My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Lumberjack Ram Rider Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider P.E.K.K.A Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel Lumberjack Ram Rider Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Ram Rider
Giant Snowball
Hog Rider Goblin Barrel Lumberjack Ram Rider
Zap
Firecracker Goblin Barrel Ram Rider
Barbarian Barrel
Firecracker Valkyrie Goblin Barrel Lumberjack
The Log
Firecracker Hog Rider Goblin Barrel Lumberjack Ram Rider
Earthquake
Firecracker Hog Rider Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Firecracker Valkyrie Hog Rider Goblin Barrel P.E.K.K.A Lumberjack Ram Rider
Fireball
Firecracker Hog Rider Goblin Barrel Lumberjack Ram Rider
Poison
Firecracker
Lightning
Valkyrie Lumberjack Ram Rider Monk
Rocket
Valkyrie Hog Rider Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Goblin Barrel Valkyrie Hog Rider Lumberjack Ram Rider Monk P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Goblin Barrel Valkyrie Hog Rider

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Goblin Barrel P.E.K.K.A Lumberjack Ram Rider Monk
Valkyrie
Hog Rider Goblin Barrel Lumberjack Firecracker P.E.K.K.A Ram Rider
Hog Rider
Firecracker Valkyrie Goblin Barrel Lumberjack
Goblin Barrel
Valkyrie Firecracker Hog Rider P.E.K.K.A Lumberjack Ram Rider
P.E.K.K.A
Firecracker Valkyrie Goblin Barrel Lumberjack Ram Rider
Lumberjack
Valkyrie Firecracker Hog Rider Goblin Barrel P.E.K.K.A Ram Rider
Ram Rider
Firecracker Valkyrie Goblin Barrel P.E.K.K.A Lumberjack
Monk
Firecracker

Defense Synergies 1 5

Firecracker
Valkyrie P.E.K.K.A Lumberjack
Valkyrie
Firecracker P.E.K.K.A Lumberjack
Hog Rider
Goblin Barrel
P.E.K.K.A
Firecracker Valkyrie
Lumberjack
Firecracker Valkyrie Ram Rider
Ram Rider
Lumberjack
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie Ram Rider
P.E.K.K.A Lumberjack Firecracker Valkyrie Ram Rider Monk
P.E.K.K.A Lumberjack Ram Rider Valkyrie
P.E.K.K.A Lumberjack Firecracker Valkyrie Ram Rider Monk
Firecracker Valkyrie P.E.K.K.A Lumberjack Monk
Firecracker Valkyrie Lumberjack
Ram Rider Firecracker
Valkyrie P.E.K.K.A Ram Rider Monk
P.E.K.K.A Lumberjack
Firecracker Valkyrie Lumberjack
Valkyrie Firecracker Lumberjack Ram Rider
Firecracker Ram Rider
P.E.K.K.A Lumberjack Valkyrie Ram Rider
Valkyrie Firecracker P.E.K.K.A Lumberjack
P.E.K.K.A Lumberjack Ram Rider
Monk P.E.K.K.A Lumberjack Ram Rider
Firecracker Valkyrie P.E.K.K.A Lumberjack
Valkyrie Firecracker Lumberjack Ram Rider
Valkyrie Firecracker Lumberjack Ram Rider
P.E.K.K.A Lumberjack Ram Rider
Valkyrie Firecracker P.E.K.K.A Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Lumberjack P.E.K.K.A
Firecracker Valkyrie Lumberjack Monk
P.E.K.K.A Lumberjack Valkyrie Ram Rider
Valkyrie P.E.K.K.A Lumberjack Ram Rider Monk
P.E.K.K.A Valkyrie Lumberjack Ram Rider
Firecracker Ram Rider Monk
P.E.K.K.A Valkyrie Lumberjack Ram Rider
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Firecracker Valkyrie Monk
P.E.K.K.A
P.E.K.K.A Valkyrie Lumberjack
P.E.K.K.A Monk Valkyrie
P.E.K.K.A Valkyrie Lumberjack Ram Rider
Firecracker Valkyrie
Firecracker Valkyrie P.E.K.K.A Lumberjack Monk
Valkyrie Firecracker P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Monk
Firecracker Monk Ram Rider
Firecracker Valkyrie
Firecracker Valkyrie
Firecracker Ram Rider Monk
Firecracker
Firecracker Ram Rider
Monk Firecracker Ram Rider
Lumberjack
Firecracker Monk Valkyrie Ram Rider
Monk Firecracker
Firecracker
Firecracker Monk
Firecracker
Firecracker
Firecracker
Monk
Firecracker Monk
Firecracker Valkyrie Monk
Monk
Monk
Monk
Firecracker Valkyrie
Firecracker Ram Rider Monk
Ram Rider Monk
Firecracker
Firecracker
Firecracker
Firecracker Monk
P.E.K.K.A
Firecracker Monk
Firecracker Ram Rider Monk
Firecracker Valkyrie Lumberjack
Firecracker
Monk
Firecracker P.E.K.K.A
Firecracker
Firecracker
Firecracker Monk
P.E.K.K.A
Firecracker Monk

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