Valkyrie The Log
Firecracker Tombstone Valkyrie The Log Mega Knight
Mega Knight Tombstone Valkyrie
Firecracker Tombstone Valkyrie Guards Mega Knight
Firecracker Tombstone Valkyrie The Log Mega Knight
The Log Firecracker Valkyrie Guards Mega Knight
Firecracker Tombstone Little Prince
Valkyrie The Log Mega Knight
Tombstone
Guards Firecracker Valkyrie Mega Knight Little Prince
Valkyrie Guards Firecracker Tombstone The Log Mega Knight
Firecracker
Tombstone Mega Knight Valkyrie Guards The Log
Valkyrie Mega Knight Firecracker Tombstone Guards The Log
Tombstone Mega Knight
The Log Mega Knight
Mega Knight Firecracker Tombstone Valkyrie
Tombstone Mega Knight Firecracker Valkyrie Guards The Log Little Prince
Valkyrie The Log Firecracker Tombstone Guards Mega Knight Little Prince
Valkyrie Mega Knight Firecracker Guards The Log Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Mega Knight Tombstone
Firecracker Valkyrie The Log Mega Knight
Tombstone Guards Mega Knight Valkyrie The Log
Valkyrie Guards Mega Knight The Log
Tombstone Valkyrie Guards Mega Knight
Firecracker
Guards Tombstone Valkyrie
Mega Knight Valkyrie
Mega Knight Firecracker Tombstone Valkyrie The Log
Tombstone Guards
Mega Knight Tombstone Valkyrie Guards
Mega Knight Valkyrie Guards The Log
Mega Knight Tombstone Valkyrie Guards
Firecracker Valkyrie Mega Knight
Tombstone Guards Firecracker Valkyrie The Log Little Prince
Valkyrie Mega Knight Firecracker The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Guards The Log
Firecracker The Log
The Log
Firecracker Valkyrie Guards The Log
Firecracker Valkyrie The Log Mega Knight
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Guards
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log Mega Knight
Firecracker The Log Mega Knight
Firecracker Valkyrie The Log Mega Knight Little Prince
The Log Mega Knight
The Log
The Log
Firecracker The Log Valkyrie Mega Knight Little Prince
Firecracker The Log
The Log Mega Knight
Firecracker The Log
Firecracker Little Prince
Firecracker Guards
The Log Mega Knight
Firecracker
Mega Knight
Firecracker The Log
Tombstone Guards
Firecracker
The Log
Firecracker Valkyrie Mega Knight
The Log Firecracker
Firecracker Mega Knight
Firecracker Guards The Log
Firecracker
Firecracker The Log Mega Knight Little Prince

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