My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Executioner Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Executioner Ice Wizard Electro Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Witch Executioner Ice Wizard Electro Wizard
The Log
Firecracker Goblin Barrel Witch
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Firecracker Valkyrie Goblin Barrel Witch Executioner Ice Wizard Electro Wizard
Fireball
Firecracker Goblin Barrel Witch Executioner Ice Wizard Electro Wizard
Poison
Firecracker Witch Executioner Ice Wizard Electro Wizard
Lightning
Valkyrie Witch Executioner Ice Wizard Electro Wizard Goblinstein
Rocket
Valkyrie Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Executioner Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Ice Wizard Valkyrie Electro Wizard Witch Executioner Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Goblin Barrel Ice Wizard Valkyrie

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Valkyrie Goblin Barrel
Valkyrie
Goblin Barrel Firecracker Witch Executioner Electro Wizard
Goblin Barrel
Valkyrie Firecracker Ice Wizard
Witch
Valkyrie
Executioner
Valkyrie
Ice Wizard
Goblin Barrel
Electro Wizard
Valkyrie
Goblinstein

Defense Synergies 1 8

Firecracker
Valkyrie Ice Wizard Electro Wizard
Valkyrie
Firecracker Witch Executioner Ice Wizard Electro Wizard
Goblin Barrel
Witch
Valkyrie Ice Wizard Electro Wizard
Executioner
Valkyrie
Ice Wizard
Firecracker Valkyrie Witch
Electro Wizard
Firecracker Valkyrie Witch
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Executioner Electro Wizard
Firecracker Valkyrie Witch Executioner Ice Wizard Electro Wizard
Witch Valkyrie Executioner Ice Wizard Electro Wizard
Witch Firecracker Valkyrie Ice Wizard Electro Wizard
Firecracker Valkyrie
Firecracker Valkyrie Executioner Ice Wizard Electro Wizard
Electro Wizard Firecracker Witch Executioner Ice Wizard
Valkyrie Electro Wizard
Witch Ice Wizard
Firecracker Valkyrie Ice Wizard Electro Wizard
Valkyrie Witch Executioner Ice Wizard Electro Wizard Firecracker
Executioner Firecracker Witch Ice Wizard Electro Wizard
Valkyrie Witch Ice Wizard Electro Wizard
Valkyrie Executioner Firecracker Witch Electro Wizard
Electro Wizard
Electro Wizard
Firecracker Valkyrie Witch Executioner Electro Wizard
Valkyrie Firecracker Witch Executioner Ice Wizard Electro Wizard
Valkyrie Witch Executioner Firecracker Ice Wizard Electro Wizard
Electro Wizard
Valkyrie Firecracker Witch Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Witch Electro Wizard
Electro Wizard Firecracker Valkyrie Executioner
Valkyrie Witch Electro Wizard
Valkyrie Electro Wizard
Valkyrie Witch Executioner
Firecracker Executioner Witch Ice Wizard Electro Wizard
Valkyrie Witch Ice Wizard Electro Wizard
Valkyrie
Electro Wizard Firecracker Valkyrie Witch
Witch
Valkyrie Witch
Valkyrie Electro Wizard
Valkyrie Witch Executioner
Firecracker Valkyrie Witch Executioner
Witch Electro Wizard Firecracker Valkyrie Executioner
Valkyrie Executioner Firecracker Witch Ice Wizard Electro Wizard
Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Executioner Ice Wizard Electro Wizard
Firecracker Valkyrie
Executioner Firecracker Valkyrie
Firecracker Executioner Witch Ice Wizard
Firecracker Witch Executioner
Firecracker Executioner Ice Wizard
Firecracker
Electro Wizard
Firecracker Valkyrie Electro Wizard
Firecracker Executioner
Firecracker Executioner
Firecracker
Firecracker
Firecracker Witch Executioner
Firecracker Executioner
Firecracker Executioner Electro Wizard
Firecracker Valkyrie Witch
Firecracker Valkyrie Witch Executioner Ice Wizard
Witch
Firecracker Witch Executioner Ice Wizard Electro Wizard
Witch
Firecracker
Firecracker Witch Executioner Ice Wizard Electro Wizard
Electro Wizard Firecracker Witch
Firecracker Electro Wizard
Firecracker
Electro Wizard Witch
Firecracker Witch Executioner Ice Wizard Electro Wizard
Firecracker Valkyrie Executioner Electro Wizard
Firecracker Executioner
Firecracker Executioner
Firecracker Witch Electro Wizard
Firecracker Witch Executioner Electro Wizard
Firecracker Witch Executioner Electro Wizard
Firecracker

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