My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tombstone Valkyrie Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army Miner Night Witch
Giant Snowball
Tombstone Hog Rider Skeleton Army Miner Night Witch
Zap
Firecracker Tombstone Skeleton Army Night Witch
Barbarian Barrel
Firecracker Tombstone Valkyrie Skeleton Army Night Witch
The Log
Firecracker Tombstone Hog Rider Skeleton Army
Earthquake
Firecracker Tombstone Hog Rider Skeleton Army
Arrows
Firecracker Tombstone Skeleton Army Night Witch
Royal Delivery
Firecracker Valkyrie Hog Rider Skeleton Army Miner Night Witch
Fireball
Firecracker Tombstone Hog Rider Skeleton Army Night Witch
Poison
Firecracker Tombstone Skeleton Army Night Witch
Lightning
Tombstone Valkyrie Night Witch
Rocket
Valkyrie Hog Rider Night Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Valkyrie Skeleton Army Miner Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Tombstone Skeleton Army Miner Valkyrie Hog Rider Night Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Firecracker Tombstone Skeleton Army

Attack Synergies 4 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Miner Valkyrie
Tombstone
Valkyrie
Hog Rider Firecracker
Hog Rider
Firecracker Valkyrie The Log
Skeleton Army
The Log
Hog Rider Miner
Miner
Firecracker The Log
Night Witch

Defense Synergies 2 9

Firecracker
Valkyrie The Log Tombstone Skeleton Army Night Witch
Tombstone
Firecracker Night Witch
Valkyrie
Firecracker The Log Night Witch
Hog Rider
Skeleton Army
Firecracker The Log
The Log
Firecracker Valkyrie Skeleton Army Miner Night Witch
Miner
The Log
Night Witch
Firecracker Tombstone Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tombstone Valkyrie The Log
Skeleton Army Firecracker Tombstone Valkyrie The Log Night Witch
Skeleton Army Tombstone Valkyrie Night Witch
Skeleton Army Night Witch Firecracker Tombstone Valkyrie
Firecracker Tombstone Valkyrie Skeleton Army The Log
Skeleton Army The Log Firecracker Valkyrie Night Witch
Firecracker Tombstone Night Witch
Valkyrie The Log
Tombstone Skeleton Army Night Witch
Skeleton Army Firecracker Valkyrie Miner Night Witch
Valkyrie Skeleton Army Firecracker Tombstone The Log Night Witch
Firecracker Night Witch
Tombstone Skeleton Army Night Witch Valkyrie The Log
Valkyrie Skeleton Army Firecracker Tombstone The Log Night Witch
Skeleton Army Tombstone
Skeleton Army The Log
Firecracker Tombstone Valkyrie Skeleton Army Night Witch
Tombstone Firecracker Valkyrie Skeleton Army The Log Night Witch
Valkyrie The Log Firecracker Tombstone
Valkyrie Skeleton Army Firecracker The Log Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Tombstone
Firecracker Valkyrie The Log Miner
Tombstone Skeleton Army Valkyrie The Log
Valkyrie Skeleton Army The Log Night Witch
Tombstone Valkyrie Skeleton Army Night Witch
Firecracker
Skeleton Army Tombstone Valkyrie Night Witch
Valkyrie Skeleton Army
Firecracker Tombstone Valkyrie Skeleton Army The Log
Tombstone Skeleton Army
Tombstone Valkyrie
Skeleton Army Valkyrie The Log
Skeleton Army Tombstone Valkyrie Night Witch
Firecracker Valkyrie Skeleton Army
Tombstone Skeleton Army Firecracker Valkyrie The Log Night Witch
Valkyrie Firecracker The Log
Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log Miner
The Log Miner
Firecracker Valkyrie The Log
Firecracker Valkyrie The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Miner Firecracker
Night Witch
Firecracker Miner Valkyrie The Log
Firecracker
Firecracker The Log Miner
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Night Witch
Firecracker The Log
Firecracker Valkyrie The Log Miner
The Log Night Witch
The Log
The Log
Firecracker The Log Valkyrie
Firecracker The Log Miner
The Log Miner
Miner Firecracker The Log
Firecracker Night Witch
Firecracker
Night Witch
The Log Miner Night Witch
Firecracker
Firecracker The Log
Tombstone Skeleton Army Night Witch
Firecracker
The Log
Miner Firecracker Valkyrie
The Log Firecracker
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log Miner
Firecracker

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